Sid Meier's Civilization V

Sid Meier's Civilization V

Terrain - Feitoria Extension
27 Comments
NahcEVAD_cat 14 Dec, 2019 @ 9:14am 
y indian castle 2.0 tho?
axatoramus 7 Aug, 2015 @ 2:21pm 
omg thnx ur very kind!!!
BlouBlou  [author] 6 Aug, 2015 @ 6:25pm 
@axatoramus

All the game unique improvements are done, just follow the link in the mod description for a collection of all mods, take a look at the list maybe something else will interest you:
axatoramus 6 Aug, 2015 @ 6:02pm 
hahahaha awsome :) what other improvements u working on??
BlouBlou  [author] 6 Aug, 2015 @ 4:20pm 
@axatoramus

i cant get no credit for Ai behavior here :) thats all fireaxis. The thing is, all civilizations already know how to use all improvements, including unique ones. The minute you unlock it for them they will start using it.

That why i made a mod like this for evey unique improvement, easy to code, bug free, let the original Ai do his work, they are all prepared to be portugese if you allow em!
axatoramus 6 Aug, 2015 @ 2:28pm 
If the AI knows how to use this, and you say it does, then it is definitely worth it and one of the bests mods out there.
michaelfriend 21 May, 2014 @ 2:10am 
Hi , Great Mod by the way. Have you considered making this Fort mod - Once a fort is built next to an ocean / coast / lake tile - ships can then pass through it like a canel? In civ 1 i think it was possible to do this i would love to have that back as a mod. unfortunalty i lack the skills to build myself
BlouBlou  [author] 1 Aug, 2013 @ 2:48pm 
@Satan

Glad you like! =)
Nils Olav 1 Aug, 2013 @ 2:27pm 
This is such a helpful mod, I love it :) Venice + Feitoria works absolute wonders! Fantastic work!
BlouBlou  [author] 14 Jul, 2013 @ 1:55pm 
@Vark

Im flattered =) , Thx!
Karnil Vark Khaitan 14 Jul, 2013 @ 1:22pm 
Am really impressed by your work, its really good.
BlouBlou  [author] 14 Jul, 2013 @ 1:11pm 
Publishing it, rigth now
Aku TY 14 Jul, 2013 @ 12:59pm 
Awsome! can't wait and yes I saw that one and am using it now : )
BlouBlou  [author] 14 Jul, 2013 @ 12:40pm 
@Vark

Np!

@tony

Brazilwood Camp Extension on the way =) , i also released The extension of the Ancient Ruins Choice btw..
Karnil Vark Khaitan 14 Jul, 2013 @ 12:18pm 
THX!
Aku TY 13 Jul, 2013 @ 2:27pm 
Perhaps a unit or building from the Brazil Mod? Or perhaps something like a libary that gives the city extra production, it can be slow wile waiting to build those wood camps to be unlocked production wise. Maybe something that increases production from jungle tiles? They do seem to have enough culture ability, at least late game. If they're not invated by then lol
Nothing like being on a YNAGEM and having Pacal and Monty double team attack you with their early jungle units lol

And yes someone serious needs to merge those wonder mods lol Combatible with BNW ofcourse lol
BlouBlou  [author] 13 Jul, 2013 @ 2:21pm 
about wonders, i dont know why Pouhakai didnt do that earlier =)
BlouBlou  [author] 13 Jul, 2013 @ 2:20pm 
Ho yeah forgot brazilcamp!

gonna work on it rigth now.. any idea of brazil unique building replacement?
Aku TY 13 Jul, 2013 @ 2:17pm 
No brazilian wood camp for every civ then? lol
I have subscriped to most of them, they are very good :)
It would be nice if someone merged most of the wonder mods though in one or two big packs. lol
BlouBlou  [author] 13 Jul, 2013 @ 2:15pm 
@tony

yes i made all of them, like i did for G&K, im just finished, Chateau, Kasbah, Feitoria and Pontoon bridge from the scenario =)

time to work on some other mod idea!

Maybe you should check out the mods collection mentioned in the description, maybe some would fit your playstyle, i have 25 mods in total.

Good day!
Aku TY 13 Jul, 2013 @ 2:04pm 
Don't mention it, I saw the other mods you made for improvements and was wondering if you where going to mske this one, I'm glad you did. You have my thanks and apprciation, keep up the good work :-)
BlouBlou  [author] 13 Jul, 2013 @ 2:02pm 
@tony

glad you appreciate and agree with me =)
Aku TY 13 Jul, 2013 @ 1:59pm 
Awsome mod and mods thank you for making these, I agree all civs should be able to make these inprovements to make the astetics look better :- )
Silverfishv9 13 Jul, 2013 @ 12:41pm 
Now this looks like an interesting improvement, especially for venice.
BlouBlou  [author] 13 Jul, 2013 @ 10:43am 
UPDATE V.3

- Corrected a bug where the UB of Portugal wouldnt get the tourism bonus after researching Flight.
BlouBlou  [author] 13 Jul, 2013 @ 10:10am 
UPDATE V.2

- Initial release