RimWorld

RimWorld

[WH40K]Adeptus Mechanicus: Armoury
2 947 kommenttia
Ogliss  [tekijä] 26.8. klo 11.25 
@GayWoodcutter
yeah i spotted that after the inital upload, it should be fixed now!

@skibidicumshot69
dont know, never used it
GayWoodcutter 26.8. klo 2.59 
@Ogliss, thank you for the update. You have the best mechanicus gear and xenos weapons on the workshop.
But while all of the weapons I've tested seem to work as intended, all of the gear that should use an extra layer doesn't show this extra 'shoulder' layer in game (all of the mechanicus armour, sororitas armour, servo arm, and so on). Is the issue on my side and it works just fine on your machine?
skibidicumshot69 25.8. klo 20.05 
is this mod grimdark compatible
TenTech 23.8. klo 11.32 
According to previous comments, it never was.
crawpergia 23.8. klo 9.52 
i dont think this mod is compatible with combat extended anymore
jankosi 23.8. klo 7.07 
Honestly after trying the various 40k mods over the years, I may just come back to this one on my next run. Especially with the drama that Grimworld is having.
Glu Man 23.8. klo 2.27 
Woooh! Happy to finally be able to play this again. I recall launching hit-and-run attacks with the Exitus sniper rifle, waaaay back ...
AcetheSuperVillain 22.8. klo 23.21 
glad to see it's still being maintained, this mod is a true work of art
Ogliss  [tekijä] 22.8. klo 17.38 
there! fingers crossed theres no warp spawned fuckery!!
Ogliss  [tekijä] 22.8. klo 8.23 
Yeah, im working on it, just having some issues with some of my code that seems to have disappeared, not entirely sure whats happened
Dzyan 21.8. klo 17.23 
On his discord he said it will be updated for 1.6 "Eventually"
PremierVader 17.8. klo 10.10 
Ah I had good old times with this mod. It was the source of many memorable Warhammer 40k runs on Rimworld. Time to unsubscribe but thanks for the good times!
TenTech 14.8. klo 12.47 
I'll assume he stated that somewhere other than here. Perhaps it should be added to the mod titles/descriptions, then.

As for other mods, I'll be interested when they add playable craftworld eldar.
Azil 14.8. klo 5.07 
He stated over a year ago that he won't be updating this, won't update it to CE or whatever.

There's another WH40K mod that's not buggy as heck. This mod caused a ton of issues even when it 'Worked'.
TenTech 14.8. klo 0.51 
Or let us know if you won't.
MaraujO 13.8. klo 19.52 
In the name of the Omnissiah pleas invoke the updatus protocol to stage 1.6
Рыцарь Нестор 5.8. klo 23.52 
pls 1.6
Cardigans 29.7. klo 23.28 
May the Omnissiah guide thee hand, esteemed Magos
Ducketer faaan 29.7. klo 5.19 
The soul of the Machine God surrounds thee. The power of the Machine God invests thee. The hate of the Machine God drives thee. The Machine God endows thee with life. Live, and be updated!
Gold Ship 27.7. klo 20.36 
on my hands and knees praying for a 1.6 update
Caster 21.7. klo 14.38 
Awsome mod, adding my binharic hymn to the noosphere praying for an update whenever you get time. Thanks for making this for free, no rush
FancyMelon 18.7. klo 1.41 
Also awaiting the blessing of the Omnissiah. Great mod :steamthumbsup:
WatchWolf 15.7. klo 16.52 
I too shall join the choir reaching out for the Omnissiah's light. May we be graced with a 1.6 update. I need me cool power weapons and defensive structures that don't need me to mine endlessly.
Prof. Daku 13.7. klo 9.07 
Looking forward to an eventual update. Lovely work.
Shingo 11.7. klo 12.46 
Can you update please ! Game wont run in 1.6 with this lovely mod ! Praise the omnissiah
TenTech 13.6. klo 7.38 
Not much point updating until Odyssey comes out, now. Looking forward to hoverships. Jetbikes and landspeeders will be too small (without mods?) but aircraft? Smaller classes of spacecraft? They can get to orbit, but no word on whether or not there's an endgame mechanic to make it truly spaceworthy.
anantasak5g 13.6. klo 4.05 
update pls!.
这是糟糕的时间线 6.6. klo 11.02 
Question of the day; all battle hardened individuals I've ever met all know how to close wounds and are all either first aid certified or paramedic certified, so I wonder, why is it that battle hardened removes doctoring?
Dadburry 29.5. klo 4.17 
@Arnemia are you using Psycasts Expanded?
Dropped this mod today due to the wildest TPS fuckery it creates if a pawn has any amount of psy heat/entropy on it with sensitivity above 100%.
Anemia 22.5. klo 5.51 
i am NOT using CE like these troglodytes in the comments but im still getting performance issues
RicDeSangre 14.5. klo 23.09 
So I’m having some issue recoloring the Sororitas armor, on the Space Marine armor it works fine and will allow the two colors, but my Sororitas armor just gets a solid mask of color to it, uniformly over everything, any ideas?
TenTech 22.4. klo 2.33 
CE is the problem. Literally the comment right below yours.
DeathStrack 21.4. klo 19.23 
I keep getting a AdeptusMechanicus.CompProjectileTrail:get____ticksToImpact that just lags my game immensely is there anyway to fix it? I'm using CE as well
Digo 18.3. klo 14.36 
CE support please
TenTech 14.3. klo 14.25 
HAR?
Potato0 13.3. klo 14.10 
might be one of the other xenobiologist mods
Potato0 13.3. klo 14.09 
needs to be updated for the latest HAR mod, getting error because buildinglist doesnt exist anymore ig in the latest one
Azil 24.2. klo 4.56 
@Fox - It's not compatible with CE because the mod's author "Doesn't use" CE.

The mod is also broken as heck at this point.
Fox 23.2. klo 14.27 
the autogun deadass doesn't even shoot when paired with CE.

The races are cool, but the fact that I need to have the weapons in order to use them is bad
TenTech 16.2. klo 8.05 
Isn't grimworld imperium-only?
General Shyguy 15.2. klo 12.18 
Didn't this used to have ingame mod options?
Hirohito 2.2. klo 10.30 
@Azil you mean the grimworld?
Azil 2.2. klo 8.30 
@Hirohito - He won't. The mod itself is also buggy as heck. Someone mentioned a better one further down that you could pick modules to exclude the parts you didn't want. Modular.
Hirohito 2.2. klo 8.19 
when will you update this with combat extended
Slig [MW] 11.1. klo 13.04 
please update this
TenTech 10.1. klo 7.53 
Battle-Hardened removes medical skill when I add it with Character Editor, and remains locked when I remove it. The description doesn't mention it, so I don't know if it's intentional.
Ténome 21.12.2024 klo 12.01 
the skull servos are cropped on the pawn bar
TenTech 19.12.2024 klo 11.12 
Assuming the new traits are from this particular mod, the green thumb trait doesn't have a description.
Luca 19.12.2024 klo 10.34 
Is anyone else unable to cremate or do anything with Tyranid corpses? I have to either burn the corpses with molotovs or destroy them but that takes ages when every ripper spawn drops like 10 ripper corpses each
whyamihere 20.10.2024 klo 16.34 
for some reason none of the faction research pop up for the playable races and even this one btw i am using most mim warhammer and grimworld mods