Starbound

Starbound

Deep Kingdom Mod
318 kommentarer
Emerald 23. feb. kl. 22:16 
Does your mod have towns/villages?
SylonStorm 22. dec. 2024 kl. 2:06 
getting back into this mod i can only find the plate tent pieces to craft did the other tent pieces get removed ?
SylonStorm 17. dec. 2024 kl. 0:52 
aight so for anyone this may happen to , if you lose your crafting stations and cant make any new ones, make a new lyru , stock your starting rescources in a chest on the first planet and get the coordinates for the planet you are on. use /admin and /fuel to get enough erchius to travel to the new spawn planet with your old character , pick up your stuff and go back. UNBRICKED enjoy not losing your progress
SylonStorm 17. dec. 2024 kl. 0:22 
welp i lost my home planet and tried finding it again and the teleporter bookmark is gone, i dont have the crafting station or materials to build a new one so i guess ill start over after god knows how many hours playtime :repoop:
aCuteDerg 16. dec. 2024 kl. 19:52 
@SylonStorm one of the crafting stations that the lyru can make at the start, they're even provided the materials for them, though it's pretty easy to effectively brick the characters as the materials are used within other crafting stations and recipes, pretty sure the quests that are lyru specific also guide you a bit. though it has been a while since I've played a lyru
SylonStorm 16. dec. 2024 kl. 12:49 
at what crafting station do you make iron circuit plates ?
aCuteDerg 14. dec. 2024 kl. 12:13 
@Lilith you make those with clay and ore
Lilith 14. dec. 2024 kl. 9:46 
I hope no one abandoned this mod. It is very difficult to find the materials of this race in the first place, I waste a lot of time underground on every planet. Can anyone answer in which planet and in which layer this race is more common? I'm looking for iron circuit plate...
Pixus 13. okt. 2024 kl. 13:55 
@zerox749 Not to bug you but how's the "overhaul" going?
Jesus Fish 18. juni 2024 kl. 9:28 
@goosestoff
I have no problem with the feet, ya just need ti see it as hoping
Sir_Ox 5. juni 2024 kl. 21:26 
Just noticed that all the shield generators are labeled 'sheild generators'
lechkingofdead 5. juni 2024 kl. 12:12 
hay zerox i hope ya do at somepoint put it on steam. as it would be nice to just sub to it. but ill take a github for now.
Xel 1. apr. 2024 kl. 16:51 
I guess, but a version that runs and jumps normally would be cool. The feet always being together irk me a lil,.
DarkQibli117 23. feb. 2024 kl. 11:51 
Is my guy suppost to be hopping every where
☥¤§ÑîGHTMÃRɧ¤☥ 6. dec. 2023 kl. 6:32 
conflicts with byos
NRCloudy 2. okt. 2023 kl. 17:56 
Mod Da Hora, tem anos que uso ele
jason wolven 9. juli 2022 kl. 8:24 
fu ship byos patch is all i ask
aCuteDerg 24. juni 2022 kl. 11:12 
I've noticed a minor issue regarding lyru's inspection texts. When the AI inspect things, the texts are unique, yet when I inspect something, it's a default inspection text.
zerox749 25. mar. 2022 kl. 9:43 
@Ripto I'll try looking into it further if the cultist are still exploding at random. I did implement the changes as you listed it though.

Also yes the solarium tier items are supposed to be using the solarium circuit boards. Likely missed do to having to fix balancing in the core being viewed as more important.
dhwty935 25. mar. 2022 kl. 6:09 
You call that a small update?? This is what I've been waiting for! I love both the old and new styles. I really appreciate all the work that has gone into this amazing mod. I have noticed tho the mech is missing and the solarium tier seems to be using Immune chips... is it supposed to be using the new solarium circuit boards?
zerox749 24. mar. 2022 kl. 11:07 
If anything happens after the small update pls let me know. I'm currently on Omeruin's Discord working with them to make sure that things work. While also getting some tips on how to implement some cooler things in the future. Not dead but maybe sometimes dead inside.
David.Dragonheart 7. mar. 2022 kl. 8:49 
Damn shame the mod appears abandoned. Maybe the author just has life stuff to worry about, and this hasnt been a priority. Hopefully.

Still a good mod tho
dhwty935 3. mar. 2022 kl. 14:54 
I found a Lyru radio!
This is my fav race mod, I can't even tell you how many characters I've made.
Mismagius 18. okt. 2021 kl. 22:19 
aww man, i was worried that this mod was on hiatus. and often times when a mod is on hiatus, its abandoned.
Tony DeRanger 16. okt. 2021 kl. 21:24 
are you ever going to add a lyru village or anything?
TheSilentAngryCat 7. sep. 2021 kl. 6:15 
neat
zerox749 24. juni 2021 kl. 10:13 
Hey guys the Deep kingdom mod is now open to edit on github with permission from the person who put it on steam. Both they and I look forward to seeing what ideas come up. https://github.com/darkarts3000/Deep-Kingdom
David.Dragonheart 18. juni 2021 kl. 13:36 
Best we can do: make more lore.
MikeTheDigiGoia 17. juni 2021 kl. 3:12 
This race deserves more love
David.Dragonheart 30. maj 2021 kl. 13:13 
As far as Im aware, it is
bumrum 29. maj 2021 kl. 14:46 
is this on hiatus?
BatCat 5. mar. 2021 kl. 0:13 
it causes my game to crash
wawel 4. mar. 2021 kl. 10:01 
I adore this race! I wish it were more popular. The furniture and tiles are very pretty, and their walking (hopping) animation is too cute. The lore questline is interesting too.

Many people compare it to Avali, but to me they feel like kangaroo-like, cuter Bangaa from FF12.

I hope to see more revolving around this race. :steamthumbsup:
Tony DeRanger 4. mar. 2021 kl. 0:47 
is their an FU or arcanea planet is should build on for the lyru
R4YL0 22. feb. 2021 kl. 12:08 
amazing visuals
can I ask for 1 set of armor that obscures the back spines? plz
I like suites that hide the entire body...
Leal 25. nov. 2020 kl. 1:04 
It's causing a crash
David.Dragonheart 23. nov. 2020 kl. 5:06 
Believe it or not, they arent a ripoff: there just arent a lot of sprite models for a non-humanoid race. They share similar features, but that's about as far as it goes. Check their running animation: clearly different.

Besides, the Avali are an incredibly popular race mod, so wouldnt this be a GOOD thing, looking similar to a popular race?

All I wish is for this to be updated, but that's about it.
RealJakeSpacePirate 22. nov. 2020 kl. 16:58 
AVALI RIPOFF!
David.Dragonheart 14. nov. 2020 kl. 5:00 
http://sayterdarkwynd.github.io/races3.html#lyru
This has 2 Lyru races in it, but I you'll know this one when you see it
lechkingofdead 13. nov. 2020 kl. 16:34 
so how has the mod progressed eh? and i came ot wonder about fracken combatabilites
David.Dragonheart 6. nov. 2020 kl. 14:47 
probs man-made. BUT there ARE structures that do spawn.
Emerald 5. nov. 2020 kl. 20:32 
So, based on the screenshots, are there villages or are those structures man made?
zerox749 26. okt. 2020 kl. 13:39 
A running animation won't be too hard if that's the only thing and not reshape the race to work with vanilla cloths.
David.Dragonheart 19. okt. 2020 kl. 14:03 
That would be a complete sprite-rework, as that's supposed to be their "walking" sprite cycle animation. I dont suppose that exists
Tealslayer 19. okt. 2020 kl. 11:20 
Are there any mods out there that display them walking as the other races do? The hopping animation just turns me off a bit.
Armok 30. juni 2020 kl. 8:47 
this mod looks promising, especially since the placeholder sprites have been getting replaced with more original ones. My only qualm would be the grammatical mistakes in the codexes, but otherwise this is shaping up to quite possibly be something like a mini-ERM in time
bumrum 31. maj 2020 kl. 20:22 
is there a changelog somewhere? the notes are just blank...
David.Dragonheart 1. maj 2020 kl. 16:05 
Yeah, I have that issue too. Im not sure if its related to the Lyru one SPECIFICALLY, cuz I get the same problem with the Avali one, BUT I do know I didnt have that problem before getting this mod.
Seikikai 1. maj 2020 kl. 15:16 
I Been Using The Mining Laser And It Destroy Some Of The Blocks When I Mine The Background Tiles Unlike The Front Tiles That Always Mine Them
zerox749 23. apr. 2020 kl. 22:31 
I picked up on that two. It looked like something wasn't typed in right with the FR mod.