Pillars of Eternity II: Deadfire

Pillars of Eternity II: Deadfire

Heroic Origins
47 Kommentare
bullorangelamp Vor 19 Stunden 
Do companions get the +4 racial bonus or just the player character? And I assume the +13 extra point buy is just for the player character?
AXC629  [Autor] 9. Sep. 2022 um 10:45 
I have skipped prologue and it is working for me. I would guess its a loading order issue with your other mods.
Willpowered 21. Dez. 2021 um 2:16 
So i dont know if this is a load order odity, but i have discovered that if i choose the skip prologue the mod doesn't activate in character creation?
I'd be interested to see if anyone has any other solutions.
AtreyusNinja 14. Jul. 2021 um 4:47 
man i was thinking to try this mod for a solo run, would this mod work fine with the other one that increase the max lvl to 33? i mean, there can be any conflict or something like this?
AtreyusNinja 16. Jun. 2021 um 21:16 
from 17 to 30 seems so much !!!
but thx i may try it just for the curiosity xD
Aoi 2. Mai 2021 um 19:16 
Bro make it a scale so we can choose how many atttribute points we want. I want to have maximum Role play options. All 20s would be ideal for my story/rp play through.
JiaX 26. Feb. 2021 um 6:41 
感谢分享!
RoadTo1kmmr 2. Jan. 2021 um 6:57 
Hi how to upgrade this mode to +50 or 60 points? Can you help me. Thx
Buttwheat 16. Feb. 2020 um 17:14 
It's more like saying to a D&D group "stat you guys with a 20, 18, 17, 14, 12 and 10" besides what does it matter if you're playing path of the damned?
Tyrfang 29. Sep. 2019 um 9:14 
Don't worry, bro, I just made it a suggestion since there may be other people who'd rather have it this way.
AXC629  [Autor] 16. Sep. 2019 um 23:07 
@Tyrang, I've been swamped with family and grad school. I haven't had time to get back too this yet.
Tyrfang 2. Sep. 2019 um 21:38 
I meant your mod changes bonus attributes each race gets from character creation, but it also alters bonus attributes the companions get, which changes them a little bit (but annoys the perfectionist little me)

What I'm asking is either for fixing companion attributes with this mod to their original values or a version of this mod with only the 30 attribute points and no racial bonuses change.

Either that or just tell me how to remove the racial bonuses change, that'll work too.
AXC629  [Autor] 2. Sep. 2019 um 21:14 
@Tyrfang. I dont understand what you want. Keep the 30 attribute points but lose what?
Tyrfang 2. Sep. 2019 um 20:49 
Could you please make an extension of this mod that changes companions' attributes back to their original values with the racial attribute changes?

Or an alternative version of this mod that only gives us extra attributes.
AXC629  [Autor] 15. Aug. 2019 um 16:33 
ha ha, why thank you George. I appreciate your kind words. Enjoy!
Sir George 15. Aug. 2019 um 8:23 
it is a great mod, thank you!!!! please make more mods
BurningFalcon 31. Jul. 2019 um 14:26 
Nvm, I found and changed it!
BurningFalcon 31. Jul. 2019 um 13:39 
Since there is no way to permanently raise the attributes outside of the character, creation, I'd like to change this from 30 to 40, how would I do that?
AXC629  [Autor] 27. Jul. 2019 um 8:27 
@Daniel, trying it today (7/27/2019) with the latest version of POE2:DF v5.0 and yes it does work without any issues. Happy adventuring.
AXC629  [Autor] 26. Jul. 2019 um 8:50 
@Drg just click subscribe and your game will auto download it.
Drg 10. Jun. 2019 um 9:52 
how do i download this mod ?
Daniel_USA 21. Mai 2019 um 20:44 
works with 5.0?
AXC629  [Autor] 4. Mai 2019 um 0:01 
@Brad not many with others with Deadfire, kinda busy with Atlas and Assassin Creed Odyssey right now. This single mod made Deadfire a lot more fun for me because I play on hardest difficulty and this really evened it out for me. Before I felt like I was fighting titans with pebbles. Now it feels a bit better.
brad_nm 2. Mai 2019 um 14:37 
True, good point. What other mods have you done?
AXC629  [Autor] 2. Mai 2019 um 13:27 
@Brad, good idea. But I thought the choice was in the gamers' hands by selecting to install or not to install.
brad_nm 30. Apr. 2019 um 15:42 
Any thought on making the 30 attributes modifiable? Up or down, so that the choice is within the hands of the gamer?
AXC629  [Autor] 30. Apr. 2019 um 2:10 
@Pale I do not believe so. Just effective at character creation.
PaleEnchantress 29. Apr. 2019 um 11:42 
Do these racial bonuses affect companions too?
AXC629  [Autor] 16. Apr. 2019 um 2:11 
GL HF = Good Luck have fun. :)
brad_nm 15. Apr. 2019 um 1:06 
No idea what you just said, but sure :-)
AXC629  [Autor] 14. Apr. 2019 um 23:53 
@Brad. Thank you B. GL HF.
brad_nm 14. Apr. 2019 um 20:10 
No problem, yes it's ample. Glad to know it's intentional and not a bug. Nice mod.
AXC629  [Autor] 14. Apr. 2019 um 10:08 
@brad culture bonuses were dropped because the heroic bonus is ample. gl hf.
brad_nm 14. Apr. 2019 um 4:07 
I think this mod messes with the culture bonus. I noticed after using this mod, that I don't get the attribute bonus from culture (aedyr, rauratai etc). Is this something that is known?
Dam 9. Mrz. 2019 um 7:54 
@OakenWall

The game feels kind of empty on lower difficulty settings.
I started a new character yesterday while making new monk mods, and left the difficulty at normal, man did that feel empty...

Besides, some players might not be huge fans of micro-management (e.g I'm not) and being able to pump more Constitution on your characters cuts on that.
Snow 7. Feb. 2019 um 0:10 
niceuh
Abrahammond 6. Feb. 2019 um 18:22 
Aye aye captain! :lunar2019piginablanket:
AXC629  [Autor] 6. Feb. 2019 um 7:34 
LOL@Superpupdog, have a blast! I enjoyed it when I was playing on the hardest settings. Totally still able to die and get wiped so the hardest settings even with this mod can be brutal.
Abrahammond 6. Feb. 2019 um 1:09 
H e l l
y e a h

Looks like a fun time to make the overpowered characters I've been thinkin bout lately :3
Punished Vorst 15. Jan. 2019 um 1:34 
Yeah I really don't like how the easier modes reduce and even completely cull out some enemy pods.

It's especially awkward when you're past the intro and there's only 1 boar on the beach, but your crewman (if you save him) talks like there's multiple boars.
It's silly & dumb.
Meagr Kriegr 8. Jan. 2019 um 16:25 
He literally just stated the point, to have fun with more enemies while still having same challenge as easy mode Oaken.
OakenWall 6. Jan. 2019 um 10:18 
so cheating to play harder mode, whats the point?
Radd 5. Jan. 2019 um 23:55 
Yeah, this is a needed mod for people that are doing their best to sandbox the game. I love it, will def have to use it in a new playthough soon.
AXC629  [Autor] 5. Jan. 2019 um 23:47 
@Kurgan *slow clap* ;)
Radd 5. Jan. 2019 um 21:42 
I like this. Gives created characters an edge in the higher difficulties. @Ogg, easy mode has small enemy pods. This mod allows players to play at a higher difficulty, still be overpowered like easy mode, but fight larger enemy numbers.
Ogg 5. Jan. 2019 um 8:07 
What's the point? Just use easy mode.
TDime343 4. Jan. 2019 um 20:43 
I feel like this would just make created characters absurdly overpowered