Team Fortress 2

Team Fortress 2

arena_2fort
16 Comments
DomGaming 31 Aug, 2023 @ 3:03pm 
I might a vsh version of this because that would be cool
Gaming 18 Jul, 2023 @ 1:00pm 
this would be cool as a koth map too.
Just a farmer 9 Nov, 2019 @ 11:00pm 
PIZZA POOTIES
zammy 10 Aug, 2019 @ 7:19pm 
Some important things that were missed in the description of this:
* The sewer was drained to prevent soldier water jumps. You can rocket jump from water to battlements on ctf.
* Areas that are high above the ground that people stand on have been made symmetrical. So the pipe in red courtyard has a similar blue courtyard spot now.
* The capture point logic exists so you can walk over the cap without alerting the enemy team. To actually activate the capture point, you stand on it for something like 7 seconds (the lights will be yellow during this) and finally turn green when the cap unlocks after the 7 seconds.
* The map has pointservercommands in that use a sourcemod plugin to set the uber of all medics on the map to 25% at the round start. This is to prevent medics having uber as soon as the round starts. The plugin can be found on the AlliedModders forum under the name "Admin Powers: Set Uber Charge Amount". Set sv_allow_point_servercommand 1 if you want this functionality to work.
zammy 10 Aug, 2019 @ 7:18pm 
I made this version, but I'm fine with Boat uploading this. It wasn't built on top of Stahl's original map, the original design changes were from Stahl's though. I merely remade it on a newer ctf_2fort and added some nice game logic. Valve provides the decompiled ctf_2fort map in their Source SDK files. I took that as a base, copy and pasted some of Stahl's work (The wooden sewer-mid stairs because I was too lazy) and then remade the map as time went on. There are 13 versions with some night versions and halloween version spat in. This is probably the 13th version, I can't tell without downloading it.
Peanut 25 Jul, 2019 @ 9:04am 
hello, i'm wanting to make my own verson of 2fort but when i decompile it it is very broken, i want to know how you got one compiled correctly?
76561198838078783 18 Apr, 2019 @ 11:38am 
There no water
boatfullogoats  [author] 8 Jan, 2019 @ 6:28pm 
Console commands
A Famosa Maçonha 7 Jan, 2019 @ 9:21am 
how i can play this map with bots? owo
Monid 7 Jan, 2019 @ 8:52am 
I think there should be water because I would like to have a place where I can extinguish myself ,but still keep the stairspls .PS:I like the idea of the map.
Bad Idea Bob 7 Jan, 2019 @ 7:26am 
That is a completely gorgeous map. Now if only valve remembered they made the game mode :(
El Hombre Pie 7 Jan, 2019 @ 6:51am 
It would be perfect if you add the water but with the stairs
xyahh 7 Jan, 2019 @ 2:15am 
The symmetry is flawless.
Drakey Fenix 6 Jan, 2019 @ 10:04pm 
Then everyone would just play Pyro with the Neon Annhilator which would make all other classes useless and not competitive down there. It's already too op on normal 2fort.
jolly :3 awoo 4 Jan, 2019 @ 3:35pm 
I feel like this would be better if you still kept the water
Chekhov's Minigun 1 Jan, 2019 @ 5:22am 
Arena lives on.