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There is an easy way to check. Please enable Core and this mod in the Mod list to see if the same problem occurs. If the same phenomenon occurs, this mod is the cause. If it doesn't happen, it's likely that it's caused by other mods.
I don't know your mod list, so I can only give you advice. Please forgive me.
Thanks for the detailed report.
I see. I wasn't aware of the summoning process. It might need to be careful.
It only broke a single mountain roof tile above the caster's head and nothing else. As far as I could tell it only did it under mountain roofs and not the regular constructed ones. Really weird interaction
In the original RoM without this patch, Meteor spells and other like spell can penetrate ceilings, so this is likely a normal feature.
Switch the ceiling layer on the bottom right of the screen to visible and check that there are different shades of color on the ceiling. After that, by specifying the area where you want to remove the ceiling, the colonists should be able to remove the ceiling.
v1.6.1
- Update compatible with the unstable version of RimWorld 1.6.4488 rev717.
- Fixed patch for 1.6.
- There is no sound for removing the ceiling temporarily. Overhead mountain does not accept soundPunchThrough.
v1.6.0
- Added 1.6 tag preliminarily for new DLC.
v1.5.1
- OwO³ reported an issue where fungal gravel from the Ideology DLC could only be placed under the mountain rock roof, so added a patch for the Ideology DLC to address this issue, which lifted the restriction and allows fungal gravel to be placed anywhere.
Note :
This update may ruin the atmosphere of underground life, but if you value the atmosphere, please play by growing mushrooms only in caves.
Thanks to OwO³ for reporting this issue.
I'll try to create a terrain patch for the ideology DLC.
Yes. It can only be placed underneath overhead mountain. This means that if you use this mod that removes the rock roof of the mountain, as you are having trouble with, you will not be able to use it.
You can enable or disable this mod in the mod list as needed. Changing it mid-game will not affect your save data. After removing the unnecessary roofing, disabling this mod is the quickest solution. Please try it. Thank you.
Thank you for your comment. This mod focuses on making the game faster and light file size.
I'm glad the cause was found. Thank you for your hard work in checking.
It's probably a type of mod "Geological Landforms" that overwrites existing Core terrain data when generating a map. If rewrite the map, that's the correct way to eliminate the problem.
Dll is constantly overwriting the terrain content, so it may be difficult to maintain compatibility...
If the error is only logged and it is possible to remove the roof by selecting the pawn directly and then selecting a command with the mouse, there is also a way to remove this mod from the mod list after removing it.
I'll decide what I want to do about it on my side. I don't expect you to patch your stuff unless you're just interested in doing so. I appreciate you pointing me in the right direction to resolve this.
The only patch I created is to change the remove sound and removing the roof and collapsed rocks. The part related to Job has not been changed at all.
Sorry to trouble you, but save the current MOD list and try to see if the same error will occur, with only Core, 4 DLCs and this MOD.
If there is no error, it seems that one of the mods you are using interferes.
In particular, mods that change the ceiling in the same way (for example, Raise The Roof or RoofBomb etc) are incompatible with this mod. Rewrite the attributes changed by the patch during the game. Thank you.
v1.5.0
- Update tags for Rimworld 1.5.x.
De nada!
Este mod consiste sólo en archivos de parche y es el arreglo más ligero. Esto de ninguna manera afecta el rendimiento del juego. Espero que este mod ayude a tu juego.
Haha. That is correct. Although removing the mountain rock roof is manual.
De nada! Me encantaría poder ayudarte con tu juego.
Fixed download link for non-Steam version 1.4 zip.
I thank KaiserLeo for reporting this.
Yes. I understand that such problems occur due to the thickness of the ceiling.
The easiest solution is to remove this mod from your mod list once you've removed the ceiling you want to remove. And add it to the list when you need it again.
It's above Rocketman and Performance Optimizer in the mod list, but it's fine to put it at the bottom of the list. Please try this. Thank you.
God is watching and he knows.
v1.4.0
- Update RimWorld 1.4.3507 (unstable).
I'll be careful.
Hi Zairya. Sure!
If the talent added in Ideology has an indoor desire, it should be a Mt.rock roofing. This mod will make the ceiling normal, so recommend disabling it if you don't need to remove the ceiling.
While it's active, the "Indoor" need will not go over 50% and "fungal gravel" cannot be built. I don't think it's something you can fix, so better only enable the mod when one needs to remove a piece of mountain roof...
That's right. From the pirates and the mechanoid factions, all the ceilings are visible with the ordinary roof. Therefore, enable Mod only when necessary.
You can remove it from the saved data in the middle or add it later.