Counter-Strike 2

Counter-Strike 2

Reclamation Competitive
30 Comments
🔥Emperor Pyromancer🔥 8 Oct, 2023 @ 4:13pm 
Yes indeed not now but i mean on future but alright i do undertand and thank you for saying though.
SpAM_CAN  [author] 8 Oct, 2023 @ 3:14pm 
CS2 doesn't have proper workshop support yet - and even if I did, I don't have the time to learn a new toolset and port the map over right now. Maybe soon, though.
🔥Emperor Pyromancer🔥 30 Sep, 2023 @ 1:06am 
Please port this map for new cs 2, thanks already.
bulgarian grim reaper 24 May, 2015 @ 3:21am 
Great map! I hope it will be in CSGO
SpAM_CAN  [author] 25 May, 2014 @ 10:34am 
@Anushi - Thanks for the feedback! You're totally right about the dead areas, especially the climbing exploits (you can even climb up onto the lights if I recall). If I come back to this map sometime in the future, I'll look at implimenting many of the things you've listed here (especially reworking Site B, which is slightly bare in it's current form).

I might come back to this at some point, though I've got my hands full with Outside Influence and a few other things at the moment.
N o c m a l 24 May, 2014 @ 4:40pm 
Firstly the maps massive, and there’s a few dead areas (like the upper level shelves) which makes it slightly competitive unfriendly for a 5 vs 5. In the lower areas the bookshelves are easily climbable, along with the stacks of baggage make hiding a very exploitable feature which might hurt large casual sessions.

It would be really cool if the doors next to bomb sight b could host a hiding spot to stop diffusers (like toxic on nuke). I recommend trying out the map "Crown" as it has some cool features such as holes above doors you can toss nades over and closets you can hide in near bomb sites for added strats. Overall I am very impressed to see the unique use of vertical combat and it’s a bloody gorgeous map full of potential.
Gr0sMin3t [L] 16 May, 2014 @ 8:40pm 
:csgox:
SpAM_CAN  [author] 3 Aug, 2013 @ 11:34am 
@Onkelsam2oll - I ran your comment through Google Translate, so forgive if I'm misunderstanding you. Is it possible that the server is running on an old version of the map? If you got it from here, it is the most recent one - however if the server is running the version from GameBanana then it'll clash.

Tell the server operators to update the map to the Workshop version, or grab the old one off Gamebanana.
-=ElbCoast=-Onkelsam 3 Aug, 2013 @ 8:44am 
werde immer weider raus gehauen vom server....kommt immer fehler nach paar sekunden
Rabbit 2 Jul, 2013 @ 11:06pm 
:csgoanarchist::csgohelmet:
Kush 28 Jun, 2013 @ 8:33am 
:csgocross:
DeBSeC * Razer 28 Jun, 2013 @ 8:33am 
:tradingcardfoil:
Bösewicht #1 28 Jun, 2013 @ 8:28am 
:tradingcard:
U96 28 Jun, 2013 @ 1:08am 
class
Morlaf 27 Jun, 2013 @ 11:58pm 
:tradingcard:
SpAM_CAN  [author] 27 Jun, 2013 @ 5:13pm 
Finally Valve let me push this update out. For some reason it only works at 00:30 in the morning - no idea why.
SpAM_CAN  [author] 27 Jun, 2013 @ 12:49pm 
@Brain Dead - It has been released for the last few months in various forms, but I've decided to finally split it into competitive and casual branches. It's been tested quite a bit, though there are still bugs which I'm trying to patch (it keeps failing to update though, because Valve hate the world.)
Zaptoid 27 Jun, 2013 @ 12:06pm 
Grabbing it now, look'n good sonny-jim!
Pickle Rick | Frt 27 Jun, 2013 @ 12:02pm 
who have tast it ?????
Cykachu 27 Jun, 2013 @ 11:27am 
looking good
7 Starz * 27 Jun, 2013 @ 10:07am 
Keep it up bud:tradingcard:
Faaaaaaaaade 27 Jun, 2013 @ 2:09am 
Really great map bro keep up the goodwork
SpAM_CAN  [author] 26 Jun, 2013 @ 4:40am 
Done. Will be posting an update once Valve lets me (it won't let me till the evening for some reason)
KZK 26 Jun, 2013 @ 4:05am 
more screenshots?
SpAM_CAN  [author] 25 Jun, 2013 @ 2:10am 
@Ringosauce - Yeah, during playtesting I noticed how people just kept getting sniped through spawn, so I made sure they couldn't do it without being in the direct line of sight of those in the spawn area. :3
RingoSauce 24 Jun, 2013 @ 10:37pm 
Nice touch on the bulletproof glass at spawn, it's hilarious how a friend of mine tried to AWP me through there at round start lolol
SpAM_CAN  [author] 24 Jun, 2013 @ 1:58pm 
@ringosauce - Thanks!
RingoSauce 24 Jun, 2013 @ 10:26am 
played it for an hour today, it's really good :)
SpAM_CAN  [author] 24 Jun, 2013 @ 3:01am 
Just noticed a bug that'll be fixed in the next few days. It's nothing serious, but I'd rather fix it than leave it there.
RingoSauce 23 Jun, 2013 @ 11:08pm 
hmm, guess I'll try this today :)