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Nice to finally see, seemingly the only 5+2 roads in C:S.. I have managed to learn the technique on how to avoid the blue glitches in intersections.
However, I am a bit concerned over the placing of bus stops as read down below. I've been working with the roads and it would be nice to see bus stops to be placed just after the intersection and just after where the B types intersections have their lane for right turn (RHD). You can place bus stops there at the moment, however buses will make a 45 degree angle from the outer lane on the bike lane and the crossings, which seem a bit unrealistic.
I would fix this myself if I could but I have no experience in the road editor whatsoever and my game crashes everytime I try to go in there...
I opened one of your roads in the road editor and did the following:
1. Add node - import from Large Road Basic, set Flags Required = CustomTrafficLights
2. On RoadLargeSegment (under Nodes still), change Flags Forbidden = Traffic Lights, CustomTrafficLights, and Bend.
Like I said, probably not the cleanest solution, but it works for me. Also, the Bend forbidden flag took care of an issue where it looked like some concrete thing was appearing in the roadway when transitioning between two 5 +2 lane segments (two incoming & 5 outgoing LLFFR lanes) when the road is drawn a particular way.
Don't spread misinformation. It's doable