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Only a few small issues I saw, Harold's companion card has a weird transparency issue with one of the background clouds, and a few map tiles added by the expansions have their tile art slightly crooked (Like vault 7 or The Hole), it doesnt effect the readability or actual play of the card or the tiles at all just wanted to note them in case its fixable
If its possible shuffling the enemy tiles on setup would be nice too but its easy to work around by shuffling before setup or right click and pressing shuffle once theyre on the board
I have some problems with the cards. Some cards have only the backside and not the front. They load but then remain blank and they float mid air.
Also, i own the base game and Atomic Bond and you can play it without New California. I'm saying this because you said that you can't in another comment.
Thanks for your amazing work.
The workarounds I've found are 1) You can't shuffle the stacks that have been placed with the hotkey <R>, but you can shuffle them with a right-click -> Shuffle while you don't have Search open. And 2) The stacks can be shuffled normally before starting the game.
The SPECIAL counters are in the bobble-head at the top, it's a custom bag.
Everything else is fantastic! I've been waiting to get the physical version to the table for a while now. Thank you for your work in this!
In the New California there are 2 duplicate cards in the Ruins encounters, there should be 2 unique "3 levels of radiation" cards and 2 unique "herd of brahmin" cards. I have the physical copy so I've been creating a custom card and replacing them manually, but a permanent fix would be great!
Also, minor issue, the play area says "Stagged Cards" instead of "Staged Cards" but that doesn't effect game play.
I have two posible upgrades to the mod, can the Atomic Bonds update be played with the vanilla maps instead of the New California ones? Also, I can't find a way to play the Atomic Bonds scenarios choosing the shield faction instead of the star one besides unlocking the faction card and reversing it.
Atomic Bonds is now Live!!!!!! Sorry for the delay I was waiting for quality files.
Special Thanks to the person who added the assets. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2273136311
and to @J.C. for urging me and giving me a rough copy of the files to start developing.
thank you so much for playing my scripted version of fallout Expansions. It would be great if y'all share this with your friends and increase the number of players for this game. Make sure to add this to your Favourite.
Much Love,
BenjiBoy
however ive been curious to know if uve possibly thought of uploading the atomic bonds upgrade pack that is due to be released soon?
I noticed some bugs :
- "Far Harbor" is called "Far Harbour".
- "The Pitt" is called "The Pit".
For these 2 ones, you just have to make a search and replace.
I dont find the SPECIAL bag of token, any idea where it is ?
EDIT : Okay, it was inside the BobbleHead... >.>
It seems the scenarii from the expantion are not working very well : no search zone, no count of number of players, etc...
If I was more skilled about Lua I could do it but... Well... I'm obviously not (I'm so sad about that... I dont understand your code, you didnt put any comment... And the ingame interface is very low, when I try to edit the mod outside the game, the code is coorupted by a lot of "\n" everywhere, impossible to edit this mess >< ... Any idea ?)