Pillars of Eternity II: Deadfire

Pillars of Eternity II: Deadfire

Single & Multiclass progression fixes
24 Comments
Pandasaur 8 Jun, 2024 @ 3:40pm 
For anyone trying to use this mod and level 33 cap, make sure this is BELOW the level cap mod in your load order.

Yes, it works on the final game version.
SasukeSama 11 Oct, 2022 @ 8:45pm 
This still working in patch 5.0?
Verner von Hymenbuster 17 Jun, 2022 @ 2:12pm 
I do not believe this is working correctly at present. I unlock PL4 at level 10 as a multiclass.
Saint 24 Aug, 2020 @ 11:16am 
I didn't unlock the 9th power level until lvl 25
specopsbarton 1 May, 2020 @ 8:36am 
I can confirm, mod fully works with current patch 5.0.
Gonger 19 Apr, 2020 @ 7:39am 
This mod doesn't work for me, I have a level 18 char but can only get level 6 skills
not2human 20 May, 2019 @ 7:41pm 
Does this still work with 5.0?
Figaround 27 Feb, 2019 @ 12:03pm 
Unfortunately, level 9 does not open for multiclass, the maximum is 8. :wftosad:
Figaround 27 Feb, 2019 @ 11:28am 
Compatible with mod " LEVEL CAP RAISED to 33! "?
Last of the Romans 23 Feb, 2019 @ 10:51pm 
I'm not OP, but it should work with an old save (and seems to), BUT you will need to respec every multi-class character and every single-class character over level 17. I believe I am correct as I've read the code, but I could be wrong.
specopsbarton 23 Feb, 2019 @ 9:46am 
Hello, I wanted to ask, I must start from beginning with this mod to work, or it work on existing saves?
Last of the Romans 10 Feb, 2019 @ 9:27pm 
@Orannis4 I don't want to get banned or step on any toes. I've rehosted it on Nexus as SingleAndMultiClassLevelProgressionSmoother. If @Velth or anyone needs me to remove it, I will ASAP. I also cannot guarantee that it will work as I can hardly code myself.
Trace AlChrom 25 Jan, 2019 @ 4:27pm 
so still haveing issues with this mod sometimes working or sometimes not working with patch 4.1

this i and it seems now obsidian beleave it could be because steam is not playing nice with this games mod folder download location. Could you buy chance put this mod on nexus mods. at worst you will get more downloads also if there is a issue sometimes people will post how to fix it.
Trace AlChrom 17 Jan, 2019 @ 6:20pm 
My multiclassed characters have hit level 6 and have not unlocked 3rd - tier moves
Pebbles 17 Dec, 2018 @ 8:37pm 
Yes it works just fine on the newest version.
Icezera 16 Dec, 2018 @ 4:33pm 
I'd also like to know if this still works.
Frozen Esper 15 Dec, 2018 @ 1:12am 
Does it still work with all of the recent patches?
Velth  [author] 24 Oct, 2018 @ 2:22pm 
@Iastie
My mod isn't modifying XP gained for a party, but this might be a result of another mod or the newest patch (dunno).
If you are not receiving more casts from powerlevel 6 (so lvl 13 multiclass/lvl 10 singleclass) that means that other mod is overriting mine.
One of the possible culprits popular on steam is 'Aloth - new and improved' as this mod is a one, big dirty fix for one of the gamefiles (which is also responsible for number of casts), so it overrites every other mod if not loaded first (and even if it donwgrades this file to an earlier patch of poe2...)

Check options and mod loading: try to load a game with my mod being loaded the last; my number of casts per lvl should load immediately.
veins 24 Oct, 2018 @ 1:16pm 
Hi @Velth:

Thanks for your earlier reply. I was playing with this mod just now. But my level 20 character still only has 2 spell casts on the first 4 levels. Also, after playing a game withi this mod installed, I think the characters not in party are receiving less XP than before. For example, in my earlier run, when my main party hits level 20, the resting crew would be about level 18, no? But this time they are only around level 12. Maybe you would like to look into that? =) Thanks
Bionerd 21 Oct, 2018 @ 1:59pm 
@origamiplayer: look in steam\steamapps\workshop\content\560130

That's the pillars of eternity 2 folder. From there its a matter of opening the 10digit numbered folders (each of those is a mod for that game) and checking the manifest,json file (specifies which mod it is and a few other things).

You might need some software to read that file, but I think that notepad++ is sufficent (even with the base installation of that) otherwise it works with an extra library or something (which you can probably find by looking up 'notepad++ json files' in your favorite search engine).

P.S. Sorry if this was a little pedantic, I have no idea how comfortable you are with this type of stuff and was trying to be thorough... I hope the tone didn't come off as otherwise. :S

P.P.S: If anyone tracks down the particular folder they might consider posting it here as other people might be interested.
Velth  [author] 14 Oct, 2018 @ 7:00am 
@Iastie
I believe that after reaching a new level your character will start progressing as written above, which might leave you with a few ability points behind if he happens to progress two powerlevels after a single level up. A possible fix would be to reset him in a tavern if you have some gold to spare.

@ykeiwan1996
if you really wish for this, you can simply edit the value in a textfile swapping value of attribute points from 25 to 15, but I don't feel this to be a necessity.
I left it like this to have a simple way to check whatever the edits from my mods aren't overloaded by other mods, without realising something is wrong only after leveling a character up. You can just leave 10 unspent points on character creation to retain vanilla values.
veins 13 Oct, 2018 @ 6:56am 
Hi, how does it affect existing game saves? Or you need to start a new game to implement it? Thanks!
ykeiwan1996 10 Oct, 2018 @ 8:01am 
Can we have a version of this mod without the attributes point at the creation?
Velth  [author] 7 Oct, 2018 @ 9:58pm 
Hello,
you can find it in steamapps/workshop/content/560130/1526620127

I suppose that numbers for games and mods are universal, if not you have to check this folder one by one until finding it ;)