Space Engineers

Space Engineers

2P19 Launcher With Cluster Missile (BROKEN)
105 Comments
Lowbo 6 Dec, 2020 @ 10:44am 
Don't bother downloading doesn't work Unles you're wiling to do a load of extra steps to get it to work Which kind of the weak point of downloading a ready built blueprint
omenakunkku 24 Jul, 2020 @ 3:00pm 
Why when everytime i spawn it its start fly and destroy its self
Malacanth  [author] 16 Jan, 2020 @ 6:50pm 
@Sweex It was made that way, but to make any seat work, just add the seat to the MART group
Sweex 16 Jan, 2020 @ 10:10am 
I can move the camera when im in the launch seat. any way to fix or am i just overlooking something?
Malacanth  [author] 30 Dec, 2019 @ 9:35pm 
@╲⎝⧹Anonymous⧸⎠╱ The launch control script just needs to be re-added to the programmable block, not sure why, but this will fix the issue.
Malacanth  [author] 30 Dec, 2019 @ 9:25pm 
@Dingus Soory It has taken so long to get back to you, I have been out of SE for some time. Checked it out, make sure you are in the launch control cockpit when trying to turn the camera. Also make sure you have in game scripts enabled. You can also find the programmable block with MART in it's name and click RUN.
Malacanth  [author] 19 Dec, 2019 @ 5:47pm 
Odd, I will check that out.
⎝⧹Greedynuf⧸⎠ 19 Dec, 2019 @ 4:42pm 
You have to put missile computer into the toolbar
Malacanth  [author] 3 Aug, 2019 @ 2:52pm 
@Dingus make sure you have in-game scripts enabled in your world, also find the programmable block with MART in it, and click run, let me know if it works =)
Dingus 3 Aug, 2019 @ 2:22pm 
@gnvenus my targeting camera won't turn
Celestite 3 Apr, 2019 @ 9:19am 
@gnvenus might i make some questions about your missle system, im really curious about them
Malacanth  [author] 28 Mar, 2019 @ 7:00pm 
@Perry Rhodan well, the missile can be saved and welded up, I released a telehandler that has a video of me using it to reload this very build. Stalin Organ is on my list of to dos! =D
Perry Rhodan 28 Mar, 2019 @ 6:55pm 
Nice Work... where reload^^ Pls Build a Stalin Organ^^
Malacanth  [author] 6 Mar, 2019 @ 6:00pm 
@Martell First, are you accessing the camera from the toolbar after accessing the designator remote control? Also, check the MART programmable block status to make sure there are no errors, if there are none, then click run and see if that solves the issue.
Ferris 6 Mar, 2019 @ 1:22pm 
How do you get the camera to move? mine won't move
Malacanth  [author] 20 Jan, 2019 @ 5:38pm 
@jonnyspeed the launcher or the missile?
jonnyspeed 20 Jan, 2019 @ 3:10pm 
how do u get it 2 move? cause mine wint move
Malacanth  [author] 28 Nov, 2018 @ 6:36pm 
@swagerswag Try launching from around 5 km from the target, the trajectory and sequence get really strange if launched too close to the target.
swagerswag 28 Nov, 2018 @ 12:03pm 
for some reasson when i launch mine it breacks up on finaly trajectory
Malacanth  [author] 28 Oct, 2018 @ 1:12am 
You asked for it guys you got it, a larger, longer range, survival friendly, remote launch cluster missile check it out here! =D
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1550080856
Malacanth  [author] 18 Oct, 2018 @ 10:29am 
@Vanil Yep
Nordic 18 Oct, 2018 @ 7:19am 
Vanil?
jermajingis 15 Oct, 2018 @ 7:27pm 
Its a the shorthand for cock
Malacanth  [author] 15 Oct, 2018 @ 4:31pm 
@mforddog Certificate of Conformity?
Malacanth  [author] 15 Oct, 2018 @ 4:29pm 
@Master Obelawe I can do, that I have some ideas for some larger more complicated versions that I will be releasing, as well as I have and idea for a launcher setup that will be creatable and useable in survival =D
jermajingis 15 Oct, 2018 @ 1:50pm 
It looks like a C O C
e r e c t o r by the drivers cab? ( ͡° ͜ʖ ͡°)
Laffyistired 15 Oct, 2018 @ 12:04pm 
@gnvenus


please make it for a ICBM style is this ok for me to ask you


as per history

@Master Obelawe It's as easy as disconnecting it from the launcher and saving it to your blueprints but I do plan on doing a little bit larger one for a bit more boom. So keep an eye out 😀

@gnvenus can you make silo version would love to move this into a silo



Vaporized Matter 14 Oct, 2018 @ 12:24pm 
Thcyu
Malacanth  [author] 14 Oct, 2018 @ 11:32am 
@LordDarkEssence2 Glad to hear it, have fun bud =D
Vaporized Matter 14 Oct, 2018 @ 11:28am 
IT WORKED!!!! THANK YOU FOR THE ADVICE THIS IS ONE OF MY FAVORITE BUILDS NOW!!!
Malacanth  [author] 14 Oct, 2018 @ 11:05am 
@[P2W]raybould This script needs a planet center to work, it's just the way it is. Alysuius Easy Lidar Homing Script may offer a resolution, I can't remember which mode does GPS coordinates, 9 maybe I think.
Ray 14 Oct, 2018 @ 8:57am 
hay gnvenus, after suggesting using it as a space to ground, i spawned it in space and it started rotating violently
Spatial 13 Oct, 2018 @ 12:03pm 
@lord, you must have in game scrips enabled, you can do so in the world settings, but not while in the world itself. Go to the list of all your worlds, and select the once you want to use it one, go to advanced, and enable scripts.
Malacanth  [author] 13 Oct, 2018 @ 12:02pm 
@LordDarkEssence2 MART is the name of the the group that make up the turret, but it does not contain the programmable block that has the script, I will check it out, and see if I need to go back and label better.

As for in-game scripts being disabled, that will prevent any aspect of this missile from working =/
Vaporized Matter 13 Oct, 2018 @ 10:50am 
And i saw the programmable block for it and the custom data but nothing sticks out that says "run"
Vaporized Matter 13 Oct, 2018 @ 10:49am 
It also says that the in-game scripts are disabled if that matters
Vaporized Matter 13 Oct, 2018 @ 10:47am 
So I clicked on MART in the control panel and it does not give the option to run. I will note how i have almost no experience with programmable blcks at all whatsoever so I might sound a little dumb in this comment.
Malacanth  [author] 13 Oct, 2018 @ 10:12am 
@_ᵢₜₛ ₐ wᵢₗd ₛₘₒₗ Bₒᵢ_ Yeah this is a planetary script, You can try the GPS mode of Alysius Easy Lidar Homing Script, it can handle space and land.
Spatial 13 Oct, 2018 @ 9:57am 
P.S Do NOT try to fire while in space, especially when right next to something your friend has been working on for 4 hours. It will not end well.
Sovietkotek 13 Oct, 2018 @ 4:12am 
Hella yes.
SilverCyon 13 Oct, 2018 @ 4:02am 
thanks
Malacanth  [author] 13 Oct, 2018 @ 12:07am 
@Urruk Mag Dakka https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1111367429 is the Trajectory Missile Script, Alysius has provided a tutorial page link as well.
Sovietkotek 12 Oct, 2018 @ 10:37pm 
@gnvenus I would really really REALLY like to learn the ins and outs of the scripts but I just take 1 look at it and my mind explodes. Maybe I'll try if I can find a guide.
Malacanth  [author] 12 Oct, 2018 @ 3:36pm 
@ Shadow-Reaper X2 Button 2 after taking control of the Designator
SilverCyon 12 Oct, 2018 @ 1:46pm 
how do i lock the co-ordinates?
Malacanth  [author] 12 Oct, 2018 @ 9:50am 
@Buckminster signing off Ribbed for your enemies pleasure :)
<Insert name here> 12 Oct, 2018 @ 9:19am 
Great masterfally designed craft you have here sir, i would of personally gone with RearFlank Pounder for a name tho , good work!
Malacanth  [author] 12 Oct, 2018 @ 7:29am 
@Urruk Mag Dakka There are many many adjustments and commands you can make through the custom data, some of which are needed to make the missile spin, to arm the warheads, to start timer blocks, can't discuss it in detail now as I am at work..
Sovietkotek 12 Oct, 2018 @ 7:11am 
I know it's supposed to be economical, but I just wanted to try these scripts with a large missile with large warhead clusters.
Sovietkotek 12 Oct, 2018 @ 7:09am 
YA I FIGURED IT OUT. Thanks for the help tho!
The Missile Comp PB works fine it was just missing the GPS from the LCD screen with a very specific text generated by Raycast. I've got a working model down though I have no idea how to do anything else with the script.