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Sorted! Many thanks
In Space Engineers, camera raycasting requires a certain amount of 'charge' in order to scan at a particular distance.
The mod makes it much more powerful, though, so charging so much isn't as required.
Anyone got ideas on script language that will help convert to the new sprites has my attention, and welcome any knowledge given on the subject. As I stated, this is a project I want to see succeed so credit given is no problem for me.
1. Have PB with script running
2. Have timer running itself and the PB with argument SCAN ON.
3. LCD called 'LCD Viewscreen'
4. Camera called 'Camera'.
LCD screen is just blank :(
PB shows error -
Runtime (in seconds): 0
Caugh exception during execution of script:Object reference not set to an instance of an object.
at
Program.readyCams(MyCameraBlock[]&cams)
at
Program.update()
at
Program.Main(Stringarg)
Any assistance greatly appreciated.
Thanks
Woosty.
Hope that helps, will edit soon in description. :D
Like make a receiver script so you could have satallites