FortressCraft Evolved

FortressCraft Evolved

Machine Info Network
11 Comments
Transendence 5 Feb, 2019 @ 10:53am 
i would thing it be a simple controll overide that simply redirects the entire segment through diff code
Transendence 5 Feb, 2019 @ 10:52am 
i was remoting things all night
Transendence 5 Feb, 2019 @ 10:52am 
try it some of the mods work
Mad Vandal  [author] 4 Feb, 2019 @ 4:45pm 
Remote control isn't possible without a radical redesign. Most of the vanilla machines are using manually replaced text but there is only so far it can go without breaking translation.
Transendence 4 Feb, 2019 @ 9:27am 
Ok, it appears this mod works well. However, I did notice if the text of the said item has a command in it (such as Press CTRL+L ALT to do this....) in most cases works remotely. And most of the ones that do have an interface but do not have the commands to access the interfaces cannot be remotely controlled. Is the remote >Control< aspect a side effect of non-updated mods? or a planned evolution into a full remote control suite? (w/ a paging system IE:8 slot-page 1/2/3....)
Mad Vandal  [author] 23 Jan, 2019 @ 9:05pm 
Just @ me with it in modsupport
KJIAD 23 Jan, 2019 @ 7:15pm 
Which #channel would you like me to use? You don't allow DM from non-friends.
KJIAD 23 Jan, 2019 @ 6:03pm 
Will do... Thanks!
Mad Vandal  [author] 23 Jan, 2019 @ 4:28pm 
Hosted...ooh, that's always a tricky one. Can you send logs on the FCE Discord?
KJIAD 22 Jan, 2019 @ 5:43pm 
I get NULL for everything as a Client (server is hosted, not dedicated). It was not working before the 1/21 update either. Anything obvious I should be checking for or will you be needing my Logs? (Enhanced Threat Scanner appears similarly affected)
Peter Cashel 18 Dec, 2018 @ 11:13pm 
This is awesome! I can finally see the proper Threat Scanner output as a network client.