Stellaris

Stellaris

! !x10 Jobs and Housing from Districts
63 Comments
TheSting  [author] 9 May @ 4:38am 
homie this mod is coming up on 6 years out of date. there is surely another mod that does its job thats more up to date xD
Stenlo 8 May @ 9:55pm 
any updates for 4.0 please?
patrickevans61 3 Jul, 2022 @ 5:07am 
any chance we can get an up date an make it work for all the new districts in game now days pls
Tooth 21 Apr, 2021 @ 7:51am 
Until this is updated, this one should do the trick:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2460253955
patrickevans61 31 Jan, 2021 @ 3:36pm 
great mob it really makes the game playable pls keep up the good work
Polstrong 29 Nov, 2020 @ 5:47am 
is this mod apply it to AIs ?
BarbarianJoe21 30 Apr, 2020 @ 12:48am 
@TheKenDogg I have the same problem with city districts and this mod, but I dont have that additional vanilla buildings mod.
KenDogg 25 Apr, 2020 @ 7:46am 
also if the problem isn't fixable or you don't have enough time right now to look at it its cool I'll just keep "Additional Vanilla Buildings" deactivated
KenDogg 25 Apr, 2020 @ 7:39am 
only reason i think its that mod causing the problem is because when I deactivate it your mod working 100% correctly for me
KenDogg 25 Apr, 2020 @ 7:36am 
So your mod wasn't working correctly and I decided to see if it was another mod making it act that way and I found out that https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2062849120 was causing problems and some of the changes your mod makes weren't happening like 10x jobs and housing on city districts
Unhinged Takes 2 Apr, 2020 @ 5:02pm 
still works in the fed update
thanks for the dope mod!
TheSting  [author] 30 Mar, 2020 @ 8:45am 
the other mods are also out of date. sorry
Mutaco 29 Mar, 2020 @ 7:29pm 
Hello friend, you said that there are 5 more mods similar to this one, could you send the links, please.
I use his mod since 2.3 and I feel uncomfortable with it out of date, unfortunately I don't know about mods.
then u would do the favor to pass the links, thanks.
PS. its mod is very good, for the purpose for which it was made.
TheSting  [author] 26 Mar, 2020 @ 3:26pm 
ur gonna get a lot of ppl telling u to bog off with ur attitude. now get the fuck off my mod pages
TheSting  [author] 26 Mar, 2020 @ 3:25pm 
The bitter truth is im under 0 obligation to update anything i post on here. have some respect for the people who do this out of their free time for free and expect nothing in return.
Earth Defence Force! 26 Mar, 2020 @ 3:23pm 
You'd also get alot more people telling you to bog off if you turned around and said i'm not going to update my mods cause people say nasty stuff, its just how the world works if you don;t like what people say just ignore them if you can't do that then i dunnow go stick your head in a freezer
Earth Defence Force! 26 Mar, 2020 @ 3:18pm 
All i saw was this-------if anyone else wants to take this mod on as their own, feel free, i tell people the bitter truth that's just what i do i'm not really too bothered if that person don't like what i say cause i don't care. But as you said i can Take this mod on myself i will see if i can get my head around it.
TheSting  [author] 26 Mar, 2020 @ 3:07pm 
The absolute cheek u have to comment such a thing

I made this mod as a low effort personal mod. I released it cos a few friends wanted to use it too. I never intended for it to become a maintained project like my Halo or Star Wars mods. The absolute nerve u have to assume i even have to bother updating ANY of my mods. People like u make me not want to work on anything for this community

Im not going to update this, cos right now IRL is dicking me over and i have other large mod projects to work on. if u want to stop sitting around on ur entitled throne maybe give updating this a go and learn how to mod. yes this would be a quick job but there are 5 other sub versions of this mod, maintaining that was just a chore all the way thru 2.3, so i wont be doing it again.

if anyone else wants to take this mod on as their own, feel free
Earth Defence Force! 26 Mar, 2020 @ 7:10am 
It's amazing how people make these mods then dont update then even when ppl ask, makes you wonder why they bothered.
flog180 2 Jan, 2020 @ 8:39am 
doesn't work anymore :( so sad it was a really good mod ! Thanks to the creator anyways and hoping for an update to make it work again !
Titus Brutus Avituis 2 Dec, 2019 @ 8:37am 
at this rate i suggest you wait for next dlc encase you where planning on fixing it
Mutaco 2 Dec, 2019 @ 5:42am 
2.5.1 ???
Spcike 10 Nov, 2019 @ 11:02am 
could you update this for 2.5 please?
TheHalfwayXBray 5 Nov, 2019 @ 7:05pm 
same, not working for me in 2.5, which is sad since some of my other outdated mods are still working
Cookiesnm1lk 4 Nov, 2019 @ 6:58pm 
alas, this does not work on 2.5. boooo.
仙人卡尔 26 Oct, 2019 @ 6:05am 
2.5,not working
Chargeflare001 20 Sep, 2019 @ 4:22pm 
hey there's a bug with habatats with this mod
Chargeflare001 20 Sep, 2019 @ 3:35am 
can you make a patch for Masters of the Planet?
TheSting  [author] 18 Sep, 2019 @ 7:48am 
oh, my mistake then, i thought the districts were part of galaxy generation. my bad
Spirit 18 Sep, 2019 @ 7:19am 
strange , i added it later in a game and it works fine , it is savegame compatible
TheSting  [author] 18 Sep, 2019 @ 7:18am 
no not save compatible

it is for 2.3 and all sub versions
Spirit 18 Sep, 2019 @ 5:44am 
2.3.3 and save compatible ?
TheSting  [author] 16 Jun, 2019 @ 12:52am 
will do that
Spiders 15 Jun, 2019 @ 7:19pm 
When you update this, could you add maintenance and/or hunter-seeker drone jobs to the Nexus and Hive districts? When the population reaches the point where you've filled or nearly filled a district, they have way too high deviancy and have so little maintenance that you need to basically turn the planet into a stronghold of sentinel posts or a huge maintenance depot just to keep the population from revolting. Normal empires get clerk jobs, but gestalt empires get nothing.

Having a district house 100 population is fine, great even, but they need to be manageable from that district.
Hermatus 11 Jun, 2019 @ 12:25pm 
Take your time as long as its fast :-D
Just kidding, thanks for the mod in advance
GhostKitey 10 Jun, 2019 @ 7:07pm 
I can't wait to see this updated. XD Or any of them really.
TheSting  [author] 10 Jun, 2019 @ 5:04am 
1 more exam then im free to fix this up! only 1 day mate sorry for the wait
Hermatus 9 Jun, 2019 @ 4:04am 
any progress ? :) Your mod is such an impact that it brakes the game once it doesnt work no more :)
TheSting  [author] 6 Jun, 2019 @ 4:01pm 
working on it :)
Hermatus 6 Jun, 2019 @ 3:26pm 
update please ? :)
XxTH1EFxX 12 Apr, 2019 @ 3:29pm 
For whatever reason, when I'm playing as synthetics, my colonies don't get the bonus. Only my capital gets the housing and job bonus.

When I look at my colonies, hovering over the districts show they provide 50 housing, but the overall planet info does show any benefits. Is this a bug or am I not understanding the mechanics?
TheSting  [author] 7 Apr, 2019 @ 10:50am 
when i get a spare moment i will make it!
Titus Brutus Avituis 7 Apr, 2019 @ 9:54am 
no rush but two months later remember only do it if you want to but im still awaiting a x20 if its not to much of an ask since you said sure i presume you will eventualy so again thx in advance
Betaray 1 Apr, 2019 @ 8:23pm 
Hello, love the mod, it really helps for building tall. I noticed a bug though, when playing machine empires the Nexus District does not produce any Maintenance or Tech-Drone jobs. Just wanted to bring that to your attention. Thanks!
Exaxxion 15 Feb, 2019 @ 2:46pm 
i just wish there was a mod that made amenities buildings do the same thing, im constantly running out when my pop reaches around 700 per planet
TheSting  [author] 4 Feb, 2019 @ 4:31am 
sure!
Titus Brutus Avituis 4 Feb, 2019 @ 4:24am 
could you make a x20 ? thx in advance if you do for i love this mod
Xherdos 28 Jan, 2019 @ 11:20am 
oh thank you for creating this mod now i don't need to worry about having my planets revolt because 1 guy is unemployed and homeless
TheSting  [author] 24 Jan, 2019 @ 12:21am 
i can :)
shilum_nehum 23 Jan, 2019 @ 4:10pm 
I was wondering if you could do this type of increase but for the amount of resources generated by jobs? yet still keep the extra housing generated by cities