Arma 3
Delta Force Black Hawk Down: Besieged
45 Comments
TMA-1701 6 Aug @ 1:43am 
Took me ~2.5h with all the respawns. Most exciting CQB I have played since that East Wind Survive night mission on the construction site.

The objectives seem to bug, possibly due to my hundreds of mods: I got no new objective after reaching the convoy, but got voicelines and 3 soldiers under my command. Also got new voicelines after eliminating the snipers. Still playable, but my CO kept telling me to stay on mission
Roque_THE_GAMER  [author] 18 Oct, 2023 @ 6:31am 
Sure thing man!
Lil-B 18 Oct, 2023 @ 2:01am 
After 1 year of REMODDING your DFBHD redux series, I finally see the way I like it to be, and probably the way it should look like in real history of Operation Restore Hope in 1993. Mad contribute n respect to u, sir, for makin em good ol' days looked n felt more HD. Yeah I just've REMIX ur excellent HD DFBHD missions by re-editing uniforms & equipment of most characters, all credit goes to u 4 sure. Without all doubt I won't republish em on the workshop. But just, can I share a link of my remix version of ur missions to people that might just be as interested as me? Please do reply, cause ur word matters.
Thesroth 22 Sep, 2023 @ 9:29pm 
Very good mission!!! Nice
Roque_THE_GAMER  [author] 16 Jan, 2022 @ 3:19pm 
No plans on anything workshop related, I am only focusing on working and get money, since I never got any donation related to the workshop I decided to stop doing anything related to it.
NightJay 16 Jan, 2022 @ 2:38pm 
@Roque_THE_GAMER
Do you plan on doing the entire blackhawkdown campaign?
Predator14 27 Apr, 2021 @ 10:18am 
The mission is good, but it rams and you did anything on the AI ​​equipment and it bugged, and the blue filter is not the right one in black africa it is hot so you need a hot filter, the you have put an "east wind" filter, it's not good, and the design is rigid ...
BANKAI 14 Mar, 2021 @ 8:24am 
mano vc me ajudo a reviver um dos meus jogos de infancia q mais me marcaram
agradeço de coraçao velho vlw
why? 3 May, 2020 @ 6:42pm 
Ok thanks for the feed back
Roque_THE_GAMER  [author] 3 May, 2020 @ 10:13am 
No.
why? 3 May, 2020 @ 1:32am 
Are you gonna use the Delta Force 1990s mod?
Roque_THE_GAMER  [author] 17 May, 2019 @ 5:04am 
All missions are updated, mod set changed and bug fixes
Roque_THE_GAMER  [author] 18 Mar, 2019 @ 5:42am 
Its depends on my mood really.
Ozarlin 18 Mar, 2019 @ 5:17am 
Great job! Are you remaking literally every single mission? Even the Infamous Radio Adid? Or just select ones, and whens Irene and all those fun ones come? :o
Ghost marine 26 Feb, 2019 @ 3:14am 
yeah i somehow forgot to load the mods before starting the map sorry it works fine
Roque_THE_GAMER  [author] 24 Feb, 2019 @ 12:21pm 
Check if your mods are loaded
Ghost marine 24 Feb, 2019 @ 12:20pm 
hey um nothing happens when trying to run the scenario it refuses to play any ideas ?
Roque_THE_GAMER  [author] 5 Jan, 2019 @ 8:36am 
No
₣ØӾ ✪ 5 Jan, 2019 @ 8:25am 
compatible con ace ???
Yodar 3 Jan, 2019 @ 7:26am 
ok
Roque_THE_GAMER  [author] 3 Jan, 2019 @ 7:24am 
The Delta Force game.
Yodar 3 Jan, 2019 @ 6:59am 
The Film?
Yodar 3 Jan, 2019 @ 6:59am 
Black Hawk Down?
Johnnyboy 2 Jan, 2019 @ 12:11pm 
I just finished all 4 of these DF BHD missions,and thoroughly enjoyed them all. Great job. I have one suggestion if you are updating the missions (or creating more). To make the static AI more reactive and interesting you could use my simple "Combat Up/Down" script. Run this script on each static AI and they will start in their current stance (prone, crouched, or standing), but a firedNear eventhandler will have them duck to cover every few seconds. So a guy behind a window or a short wall will fire standing, then go to crouched for a few seconds, then stand again and fire. Here's the link if you are interested. https://forums.bohemia.net/forums/topic/190815-updated-v11-jboy-combat-up-down-script/
Okami 1 Jan, 2019 @ 10:38pm 
Miss that game
Sergeant Smith 1 Jan, 2019 @ 8:54pm 
Another Killer Map. Great fucking work I cant even fathom how you do this, keep up the outstanding maps.
Johnnyboy 1 Jan, 2019 @ 4:09pm 
Great job on this! Brought back great memories. Thanks for the hard work man!
Delta_5-1 1 Jan, 2019 @ 11:49am 
YAYAYAYAYAYAY! MORE!!!
Hontah 31 Dec, 2018 @ 2:03pm 
ty
Roque_THE_GAMER  [author] 31 Dec, 2018 @ 1:57pm 
Check if the laucher is loaded with the mods and them in the menu go into the Singleplayer/ Scenarios tab
Hontah 31 Dec, 2018 @ 1:47pm 
ive downloaded all the mods and how do i start the actual mission?
Roque_THE_GAMER  [author] 31 Dec, 2018 @ 10:45am 
Yes I know that, since there is no low mount CompM2 in RHS and Niarms I had to put that as a stopgap, KA M16 pack has one that is more acurate to the game but its quality is questionable.
SPARTAN-B312 31 Dec, 2018 @ 8:59am 
I saw on one of the pics you're allowed an Aimpoint T1, which is not period correct. Just a heads-up.
Avesome Vourden 31 Dec, 2018 @ 8:30am 
Dealta Force Forever!
xOutlawx 31 Dec, 2018 @ 7:04am 
oh man this is awesome, i loved DFBHD (i still have it on my pc and online for it isnt dead) but to be able to play this mission on the arma 3 engine is amazing. You gotta make more bhd missions! Especially the Irene mission.
Chag 31 Dec, 2018 @ 5:04am 
I fixed it thank you m8
Roque_THE_GAMER  [author] 30 Dec, 2018 @ 11:56pm 
For me is fine, try to restart steam to see if it download, or try to unsub and sub again.
Fireasgard3 30 Dec, 2018 @ 6:06pm 
Somehow it's not showing me the mission files on the singleplayer menu
Chag 30 Dec, 2018 @ 5:20pm 
I cant find the map :(
[CN]Lurker1011 29 Dec, 2018 @ 4:15am 
Nice job, expecting more remake missions of DFBHD
SSP Games 28 Dec, 2018 @ 7:48am 
Great,finished with no problem
Roque_THE_GAMER  [author] 26 Dec, 2018 @ 8:29am 
Did you used the explosives on the humvee?
Roque_THE_GAMER  [author] 26 Dec, 2018 @ 7:42am 
It is suppouse to, try to plant it next to the barrel
SniperChris92 26 Dec, 2018 @ 6:47am 
Nice mission but the roadblock can not destroy(mayby a Bug??) i take 4 C4 Packs
isaac117123 24 Dec, 2018 @ 6:03pm 
Wow, honestly thought this project was dead. Glad to see I was wrong haha.