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Fixed that. Took me long enough to figure how to update the mod when I lost the original files, but I got there. Thanks again :)
Thanks for bringing this up to my attention, I kind of completely forgot about this and when I made it I was very new to modding CKII. I'll fix it when I have a moment!
It should. Haven't tested with them but it's a very small change that doesn't overwrite any other files, so it should be compatible with everything.
However, I will add the Aztec-unique doctrine as a possible trigger as it does have the seafarer effect.
As far as I understand the code, it doesn't. However, that only affects Aztecs in the unmodded base game - reformed Germanic (Norse) pagans have access to those traits and events regardless of their religious doctrines, which is a pretty interesting effect of how the event is coded.
I'll see if it's possible to make it more flexible and have it affect any religion that is seafaring in effect but in name tomorrow. Thanks for bringing that up to my attention.