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This model use the original HL2 bones and rotations, so that is impossible.
Unless im dumb, and thats the fault of me
Oh! Well, alright then. :)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1605727726
I forgot to put the $mostlyopaque option in the QC, that will fix the AO problems.
AO: https://gtm.steamproxy.vip/workshop/filedetails/discussion/1422784753/1727575977550768149/