Stellaris

Stellaris

Old Hotkeys
37 opmerkingen
不想当哑巴 11 sep 2021 om 4:29 
Hi, I really like this MOD, but it seems no longer useful in the latest game version. Can you upgrade it plz.....
GCU God Told Me To Do It 4 dec 2020 om 22:32 
@Agamidae I'll look into it, thank you! Perhaps consider putting not-multiplayer compatible in the description? Thank you again!
Agami  [auteur] 4 dec 2020 om 19:48 
@GCU God Told Me To Do It.
The only alternative is using AutoHotkey. It's free and great. That's what I do for multiplayer.
This is how you can remap keys or make a mouse macro to open the tech window: https://pastebin.com/fVtQLRCF
GCU God Told Me To Do It 4 dec 2020 om 19:41 
This mod looks great, but it removes makes all multiplayer games invisible in the game browser ("Same mod" is not checked). It seems that it modifies the checksum, which might be the problem. Is this expected behavior? Is there any way around it?
FirePrince 13 aug 2020 om 20:00 
Even as new player with 2.3, I wondered why the keys were chosen so crappy ...
As you hear from a lot of people, Stellaris seems to have taken a strange development since 2.0.
The Lord Of Lmao 8 jun 2020 om 17:57 
Agreed the devs probably don't even play their own game lol.
Xplayer 23 mei 2020 om 15:22 
Awesome! Most annoying thing about this game is the fact that the tech tab doesn't have a hotkey despite being one of the most widely accessed ones. Thanks for providing a fix.
Agami  [auteur] 23 mei 2020 om 15:20 
@Xplayer, yes, it doesn't edit UI.
Xplayer 23 mei 2020 om 15:15 
Is this mod compatible with UI mods such as UI Overhaul Dynamic?
Peter34 18 mei 2020 om 11:22 
It worked. Thanks!
Peter34 17 mei 2020 om 9:01 
I played a day or two ago, and the hotkeys worked as I expected... I’ll try unsubbing/resubbing...
Agami  [auteur] 17 mei 2020 om 6:51 
@Peter34, is the mod actually working for you? Try resubbing and reenabling it. I have not changed the file, that's the exact hotkeys it has. I only updated the version number.
Peter34 17 mei 2020 om 6:49 
You've changed keys for Fleet Manager and Ship Designer. They used to be on F9 and F10, as per the mod documentation above, and that's what I'm used to, but in this version F9 takes me to Ship Designer and F10 takes me to Fleet Manager.

... In fact, it seems as if *ALL* or at least most of the Function Hotkeys have been messed about. Please restore them to their normal order, as per the above list!
Agami  [auteur] 21 mrt 2020 om 13:16 
@eNTi, you best option is to use AutoHotkey. It's honestly the easiest and most convenient solution.
It is not possible to mod customizable hotkeys. If it was, it would've been done years ago.
eNTi 21 mrt 2020 om 9:31 
I'd like to add some custom hotkeys... especially BACKSPACE and THUMB BUTTONS to PAUSE/UNPAUSE. Is there a list of available keys/buttons and functions somewhere?

I'd also thinking of writing a mod to add a hotkey rebind menu to the game somehow. Would that be possible at all?
Peter34 20 mrt 2020 om 12:13 
This mod has worked fine for me with 2.6 even before it got updated, and the space bar pauses and unpauses for me without problems.
SquidNeko 26 jan 2020 om 10:47 
No my game was not bugged. It worked both multiplayer and singleplayer back then.
SquidNeko 26 jan 2020 om 10:47 
I dont remember how far back. But atleast when Stellaris first came out. Space paused the time and resumed.
I dont remember at which point they took that away. But i really miss that hotkey.
Agami  [auteur] 26 jan 2020 om 0:53 
@SquidNeko Space is pause o_O
Was your game bugged? Or were you playing multiplayer?
SquidNeko 25 jan 2020 om 16:52 
Space to pause and resume like old Stellaris? Can you add that?
Myshkin 22 jun 2019 om 6:43 
Thank you!
e1lo87 19 dec 2018 om 17:46 
Thank. You.
Agami  [auteur] 17 dec 2018 om 15:53 
Hey guys, if you want to set your own hotkeys, download this: https://drive.google.com/open?id=16SLB7-GR2RyIkBqQhp7MvHC2pZsNXoi0
Unzip the folder into Documents/Paradox Interactive/Stellaris/mod and edit the .txt file inside. It's pretty straightforward.
Charlie Umtali 13 dec 2018 om 3:37 
Thanks!
bmt12 12 dec 2018 om 16:41 
It was driving me absoluetly crazy not having hotkeys to certain screens anymore, still driving me crazy having to relearn some of them but still thank you.
FireStorm 12 dec 2018 om 1:56 
Thank you very much.
Nyxtoggler 9 dec 2018 om 19:07 
Woohoo! Thank you!
Peter34 9 dec 2018 om 16:36 
Nice!
Agami  [auteur] 9 dec 2018 om 16:14 
Okay, I updated it.
It seems I can't overwrite F11, but F12 works for me, I moved sectors there.
Peter34 9 dec 2018 om 15:37 
I'd *much* prefer to have Leaders on a hotkey, instead of Sectors & Planets, personally. But I don't want to miss the Expansion Planner.
Agami  [auteur] 9 dec 2018 om 14:34 
So is anyone even using sectors? Mine seem to be broken.
Let's put leaders to F5 then? Close to research on F4, would make sense, right?
Nyxtoggler 9 dec 2018 om 13:08 
Is there a way to change the Expansion Planner key (F8) to open up Leaders instead? I use Leaders a lot more than Expansion Planner.
rumhirschen 8 dec 2018 om 4:11 
Hey, that looks nice. Are F11 and F12 hardcoded for screenshots? Could this be moved to other keys? e.g. 'Roll' and 'Print'?
Wet Dog Squad 7 dec 2018 om 23:51 
Thank you for this. The Technology panel has to be my most frequently checked, and I was absolutely blown away that it no longer had a hotkey in the latest update.
Agami  [auteur] 7 dec 2018 om 23:10 
Ha, no, @shitsume.seph, I can't make you a menu. That's up for paradox. I usually just open research and go to leaders from there. I'll play a bit more today to try it out.
@Mauci it's in defines. You can just open my mod and copy the file from there.
Kendov 7 dec 2018 om 21:23 
Personally I'd love to see sectors replaced with leaders. I's one I check on often for any genius scientists or other leaders with specific traits I'm looking for. Don't know how difficult that could be, but what about an ingame menu to set your own keys?
Méabh 7 dec 2018 om 16:55 
Any way you would explain what files you changed? I'm having problems making my own custom keybinds.