Life is Feudal: Forest Village

Life is Feudal: Forest Village

LIF Forest Village - eien no shikaku - new industry buildings
20 Comments
eien no shikaku 永遠の刺客  [author] 7 Dec, 2019 @ 6:01am 
@hilljess, hello! Thank you for your nice and kind words :)
Serenity 7 Dec, 2019 @ 5:57am 
Thank you for all of your hard work to make this game fun!
mad_rascal 30 Jun, 2019 @ 7:50am 
thanks mate!
eliphas 26 Jun, 2019 @ 8:19am 
awesome collection!
eien no shikaku 永遠の刺客  [author] 18 Feb, 2019 @ 2:11am 
@Flamevader, like I posted earlier

eien no shikaku [author] 31 Jan @ 4:14pm
@Flamevader, I don't understand what do you mean, food is transported to barn but if you use cheat mods altering human behavior you will experience problems with transport.

If you are using cheat mods like more that (carry more for example) food won't be carried to the barn cause this mod is altering how much villager can transport so maybe you could share with us which mods are you currently using?
Flamevader 31 Jan, 2019 @ 12:20pm 
cheat mods?
they make the food np that works perfect just cant get them to take it to the barn
eien no shikaku 永遠の刺客  [author] 31 Jan, 2019 @ 9:00am 
@Koukloff, 2 stables with 2 donkeys, they will breed faster if you redirect 2 of them :)
Koukloff 31 Jan, 2019 @ 8:45am 
@ eien no shikaku Thank you for your reply.
I will try this weekend
eien no shikaku 永遠の刺客  [author] 31 Jan, 2019 @ 7:14am 
@Flamevader, I don't understand what do you mean, food is transported to barn but if you use cheat mods altering human behavior you will experience problems with transport.
eien no shikaku 永遠の刺客  [author] 31 Jan, 2019 @ 7:13am 
@Anhak, those mods are in proper LO in this collection but to work you need to look in mods descriptions and choose the right options.
eien no shikaku 永遠の刺客  [author] 31 Jan, 2019 @ 7:12am 
@Koukloff, you need to build stables and redirect donkey from stable to donkey farm.
Flamevader 31 Jan, 2019 @ 3:17am 
why dont your goods made go into the barn? food wise that is
Anhak 25 Jan, 2019 @ 6:40pm 
What is the proper load order for this pack?
Koukloff 25 Jan, 2019 @ 9:36am 
Hello, Question about the game
Why I do not have donkeys
Since a check of my mods by yourself any impeccable march
I added some mods but nothing destabilizes the game.
So I built the port
Import of cattle: sheep, pork, cow no problem.
The box portail of the port is empty and therefore no anes to import.
I use the mod Medagori with his academy but nothing specifies a progression to have these famous donkeys.
Thank you in advance for your help.
eien no shikaku 永遠の刺客  [author] 15 Jan, 2019 @ 7:10am 
@Koukloff

Hello, Medieval milky sheep Mod doesn't cause a crash. If you have crashes follow this instruction and send me your log file and I will tell you what is really causing your game to crash:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1607407510
Koukloff 15 Jan, 2019 @ 7:04am 
Could you check that there is no conflict between your mod "Milky Ewe" and the "Wild sheep" cstoneburner mod because every time I wanted to install yours AFTER that of cstoneburner my game crashed. Indeed the wild ewe facilitates the beginning of the game except that it is now 3 times that I start a new game because any plant and it is impossible to recover an earlier part. there are surely other conflicts than your mod but this one is systematic. I had managed to make expeditions; the sheep was on the program but not the donkeys. (???). It is very significant that we want to put as many mods as possible in this game but the system does not seem to me reliable enough and consistent with its course of life and we must follow a logical evolution otherwise it is the disaster. Also I started a new part and follow step by step of this medieval life with mods that agree. We'll see where the crashes are. Thank you for reading me. Yours truly.
eien no shikaku 永遠の刺客  [author] 15 Jan, 2019 @ 3:24am 
@Xiucoatl, check you load order and read very carefully mods descriptions. All my mods are working fine. Look at my profile in section with LOAD ORDER also.
CuervoGris 15 Jan, 2019 @ 1:05am 
Your mods do not work in mi game. Why? :(
eien no shikaku 永遠の刺客  [author] 1 Jan, 2019 @ 2:54am 
@Koukloff, I won't be making bundle for all those mods so no, there won't be a one package soon :steamhappy:
Koukloff 1 Jan, 2019 @ 2:51am 
Un grand MERCI pour cette liste
J'avais commencé à tous répertorier sur Excel mais ceci va bien nous faciliter la vie surtout pour le classement des mods.
Encore Merci ; maintenant il ne vous reste plus qu'à faire des package par profession pour prendre moins de place dans le fichier MOD. Cela ne doit pas être si évident alors bon courage.
Désolé je ne parle pas anglais
Traduction Google
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A big THANK YOU for this list
I started to list all on Excel but this is going to make our life easier especially for the ranking of mods.
Thanks again ; now you just have to package by profession to take less space in the MOD file. It must not be so obvious then good luck.
Sorry I do not speak English