Craft The World

Craft The World

Mordinos Mod
20 Comments
Mordino  [author] 24 Dec, 2023 @ 6:02am 
Techtree Fix new DLC
Mordino  [author] 11 Feb, 2022 @ 12:53am 
Techtree Fix
Mordino  [author] 15 Aug, 2020 @ 1:47am 
CraftTheWorld\data\Components\HeroShop.xml

<cost_ratio value="2"/> change to 1.5

you must self edit, file not supportet by mods
Mordino  [author] 30 Jun, 2019 @ 6:21am 
now i have renewed all file what i use
Tuvka 30 Jun, 2019 @ 4:00am 
This does not fit, you need to re-do the mod. With new DLTs, the technology tree has changed. In addition, monsters have changed and added. All old files just break the game.
Mordino  [author] 30 Jun, 2019 @ 12:48am 
I hope i fix all, sry no time for test all components
Tuvka 29 Jun, 2019 @ 3:19am 
After the release of new DLC, the mod is absolutely not suitable. Urgent update of the mod in all parameters is required.
Thorc 22 Apr, 2019 @ 11:08pm 
Good mod.
qq 9 Mar, 2019 @ 6:55am 
绵羊和鸡的声音大大降低 小矮人的娱乐活动大大减少 专家盔甲探索中的钢梯 来自6块石头+ 1块煤的铁矿石来自深度加工的探索 移动速度提高20 %,携带速度+ 1 做饭用木材代替煤 用眼睛代替龙蛋 解锁Citrin盔甲 树叶之床现在有了1个舒适性 注意:有关提示,请参阅更新注意事项
Dodi 27 Feb, 2019 @ 9:56pm 
Dann muss ich meine Forschung mal deutlich beschleunigen ;-) Bin erst bei Schienen angelangt...
Mordino  [author] 27 Feb, 2019 @ 8:57pm 
@Dodi Dafür brauchst du kein Mod, sobald Du Eisenbahnbau erforscht hast, kannst du in der Kochstelle 3 Holz + 1 Erde zu 1 Kohle verarbeiten
Dodi 27 Feb, 2019 @ 8:40pm 
Hi, interessante Mod. Ich suche eine Mod, mit der ich Holz zu Kohle verarbeiten kann. Z.B. 5 Holz in eine Holzkohle verwandeln. Gerne über eine Fabrikation durch einen Zwerg.
Kann man so etwas hinzufügen, oder in eine separate Mod?
Mordino  [author] 3 Jan, 2019 @ 1:04pm 
Update: Blätterbett / Bed of Leaves
Besser als auf dem Boden schlafen also etwas mehr Komfort
Better than sleeping on the floor so a little more comfort
Mordino  [author] 2 Jan, 2019 @ 5:06pm 
Leider nein, der Monstertimer für den SinglePlayer Modus ist in der .exe.
Aber ich hab bisher noch nie Schwierigkeiten gehabt, vielleicht liegts an meiner Strategie :)
Froscholisken und Katzen einsetzen, ihre Bauten in der nähe des Eingangs, hilft sehr viel.
Du könntest den Level auch auf sehr leicht spielen, dann machen Frosch und Katze die Wellen allein :)


Serafan 2 Jan, 2019 @ 3:41pm 
Tolle Mod, danke schön.
Wäre es auch möglich den Monster Timer länger zu machen? Ich mag es eigentlich gerne, in Ruhe zu bauen, später werden die Monster Horden so stark, dass ich eigentlich nur noch mit der Verteidigung beschäftigt bin.
Gibts da Möglichkeiten das ganz etwas "einfacher" zu machen?
Zalpha 26 Dec, 2018 @ 7:59pm 
A very cool mod with nice changes, I can't wait to try it out. Thanks for making and sharing it with us.
skyshroudsylvan 24 Dec, 2018 @ 6:03pm 
@Mordino, I'm thinking the multiplayer files are in the 'levels' folder not the data folder. I don't play MP either but I tend to edit the game's files to fit my play style and just read through the coding. I used the star wars mod as an example to help me find files that were newer (or changed) to the game. I don't mod nor am I a programmer, but the steam community is awesome so I'm just trying to help. And by the way, your English is pretty spot on, better then mine at times lol.
ehyder 24 Dec, 2018 @ 11:36am 
I fired up mp and the Star Wars mod definitely works with it, so that is good news. Just need to find the right files! We are trying to adjust the creatures that spawn, and/or their destructiveness in the first waves. Even on easy you can get dragons fire blasting your base, which is mainly made from wood at that point, in the first wave or two. Looking for a bit more leisurely start.

Happy to demonstrate the mp madness if you ever want to give it a try :).
Mordino  [author] 24 Dec, 2018 @ 11:26am 
Hello Ehyder, my english is to poor for a workgroup. I'm German.
But i can't see any Multiplayer files in Data.
Maybe all can have different Mods or No Mods, i don't play MP.
ehyder 24 Dec, 2018 @ 8:51am 
Would you be willing/interested in sharing your modding experience? We are interested in adjusting balance in MP but are having trouble finding what we are looking for in the files.

I also suspect other players could use a hand in deciphering the tools/files. I am thinking a modding guide would be very well received.