Crusader Kings II

Crusader Kings II

Unique Reformation Features Unlocked
30 Comments
Pastizzio 22 Jan, 2021 @ 4:27pm 
Does this mod still work and if it does, does it still work with the 9 reformation like how @arrjik explained?
yvictor20 2 Nov, 2020 @ 9:35am 
I tried arrjik's method with the 9 doctrines mod but for some reason, I get the shamanistic and primistive placeholders for the first two doctirnes and when I hover over them the game crashes...
Name-Giver 24 Apr, 2020 @ 7:00pm 
The funny thing is... I tried arrjik's method and the mod worked on HIP, but in vanilla it crashes everytime I hover my mouse over the reformation options
Atarax 6 Apr, 2020 @ 6:11am 
arrjk, I tried your method. Now my game crushes every time I open reformation menu. What could I do?
arrjik 26 Nov, 2019 @ 9:34am 
For those who want to make it compatible with X Doctrines mods:
1) open up the archives of both the doctrine mod and this one;
2) copy all the folders except "common" from X Doctrines mod archive to this mod's archive;
3) in this mod's archive go into common / religion_features / 00_features.txt and open it (to be sure, use something like Notepad++, there may be formatting that could be lost if using simple notepad);
4) find the line "buttons = { doctrine1 doctrine2 }" and add "doctrine3", "doctrine4", etc. until you get the total number of them equal to the X Doctrines mod you are using;
5) save the archive and files in it, start the game using ONLY this mod, don't check the X Doctrines mod;
6) Enjoy your OP religion!

Example of the line for 9 Doctrines mod:
buttons = { doctrine1 doctrine2 doctrine3 doctrine4 doctrine5 doctrine6 doctrine7 doctrine8 doctrine9 }
Donnie Wild 31 Oct, 2019 @ 5:18pm 
I also tried the solution, but I still receive a CTD :C
aegonisablackfyre 11 Jun, 2019 @ 5:25pm 
Is it possible to make this a submod for AGOT?
Cows 22 Apr, 2019 @ 1:49pm 
Same... I've tried to modify the four doctrines and it works fine for the top two choices. The bottom two both say "primitive" and crash the game when highlighted
urdunnir9 3 Apr, 2019 @ 4:38pm 
I tried that solution with Nine Doctrines and got crash-to-desktop ;-( is there any way you could make the mod compatible?
Knight of Ni  [author] 28 Feb, 2019 @ 8:56am 
@aegonisablackfyre

No, but if you look at my previous comment it's very easy to make it compatible yourself.
aegonisablackfyre 26 Feb, 2019 @ 1:18pm 
Is this mod compatible with nine doctrines?
Echo 8 Dec, 2018 @ 2:32pm 
Thanks, I'll do that.
Knight of Ni  [author] 8 Dec, 2018 @ 2:10pm 
@echo

No, it's not compatible with the three doctrines mod.

Yes, it's easy to edit yourself. Just copy 00_features.txt from this mod into the three doctrines mod folder, then go the the section where it says "buttons = { doctrine1 doctrine2 }", and add a third doctrine3. I haven't tested in myself, but that should do the trick.
Echo 8 Dec, 2018 @ 9:44am 
Oops, sorry I just saw the previous comments. But my second question still stands: is it easy to integrate?
Echo 8 Dec, 2018 @ 9:43am 
Can this mod work the with three doctrines mod? If not by default, is it easily editable?
Hariti Khatri 3 Dec, 2018 @ 1:58am 
Syncretism ahoy!
Knight of Ni  [author] 29 Nov, 2018 @ 8:59am 
@God Emperor Trump-Sama

I just tested it and yes, it should work.
Are you using any other reformation related mods, like the three doctrines mod?
NachoArcade 28 Nov, 2018 @ 9:29pm 
Is this save-game compatible (pre-reformation obv). I am not getting the unique reformation choices
Knight of Ni  [author] 27 Nov, 2018 @ 10:00am 
@P!X_avsbes

No.
P!X_avsbes 27 Nov, 2018 @ 9:25am 
is this compatible with mods that add more doctrine slots ?
Sumo Dog 16 Nov, 2018 @ 5:38pm 
could you make a god-king/emperor doctrine? [basically gives reformer a trait called god of [insert stat related name here] depending on your highest stat so if your martial is highest you get god of war trait and you get a "divine" bloodline which gives bonus' to your children.
Knight of Ni  [author] 16 Nov, 2018 @ 9:34am 
Well the Three Doctrines mod probably took more time to make than this one, and I don't want to use someone else's work without permission. The creator of that mod is free to integrate this one though.
Kami 16 Nov, 2018 @ 9:25am 
Could you make a mod that includes both then?
Knight of Ni  [author] 16 Nov, 2018 @ 9:14am 
I checked the Three Doctrines mod and they do use the same file, meaning this mod is incompatible unless they're combined.
Kami 16 Nov, 2018 @ 8:59am 
It'd be nice to get this working with 3 reformation doctrine mod.
WhyGodWhy 16 Nov, 2018 @ 7:52am 
The mod works fine alone but if used with 3 or 4 reformation doctrines mods the unique doctrines do not show up. Not sure if they are modifying the same game files.
Knight of Ni  [author] 16 Nov, 2018 @ 1:04am 
I'll look into it as soon as I can.

How is it working for everyone else?
KINGOAL 16 Nov, 2018 @ 12:03am 
I tried several times, nothing change. I do not load any mod except this one, and the reform options are still the same, newest version.
Knight of Ni  [author] 15 Nov, 2018 @ 11:33pm 
@唯物主义魔法师金狗

Can you be more specific? Do all the options not show up on the reformation screen?
Are you using any other mods?
KINGOAL 15 Nov, 2018 @ 7:10pm 
Em, sorry but looks like it does not work?