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Sincere apologies for not updating all of my mods in such a long time. Life stuff got in the way, and when I did have some free time, I just didn't want to go back to this stuff as a quick read made it seem like it was going to be a pain to fix. Finally in a bit of a better head space, and with Wreckfest 2 coming out soon, figured these PROBABLY won't break again, so I looked into it, and it turned out to be a relatively easy fix. I went ahead and updated all of my track mods. At least for Wild West Motorsports Park and the Loop of Death version of Stockton 99, the devs added some tracks that essentially did the same thing (and in WWMP's case, literally the same track, haha), so you weren't missing much with my stuff being gone, but now Ukiah and Petaluma are back and playable too, which is nice for folks that like the small ovals.
the mod painted my cars with mud on any track.
I don't know if you know about that or if it is something to care about. It still works with the vanilla tracks.
Specifically, tracks with wooden ramps (such as the loop-the-loop on Deathloop and the large banked turns on Hellride) to lose collisions, so cars clip through them and fall out of the track's boundaries.
This isn't the only mod which does this, seems a few of them have this issue. BB must have changed something in the game code which a number of mods use. Just letting you know so you can be aware^^ Thanks for your time, and your work in bringing us this cool mod :)
Friend had a server going, subscribed and then the server would only show up as a LAN server.
Like in GTAO Stunt Races - this track is no worse.