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I have a suggestions:
- Add XML map like VPP
- Make low opacity on windows
- Make possible create macros setup:
I am configuring actions on 1 key, and after that will Enable GodMode, Invisibility, ESP tool skeletons etc.
- Make borders on objects also low opacity + 1% opacity if far away(like VPP)
- Fix bug. When I am just login and too fast enable COT, Than godmode It will enabling for all people
- I know it can be hard, but resizable menus will be cool, or even minimizing to bootom with tabs, its will so fucking awesome
- Adding ability to log players SteamID(its more effective way to ban)
- Adding ability to be ignored by ExpansionAI
- See the player inventory while spectating
- See all items the player also see
- Fix bug. If I am inside the vehicle entering free cam, and exit I will get out vehicle
- Fix bug. If I am inside the vehicle(locked) entering free cam, I can't exit free cam
Zombie count
Animals count
Server FPS
- When in freecam, the freecam will be teleported too
- Integrate territory, vehicle maps to 1 map with tabs.
- Show Position+Rotation of me on top
- Opening locked by expansion codelock items without password. Or make key for it, or native action.
- duplicate the item the mouse is over. Will copy all attachments and health
- Faster scroll in map
- Faster scroll in object spawner
- Make smaller player list names because sometimes not all players i can see. + smaller GUID text too
Probably mean the game was unable to read the file and reverted it to its default state. usually means the file is broken (bad formatting in the json config(
You can use scroll wheel + shift to change the value faster however
Not a official one but the community made various resources to help others like this playlist
https://www.youtube.com/playlist?list=PLwug9MY6GVXwXOqKLWNN51TYl2vYPE9i1
Function: 'OnUpdate'
Stack trace:
scripts/3_Game/dayzgame.c:2937 Function OnUpdate
JM/CF/Scripts/3_Game/communityframework\game\dayzgame.c:46 Function OnUpdate
override void OnUpdate(bool doSim, float timeslice)
{
super.OnUpdate(doSim, timeslice);
if (!GetGame().IsDedicatedServer())
{
foreach (auto input : CF_InputBindings.s_All)
{
input.Update(timeslice);
}
}
}
Fix
override void OnUpdate(bool doSim, float timeslice)
{
if (!GetGame().IsDedicatedServer() && CF_InputBindings.s_All)
{
foreach (auto input : CF_InputBindings.s_All)
{
if (input)
{
input.Update(timeslice);
}
}
}
super.OnUpdate(doSim, timeslice);
}
something to look into :)
its spawn location maybe ?
Steps: use the menu -> die -> respawn -> enter and exit spectator mode (insert)
Crash:
Reason: Access violation. Illegal read by 0x7ff632da2138 at 0x54
Class: 'DayZPlayerCamera1stPerson'
Function: 'UpdateUDAngleUnlocked'
Stack trace:
scripts/4_World/entities\manbase\dayzplayer\dayzplayercamera_base.c:132 Function UpdateUDAngleUnlocked
scripts/4_World/entities\manbase\dayzplayer\dayzplayercamera1stperson.c:47 Function OnUpdate
- Repacking is a cancer in the DayZ community, it won't reduce the number of loaded mods or improve performance.
- You're just forcing people to download the same content that's already on the workshop over and over again.
- You won't even get updates and would have to do them manually.
- By repacking, you're also contributing to reducing the lifetime of SSDs with more rewrites and reducing their disk capacity when they have to download the same mod 10 times, each time from a different server-pack.
- At the same time, you are contributing to demotivation and disrespect for copyrighted works. Plenty of people have invested thousands or even tens of thousands in this, all for free just for the community.
- Stop repacking and create steam "collections" instead.
steamID
{
"角色": [
“行政”
]
}
游戏里按END Y 没有反应