XCOM 2
[WOTC] 40k Agripinaa Autogun & Bolter
101 Comments
Roknar  [author] 24 Aug @ 3:47pm 
@...cz long way from pistols, I'd rather finish the rifle set first
...cz 24 Aug @ 1:10am 
pls add bolt pisto?
Roknar  [author] 20 Aug @ 10:02am 
you could change the stats for the weapons too, but by default they have the same stats as the base game weapons.
Roknar  [author] 20 Aug @ 10:00am 
@King, these are separate weapons, not skins.
The Agripinnaa is a starter weapon, the bolter requires magnetic tier + the unlock from shens.(It think..maybe just magnetic tier..whatever you need to get basegame magnetic)
the grandes are starter weapons too.

The upgrades are, by default, set up to use the base game upgrades instead of them being separate drops. Right now, if you change that, they still use the same stats as the base game, but you could change the config to use different stats if you wanted to, but in that case they need to be separate drops.
King 20 Aug @ 4:29am 
I cant tell from the description - is this a graphic replacer for default weapons? If so, which ones, if not, how do we obtain them?
Lokomotive 26 Jul @ 5:21am 
There is no need to rush, take as much time you need. :D
Roknar  [author] 24 Jul @ 11:42am 
Thanks, but to be fair, at the pace I work at....I might as well be considered to have abandoned it XD. But not quite yet! Still got something cooking.
jonexhd 24 Jul @ 11:23am 
I have to say that's so hard to get a joyful 40K gameplay in WOTC. Most 40K authors have abandoned this game. Especially for armor mods.
Roknar  [author] 15 Apr @ 6:05am 
I can't help with the porting. I do these models from scratch. Ported models have their own challenges. You'll want to stop by on the modding reddit discord for that.

As for the weapons, it depends on what you want, I believe the easiest would be to set it up as a skin. You'd have to look into iridars and robojumpers mods for that if I'm not mistaken. Both are also on the discord if necessary.

If you want to make new weapons, you can copy what the basegame does. Maybe check how Σ3245 does it. My Mod isn't a good example I would say. I am aiming for more of a Total conversion (in some distant, distant future :D). That adds quite a bit of complexity for the upgrades.

In any case, if you haven't modded before, start with just setting things up.
Getting Modbuddy up and running is a challenge all in itself lol.
Then on getting a UPK set up with the models. You might need to check with Gamebreaker there, I dunno. (also on the discord)

The coding part can come in last.
[AOC] Kageno 15 Apr @ 5:46am 
Hey roknar could you possibly help me with making a weapon mod, porting the space marine 2 weapons into xcom2 (I already have the weapon models I just need help with coding and making the bare model useable in xcom2 ) ?
Roknar  [author] 14 Apr @ 12:59pm 
Ah no, I am not interested in anything non 40k. Also have no idea about porting things from other games, I make these from scratch, which can be very different. Can't help you there, sorry.

You can try the modding reddit, maybe there is a guide. But finding somebody for a commission there is going to be rough.
UberDeliriouss 14 Apr @ 12:39pm 
That's understandable brother! So the mod is the Lancer from Gears of War. I have a working model and sound for it. I just lack the skill of putting it in the game myself.
Roknar  [author] 14 Apr @ 11:18am 
Thanks, but not really, I don't have any public presence. I'm just your average joe that wanted more guard and 40k in his xcom. And I'd rather not give GW lawyers any additional excuses to take this down.

That said, what did you have in mind, I might consider it.
Right now I am working on elysians.
UberDeliriouss 14 Apr @ 7:03am 
Hey Roknar! I really love this mod and just wanted to ask if you take on commission work? I'm happy to add you and dm you the details 🙂
Roknar  [author] 13 Apr @ 12:41pm 
--13/04/2025 Frag Grenades are now In.
They are just Frag grenades in game terms, nothing special about them. But thy also have a config if you want to change them.

highly recommend using visible utilities by Iridiar if you want to actually see the grenade.
Roknar  [author] 2 Mar @ 11:33pm 
Short answer: No

Longer answer: I don't think there is anything preventing it from working per se, but you would need to add them via console. You cannot normally unlock the bolter because it requires research that isn't in LWOTC.

I am aiming for LWOTC support, but I had enough on my plate getting it into vanilla already. Did not want to burden myself with understanding the inner working of LWOTC as well, plus it's more annoying to test for.

Wasn't planning on that until at least getting to las weapons. My next target is getting to Tier 3/5 by adding a volkite rifle. But I play it rather loose when it comes to plans here.
AVIS 2 Mar @ 6:05pm 
Does this work with Lwotc?
Roknar  [author] 10 Feb @ 2:13pm 
oof, that's good news :D
VioletGreyTV 10 Feb @ 2:11pm 
okay bolter audio sounds good now
VioletGreyTV 10 Feb @ 1:24pm 
oh god iam kinda afraid now lol
Roknar  [author] 10 Feb @ 1:20pm 
OK, there may have been a bug with the bolter sound cue. Resulting in it being louder than intended. I changed a setting which hopefully should bring it more in line with the others.

Either that or I am going to blow up a few speakers with this update... fingers crossed!!
Roknar  [author] 10 Feb @ 11:18am 
@VioletGrey\\TTV are you able to record a comparison clip? They seem pretty much level between the base gun, the agripinaa and the bolter to me. The bolter is a bit louder as it is more aggressive but it shouldn't be a HUGE difference.
VioletGreyTV 10 Feb @ 6:41am 
the bolter seems very loud compared to anything else when it shoots.
Roknar  [author] 9 Feb @ 2:03pm 
OK, so I hope I did not break anything today, but I changed the way the mod works.
The mod will now use the base upgrades instead of my custom ones.

You can still go back, but hopefully this will make it less janky.

To go back to the old way, use the following settings in the config:
LOOT_POOL_GROUPNUMBER=40
OPT_IN_TO_UPGRADES=1

The new and improved way (loot pool is not used in this case):
OPT_IN_TO_UPGRADES=0


The only negative I can see for now, is that I can't use custom names, so they are slightly less lore-friendly, but I think its worth it.
Lokomotive 7 Jan @ 11:44am 
No Pressure.

Good work takes Time.:steamthumbsup:

May the Emperor be with you.:kag_flex:
Roknar  [author] 7 Jan @ 10:29am 
@Locomotive, gladly, but first I would have to make my own bayonets and before that I would have to finish making the mod a bit more less janky when it comes to upgrades, which I only half started the last time around. But yes it is on the list.
Lokomotive 7 Jan @ 9:16am 
Brother i have a Question.

Could you add compatibility for Iridars Bayonet mod ?

Because i want to cleanse in style.

It would be really cool if you could do that.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1547940651
Roknar  [author] 4 Oct, 2024 @ 11:38am 
@Nariz - NAO CLIQUE EM LINKS to my knowledge there are no mods modifying this one.
What's the issue with the sound?
Nariz - NAO CLIQUE EM LINKS 3 Oct, 2024 @ 12:41pm 
as for the sound, is there another mod that changes the firing sound of the new guns?
Roknar  [author] 25 Sep, 2024 @ 4:28am 
this and the highlander is all you should need. It's not compatible with long war. It assumes normal weapon progression. if you have something that changes that , it could affect this.
caio2471 24 Sep, 2024 @ 8:52am 
Hi, I signed up for the model but the weapons aren't showing up in my game but Steam says I'm signed up. Is there any other problem?
Tabris 4 Jun, 2024 @ 6:28am 
Thanks for answering would not work for me.
Roknar  [author] 3 Jun, 2024 @ 10:46pm 
@Tabris Short answer no, long answer I could try and make the attachments share the same pool as the base game attachments, but they would remain separate items. You would be able to use them and the base game attachments interchangeably though. Close enough?
Tabris 1 Jun, 2024 @ 1:13pm 
Hey, is there an easy way to stop the new attachments from spawning or to use vanilla attachments? I plan to use this with XSkin so they are not of any use to me.
Tommy Trials  [author] 18 Apr, 2024 @ 11:29am 
We didn't deserve a new update, but we got them anyway!!!
Roknar  [author] 16 Apr, 2024 @ 8:55am 
Please let me know what I broke/missed in the process :D
Roknar  [author] 16 Apr, 2024 @ 8:53am 
Added the Bolter today.
Note that since this is a magnetic tier upgrade to the agripinaa, I removed the three slots from that and gave it to the Bolter instead. At least until I get around to adding another tier...some day.
Roknar  [author] 14 Feb, 2024 @ 5:31am 
(pretty sure that screen on the back is not the current version mind you)
Roknar  [author] 14 Feb, 2024 @ 5:30am 
No new development, jsut screenshots I seem to not have uploaded here:
https://imgur.com/YSX63KP

I can't remember if I already started work on the low poly but either way I am missing all attachments and I want to add a second tier of attachments as well. That means I also have to add a second tier to the agripinaa, so this is still a ways off.
Drex 14 Feb, 2024 @ 5:05am 
news?
Syonide 29 Dec, 2021 @ 7:26pm 
This has been fantastic; I can't wait for it to get an update for higher tiers! Thank-you so much!
T'erissk 28 May, 2021 @ 4:04pm 
@Roknar Aah okay, still thank you :)
Roknar  [author] 28 May, 2021 @ 12:59pm 
Tier 1*
Roknar  [author] 28 May, 2021 @ 12:58pm 
Sorry no, I meant it is only Tier still.
There are plans to fill the other tiers, but that is all it is for now. A plan.
T'erissk 28 May, 2021 @ 12:56pm 
@Roknar So it'll go to tier 2 and 3? Sweet ^_^
Roknar  [author] 28 May, 2021 @ 12:48pm 
yes, got a new rig though. Still in the process of tuning it before I pick this stuff up again. which I still would like to do. just don't hold your breath, I don't work fast :)
T'erissk 27 May, 2021 @ 5:12pm 
Is this a Tier 1 weapon only? Or is it upgradable to tier 2 and 3 as well?
Roknar  [author] 12 Jul, 2020 @ 12:14pm 
@[FRA]EmoHawkas no, I'm somewhat waiting for a new rig before I consider adding more.
This was already pretty borderline on my old potatoe, I'm still rocking a GTX 670 lol. So don't expect anything before the end of the year at least.
[FRA]EmoHawkas 12 Jul, 2020 @ 9:25am 
There are still no more tier upgrade ?
Roknar  [author] 24 Oct, 2019 @ 9:06am 
@Noforth,
that's an issue with weapons in general, you'll want to start a new campaign. That said, there might be a way, I'm looking into it.