Portal 2

Portal 2

Vending Machine
54 Comments
SunnyOst  [author] 19 Feb @ 3:21pm 
Haha I'm happy to see it holds up! :p2cube:
SkytheproOfficial 19 Feb @ 1:41pm 
Replayed this map after a while ( last time was 2021 ), felt like new, great challenge, lovely to come back to.
DrPeeper(@The Mover Cell) 16 Aug, 2023 @ 6:02am 
how
SkytheproOfficial 23 Nov, 2021 @ 9:57am 
Very good nice
SunnyOst  [author] 14 Nov, 2021 @ 1:51pm 
Thanks!
Daio 14 Nov, 2021 @ 1:11pm 
Great map! Perfect Rating!
zul33 24 Aug, 2020 @ 5:11am 
My brain melted
SunnyOst  [author] 27 Nov, 2019 @ 1:52am 
Thanks for noticing the colors! Most people don't even realise they are different :lunar2019laughingpig:
Narkodes 26 Nov, 2019 @ 12:29pm 
AMAZING!
I also want to mention how nice those droppers (and cubes/spheres) look. The colours are pleasing. Big thumbs up :>
SunnyOst  [author] 28 Sep, 2019 @ 5:27am 
Great to still see people enjoying it! :cleancake:
BehindPortal 28 Sep, 2019 @ 4:31am 
amazing puzzle. last room was quite thinking untill i saw signage :p2blue:fav:p2cube::p2orange:
SunnyOst  [author] 4 Jun, 2019 @ 10:22am 
np Pepega
Florwegian 4 Jun, 2019 @ 10:22am 
An amazing level. Thank you for the fun and help LUL:steamhappy:
jandlml 31 May, 2019 @ 1:32pm 
lol ive been playing this game for a really long time too
SunnyOst  [author] 31 May, 2019 @ 4:19am 
If you play the same game a lot, you'll have no other choice but to find something :cleanhourglass:
jandlml 30 May, 2019 @ 8:12pm 
how do you find all these cool mechanics
SunnyOst  [author] 30 May, 2019 @ 5:04pm 
Yep! The same signage in the previous room is meant to teach you about the respawns, but it only teaches me to make straightforward puzzles :cleanseal:
jandlml 30 May, 2019 @ 4:33pm 
lol well im a dunce, i kept trying to respawn the wrong cube. i guess thats what the sign on the wall meant.
SunnyOst  [author] 18 Jan, 2019 @ 1:46pm 
Haha, thanks? :D
Midd 18 Jan, 2019 @ 1:30pm 
The lack of portals was one of the things I liked. No-portal maps have a charm to them, even though this wasn't one.
SunnyOst  [author] 18 Jan, 2019 @ 12:00pm 
In my opinion it could use some more portals :P Glad to hear you loved it!
Midd 18 Jan, 2019 @ 8:31am 
Great! Nothing to complain about. Just hard enough to make you think a bit, but still make progress at a steady pace. Every move is easy to do, but not obvious and each room is 100% visible from the moment you step in. Just the way it should be in my opinion.
SunnyOst  [author] 26 Dec, 2018 @ 4:39am 
Ayyy thought is good! :steamhappy:
pmcoz 26 Dec, 2018 @ 1:13am 
Extremely clever. Required a fair bit of thought but not enough to frustrate. I'm surprised it isn't *****.
SunnyOst  [author] 13 Dec, 2018 @ 9:38am 
Glad you enjoyed! :p2blue:
bullfrog 13 Dec, 2018 @ 1:07am 
Good maps and great concept, which I don't think I've seen before. The first room took me a while; the second I found fairly easy, once I'd worked out how to get the vending machine set up correctly - big thumbs up.
nock 12 Dec, 2018 @ 1:41am 
Nice concept Sunny, makes you think more than you normally would for sure :)

Blind Run: https://youtu.be/C_RT2ziowi8
SunnyOst  [author] 27 Nov, 2018 @ 10:02am 
@asears16 Got stuck in all the right places, gg ;) Hopefully, I'll get some new ideas, I like this one too :P Thanks for playing and glad you enjoyed! :p2blue:
asears16 26 Nov, 2018 @ 9:20pm 
Really enjoyed the concept used in this map; I would love to see it used in a more challenging puzzle. :) My blind run: https://www.youtube.com/watch?v=32tNCGERnqI

Don't worry, I gave the map a thumbs-up off camera!
Hades 23 Nov, 2018 @ 1:05pm 
room 3 took me around 2 minutes ;)
SunnyOst  [author] 23 Nov, 2018 @ 9:27am 
You probably have the right idea for the solution, but you probably tried only one of the ways to achieve it. Paying attention to signs in the last two rooms, should also give you a hint. Thanks for playing and good luck! ;)
Mr.Fluff1823 22 Nov, 2018 @ 8:37pm 
This map destoryed me, tried to beat it got stuck on the 3rd room no clue what to do there, great map tho
SunnyOst  [author] 22 Nov, 2018 @ 11:38am 
Glad you enjoyed! :steamhappy:
Hades 22 Nov, 2018 @ 10:12am 
awesome map! really nice idea and very nice made. thanks for creating!
SunnyOst  [author] 21 Nov, 2018 @ 3:24pm 
Thanks for playing! :p2blue:
Nobody No-One 21 Nov, 2018 @ 2:44pm 
Very cool map. I enjoyed it a lot. Thumbs up.
SunnyOst  [author] 19 Nov, 2018 @ 7:40am 
@vincaduchess respawning is the hardest part, apparently ;) Thanks for playing and glad you enjoyed! :p2blue:
vincaduchess 18 Nov, 2018 @ 9:56pm 
Very attractive chamber. Didn't catch onto the respawning for awhile so enjoyed learning something new. Like the tinting on the cubes and spheres. Thanks for your work.
SunnyOst  [author] 18 Nov, 2018 @ 6:33am 
@Wyld Drew Glad you enjoyed! :p2blue:
@you spin me round right) Я и сам лесенкой вытаскивал :P А так да, карта и сама по себе лёгенькая)
grandmasterrrrr 17 Nov, 2018 @ 11:59pm 
Давно ждал карту) Смог вытащить 1-ый куб сделав лесенку :steammocking:, жаль обманывать смысла карту нет :steamsalty:, я бы сделал это :steamhappy:. СХС)) И "Привет" от Фильки)
Wyld Drew 17 Nov, 2018 @ 11:37pm 
An amazingly fun map, Well designed and lit. I too noticed the overlay which was useful in solving the second area. Added to favourites. Thank you for your efforts! :p2cube:
SunnyOst  [author] 17 Nov, 2018 @ 5:54pm 
@kwinten Darkness noted. In the first half of the level, you only really need to take care of the very first cube and only for a few steps, so the colors are mostly for connoisseurs of distinguishing between cubes :P Glad the signage was actually useful :D Thanks for playing! :p2blue:
kwinten 17 Nov, 2018 @ 4:54pm 
great puzzle with a simple idea of concept ! i like it

In the first chamber, i find the room too dark, and first didn't realize that the pinky dropper wasn't a normal one because of the low color constrast between droppers
Thx for the overlay of cube respawn in the second room
Libbybapa 17 Nov, 2018 @ 11:55am 
I can understand that the added steps might make it less accessible to less experienced players. It doesn't just add a cube swap, though. You need to swap the correct cube which adds some nice steps. No need to change anything though.
SunnyOst  [author] 17 Nov, 2018 @ 11:42am 
Though, i guess, it also adds another layer to respawn button.. It's main purpose atm is just teaching about some cube needing manual respawn. I'll see if the signage update will lower the difficulty too much and consider it again
SunnyOst  [author] 17 Nov, 2018 @ 11:38am 
@Libbybapa If you aren't careful, the first gate has two ways to get softlocked. Bunch of triggers solve one, stairs solve the other. I never actually tried skipping the portal surface. I see now that it would add a cube swap at the start, which is good, but other than that I don't feel much of a difference in terms of both puzzle grace and difficulty. I also have a current goal of expanding map reach to average players and I've already seen some newer players make a meal of the map as is :D I feel, this step might add just enough difficulty to make it too hard.. So both solutions work.
Libbybapa 17 Nov, 2018 @ 10:31am 
I never used the stairs or portal surface and IMO the puzzle would be better without them.
SunnyOst  [author] 17 Nov, 2018 @ 9:01am 
Going to add some signage to help with the respawning confusion. Thanks for feedback and glad you enjoyed! <3
. 17 Nov, 2018 @ 8:36am 
Very nice and original puzzle.
quatrus 17 Nov, 2018 @ 8:20am 
nice concept. In exit chamber A bit confusing as only one respawns when cube fizzled. Took a while to realize and to try the other cube. Thanks for creating this complex challenge.