Arma 3
South Asia v1.6 ANZACSAS
319 Comments
ToGG 19 Jul @ 4:09pm 
This map is no longer showing up in editor for me
Charlie 5 Jun @ 4:36am 
it seems like Reduce Haze no longer working now
Martian 20 Nov, 2024 @ 3:31pm 
WHERE ARE THE ROADS NGA
ArfA 9 Oct, 2024 @ 2:10am 
has anyone tried to recreate just the city? would be cool. just sayin
GameLogic 23 Jun, 2024 @ 4:25pm 
This map is great except it needs roads and actual runways.
PyroDude 31 May, 2024 @ 11:07am 
Hey, it might be a stupid question but I was wondering if you'd ever consider adding water and roads to this map for AI ground units to travel on?
Cvntier Dyk3 2⋆。°✩ 10 May, 2024 @ 3:57am 
everyone who tried got the same error so i think maybe a cup update broke the compatibility or something
Cvntier Dyk3 2⋆。°✩ 10 May, 2024 @ 3:56am 
keep getting Verifying pbo failed cup_terrains_hsim_data_h_dummy.pbo when using this mod on a DS and only solution is to turn off check signatures
ERROR 30 Apr, 2024 @ 12:53am 
Wtf with water?
Smokkerino 2 Jan, 2024 @ 11:24am 
We need more terrains like this, big, no cup, a lot of fun with jets.
Venom 16 Dec, 2023 @ 12:55pm 
i would like to upgrade this map if possible
liwocom 30 Nov, 2023 @ 12:20pm 
😏
ANZACSAS Steven  [author] 29 Nov, 2023 @ 2:51am 
@T.Gamble, lotsa little things.
@Chip Diamond ,No requirements m8.:)
@Cheeto, Thousands of buldings and objects.Roads are painted for now.This is how BIs made the terrain for ToH.

@Rosbif, unable to edit the world file itself atm.
@ItsStewie, There is a runway/airbase template in the mod folder to use for this.Bis made it this way...I thought the same thing back when they released it in ToH.
@liwocom, You messing with me?
liwocom 30 Oct, 2023 @ 12:59pm 
The author is too lazy to update?
Stuwiee-patuti 18 Sep, 2023 @ 8:17am 
Hi I tried playing it on the editor and the airfield's pavement and runways seem to be missing am I seeing this right? Thanks:)
Rosbif 14 Sep, 2023 @ 3:45pm 
hey dude. any way of collaborating into your version of the map? I see you've made it quite playable, but i'm interested in trying some other things out.
Cheeto 29 Aug, 2023 @ 1:02pm 
No roads and buildings? Why add those screenshots then?
liwocom 23 Aug, 2023 @ 7:22pm 
Someone turned Australia into a game If I had this technology, I would turn the whole of Taiwan into a Terrain.
Knights Templar 5 Aug, 2023 @ 7:43am 
no cup mods required or anything?
Grand Moff Pitchkins 8 Jul, 2023 @ 4:00am 
@ANZACSAS Steven - rgr that mate cheers
T. Gamble 3 Jul, 2023 @ 6:10am 
What was updated?
ANZACSAS Steven  [author] 23 Jun, 2023 @ 5:37am 
This the way the terrain was made.There is a reuploaded old version of my work that has some roads but is badly broken.CTD's etc etc.
🤙Герань🤙 12 Jun, 2023 @ 6:30am 
where are the roads
ANZACSAS Steven  [author] 5 May, 2023 @ 10:03pm 
@Roque_THE_GAMER , Just had that issue.Make sure your CUP mods are loaded before/above this South Asia terrain.Looking into it.
ANZACSAS Steven  [author] 28 Apr, 2023 @ 6:31am 
@LuizBarros99 , Need to be tested.Can be done with object replacer script.

@Bobhappy2351 ,See above,

@Eden Callaghan, Real water isnt possible due to engine limitation.The water table is set to one level in terrain height. Would like to see if i can get the water effect like in ToH .Have found a way yet.

@Lowaltitude , dont upload my work anywhere.Ive already had trouble with that with one guy...

@Pitch , The version with the roads is corrupt.Prone to CTD etc.The runways mission is a SQM.Copy and paste it in 3den

@[EC] HAWK , Iirc this version has working airfields.

@Pitch , Try a moonless night m8.See if that helps.
Grand Moff Pitchkins 10 Apr, 2023 @ 1:59am 
This could also do with a proper night time. Its not really dark. Thanks.
[EC] HAWK 6 Apr, 2023 @ 8:39am 
I have version with working airfields and prepared even with deformer changes and fixes in many points if you want - write to me
Grand Moff Pitchkins 9 Mar, 2023 @ 8:26am 
Hi great map - is there a way to have this version with the runways combined with the version that has the roads? Also - RE the template mission; I can only see an SQM file? Cheers
Lowaltitude 11 Sep, 2022 @ 6:19am 
Hello ANZACSAS Steven, can you clarify the license that the mod is released under
Eden Callaghan 10 Apr, 2022 @ 1:22am 
is Water data map will be replace with real water ? or its too mutch ? [but already a very good job ]
Bobhappy2351 9 Apr, 2022 @ 1:54pm 
If someone replaced the houses from TOH to CUP like LuizBarros is suggesting that would be amazing, because ive found that the AI dont treat the buildings like actual buildings, i like playing DUWS on this map because of how the scale feels.
LuizBarros99 7 Apr, 2022 @ 10:10am 
I wonder if it would be possible to get decent FPS if if the buildings from ToH were replaced with ones from CUP/jbad...
ANZACSAS Steven  [author] 5 Apr, 2022 @ 11:45pm 
Yes he did bud...
lem0nium 17 Jan, 2022 @ 5:53pm 
@liwocom He didn't steal his work. They ported the map from the same game, Steven just made it compatible with CUP terrains.
Fox 2 Aug, 2021 @ 11:14am 
Hey man, saw your discord message in vipers server. I would LOVE to speak further into maybe taking this map over, and playing with LODS :3. I'm from the F-117A Project btw! So don't worry, your mod will be in good hands, so to say ;) Let me know! I added you on steam, cannot seem to add you on discord, which is where I would love to talk further at !
ANZACSAS Steven  [author] 6 Jul, 2021 @ 8:51am 
Thanks for the heads up m8.:steamthumbsup:
liwocom 6 Jul, 2021 @ 6:03am 
ANZACSAS Steven  [author] 30 Jun, 2021 @ 10:03am 
Plans made but havnt attempted it yet.There is another fellow keeps copying code from my version into his reuploaded version.So thats slowed things down ALOT....
Thekillerkreeper 29 Jun, 2021 @ 6:35pm 
Will you at some point add enterable buildings? I like the extreme scale of the map, especially the size of the cities. Maybe mostly enterable cities?
ANZACSAS Steven  [author] 11 May, 2021 @ 5:33am 
This mod is compatible with CUP mod.Just terrains or full mod.
ANZACSAS Steven  [author] 6 Apr, 2021 @ 5:36am 
Roque, you cant manually delete steam mods because steam will update immeditealy the same files once steam sees it missing.Un sub from here then restart your pc then re-sub and try that.The isues your having are definately from an old reuploaded version.I know the issue from others having the same problem.
Roque_THE_GAMER 3 Apr, 2021 @ 7:04am 
I have manually deleted the mod from my hard drive then downloaded again, I noticed that the file size reduced from 7 gigas to 3, I don't know why, but the problem persist, black textures and errors popping.
ANZACSAS Steven  [author] 3 Apr, 2021 @ 5:58am 
Roque_THE_GAMER ,If your using ToH Core your using and old reuploaded version bud.Unsub and resub from this link.

jerod40 ,Not sure m8 ,but i tested this the other night and it has no errors. recheck which version your using and also try running the mod on its own and also try with CUP loaded only.
jerod40 1 Apr, 2021 @ 11:19pm 
i got an error saying missing entity "building" and that was it. any idea how to fix this?
Roque_THE_GAMER 1 Apr, 2021 @ 7:04pm 
Steven, I found what was causing this, I had to load ToH Core, can you add it as a requirement for your map?
Kelset 30 Mar, 2021 @ 2:05pm 
It would probably one of the best ARMA3 terrains with realistic spacing and distances, too bad rivers and roads are fake. Is there any hope to see it improved in that regard?
ANZACSAS Steven  [author] 30 Mar, 2021 @ 3:29am 
Hey guys, I just ran a test with CUP and this terrain and had no issues.Try un-sub and then re-sub,There is a folder inside the mod folder called missions and inside that folder there is an airbase template mission ready to use.Everybody is welcome to upload their own airbase template/mission as a composition.:)
Thanks!
[EC] HAWK 29 Mar, 2021 @ 5:08am 
I made some taxi runways and modifications for other version of this map but if you use it in your version (Steven) it will be great for Roque (i made also script for replace objects to class objects) with animations interiors and ai places not only 3d, but it takes about 30min of generating list and then when is ready used about few seconds more on loading map on begining but works great we use it on our dedicated witho good results I can sent you ready example file with generator and preplacement settings for every replaced building type from CUP. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2412481913
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2388460095
Roque_THE_GAMER 28 Mar, 2021 @ 11:36pm 
I forgot to say, thanks for the work, this map is great for my next BVR with my the Advanced AWACS mod.