Pillars of Eternity II: Deadfire

Pillars of Eternity II: Deadfire

Heroic Origins
Komentarzy: 47
bullorangelamp 9 godz. temu 
Do companions get the +4 racial bonus or just the player character? And I assume the +13 extra point buy is just for the player character?
AXC629  [autor] 9 września 2022 o 10:45 
I have skipped prologue and it is working for me. I would guess its a loading order issue with your other mods.
Willpowered 21 grudnia 2021 o 2:16 
So i dont know if this is a load order odity, but i have discovered that if i choose the skip prologue the mod doesn't activate in character creation?
I'd be interested to see if anyone has any other solutions.
AtreyusNinja 14 lipca 2021 o 4:47 
man i was thinking to try this mod for a solo run, would this mod work fine with the other one that increase the max lvl to 33? i mean, there can be any conflict or something like this?
AtreyusNinja 16 czerwca 2021 o 21:16 
from 17 to 30 seems so much !!!
but thx i may try it just for the curiosity xD
Aoi 2 maja 2021 o 19:16 
Bro make it a scale so we can choose how many atttribute points we want. I want to have maximum Role play options. All 20s would be ideal for my story/rp play through.
JiaX 26 lutego 2021 o 6:41 
感谢分享!
RoadTo1kmmr 2 stycznia 2021 o 6:57 
Hi how to upgrade this mode to +50 or 60 points? Can you help me. Thx
Buttwheat 16 lutego 2020 o 17:14 
It's more like saying to a D&D group "stat you guys with a 20, 18, 17, 14, 12 and 10" besides what does it matter if you're playing path of the damned?
Tyrfang 29 września 2019 o 9:14 
Don't worry, bro, I just made it a suggestion since there may be other people who'd rather have it this way.
AXC629  [autor] 16 września 2019 o 23:07 
@Tyrang, I've been swamped with family and grad school. I haven't had time to get back too this yet.
Tyrfang 2 września 2019 o 21:38 
I meant your mod changes bonus attributes each race gets from character creation, but it also alters bonus attributes the companions get, which changes them a little bit (but annoys the perfectionist little me)

What I'm asking is either for fixing companion attributes with this mod to their original values or a version of this mod with only the 30 attribute points and no racial bonuses change.

Either that or just tell me how to remove the racial bonuses change, that'll work too.
AXC629  [autor] 2 września 2019 o 21:14 
@Tyrfang. I dont understand what you want. Keep the 30 attribute points but lose what?
Tyrfang 2 września 2019 o 20:49 
Could you please make an extension of this mod that changes companions' attributes back to their original values with the racial attribute changes?

Or an alternative version of this mod that only gives us extra attributes.
AXC629  [autor] 15 sierpnia 2019 o 16:33 
ha ha, why thank you George. I appreciate your kind words. Enjoy!
Sir George 15 sierpnia 2019 o 8:23 
it is a great mod, thank you!!!! please make more mods
BurningFalcon 31 lipca 2019 o 14:26 
Nvm, I found and changed it!
BurningFalcon 31 lipca 2019 o 13:39 
Since there is no way to permanently raise the attributes outside of the character, creation, I'd like to change this from 30 to 40, how would I do that?
AXC629  [autor] 27 lipca 2019 o 8:27 
@Daniel, trying it today (7/27/2019) with the latest version of POE2:DF v5.0 and yes it does work without any issues. Happy adventuring.
AXC629  [autor] 26 lipca 2019 o 8:50 
@Drg just click subscribe and your game will auto download it.
Drg 10 czerwca 2019 o 9:52 
how do i download this mod ?
Daniel_USA 21 maja 2019 o 20:44 
works with 5.0?
AXC629  [autor] 4 maja 2019 o 0:01 
@Brad not many with others with Deadfire, kinda busy with Atlas and Assassin Creed Odyssey right now. This single mod made Deadfire a lot more fun for me because I play on hardest difficulty and this really evened it out for me. Before I felt like I was fighting titans with pebbles. Now it feels a bit better.
brad_nm 2 maja 2019 o 14:37 
True, good point. What other mods have you done?
AXC629  [autor] 2 maja 2019 o 13:27 
@Brad, good idea. But I thought the choice was in the gamers' hands by selecting to install or not to install.
brad_nm 30 kwietnia 2019 o 15:42 
Any thought on making the 30 attributes modifiable? Up or down, so that the choice is within the hands of the gamer?
AXC629  [autor] 30 kwietnia 2019 o 2:10 
@Pale I do not believe so. Just effective at character creation.
PaleEnchantress 29 kwietnia 2019 o 11:42 
Do these racial bonuses affect companions too?
AXC629  [autor] 16 kwietnia 2019 o 2:11 
GL HF = Good Luck have fun. :)
brad_nm 15 kwietnia 2019 o 1:06 
No idea what you just said, but sure :-)
AXC629  [autor] 14 kwietnia 2019 o 23:53 
@Brad. Thank you B. GL HF.
brad_nm 14 kwietnia 2019 o 20:10 
No problem, yes it's ample. Glad to know it's intentional and not a bug. Nice mod.
AXC629  [autor] 14 kwietnia 2019 o 10:08 
@brad culture bonuses were dropped because the heroic bonus is ample. gl hf.
brad_nm 14 kwietnia 2019 o 4:07 
I think this mod messes with the culture bonus. I noticed after using this mod, that I don't get the attribute bonus from culture (aedyr, rauratai etc). Is this something that is known?
Dam 9 marca 2019 o 7:54 
@OakenWall

The game feels kind of empty on lower difficulty settings.
I started a new character yesterday while making new monk mods, and left the difficulty at normal, man did that feel empty...

Besides, some players might not be huge fans of micro-management (e.g I'm not) and being able to pump more Constitution on your characters cuts on that.
Snow 7 lutego 2019 o 0:10 
niceuh
Abrahammond 6 lutego 2019 o 18:22 
Aye aye captain! :lunar2019piginablanket:
AXC629  [autor] 6 lutego 2019 o 7:34 
LOL@Superpupdog, have a blast! I enjoyed it when I was playing on the hardest settings. Totally still able to die and get wiped so the hardest settings even with this mod can be brutal.
Abrahammond 6 lutego 2019 o 1:09 
H e l l
y e a h

Looks like a fun time to make the overpowered characters I've been thinkin bout lately :3
Punished Vorst 15 stycznia 2019 o 1:34 
Yeah I really don't like how the easier modes reduce and even completely cull out some enemy pods.

It's especially awkward when you're past the intro and there's only 1 boar on the beach, but your crewman (if you save him) talks like there's multiple boars.
It's silly & dumb.
Meagr Kriegr 8 stycznia 2019 o 16:25 
He literally just stated the point, to have fun with more enemies while still having same challenge as easy mode Oaken.
OakenWall 6 stycznia 2019 o 10:18 
so cheating to play harder mode, whats the point?
Radd 5 stycznia 2019 o 23:55 
Yeah, this is a needed mod for people that are doing their best to sandbox the game. I love it, will def have to use it in a new playthough soon.
AXC629  [autor] 5 stycznia 2019 o 23:47 
@Kurgan *slow clap* ;)
Radd 5 stycznia 2019 o 21:42 
I like this. Gives created characters an edge in the higher difficulties. @Ogg, easy mode has small enemy pods. This mod allows players to play at a higher difficulty, still be overpowered like easy mode, but fight larger enemy numbers.
Ogg 5 stycznia 2019 o 8:07 
What's the point? Just use easy mode.
TDime343 4 stycznia 2019 o 20:43 
I feel like this would just make created characters absurdly overpowered