Stonehearth

Stonehearth

Not Super Mod
21 kommentarer
Sir Pixel I 11. juni 2020 kl. 7:37 
can you please help me by modding some new stats. I need this for some special things for the gamen.
Pixelboy_1805
Vtole 18. okt. 2019 kl. 14:12 
id just like to let you know that new hearthlings that join tend to have stats in the 900s
Kodi4444  [ophavsmand] 10. sep. 2019 kl. 18:27 
thanks
Slask 10. sep. 2019 kl. 14:36 
You should fix the typo in the title.
Kodi4444  [ophavsmand] 10. jan. 2019 kl. 16:23 
@SamuelDancing when the game updated if removed all the changes to the game you made manually. im working on a way to fix it.
SamuelDancing 9. jan. 2019 kl. 14:32 
also, I forgot to mention this in the previous comment, but the reason the hearthlings have insane stats when spawning in through the daily update (for anybody just reading this), is because this mod does not force the RNG to be one, and the limit with this mod is 1k so you get crazy stats. I hope this clears up any issues that some people may have noticed before they post a comment complaining about this :)
SamuelDancing 9. jan. 2019 kl. 14:22 
btw I don't know if you noticed this, (you may have since you made the fix) but something is changing this line

stonehearth.population:get_population(self._sv.player_id)
local citizen = pop:create_new_citizen()
radiant.entities.set_attribute(citizen, "mind", 1)
radiant.entities.set_attribute(citizen, "body", 1)
radiant.entities.set_attribute(citizen, "spirit", 1)

to this line

stonehearth.population:get_population(self._sv.player_id)
local citizen = pop:create_new_citizen()

now maybe you accidentally forgot to add those set attribute commands in the source mod file, and that would explain why it doesn't want to use a number smaller than 1 when spawning, but if something is overriding this file, then that's a problem if you want to fix it.
SamuelDancing 6. jan. 2019 kl. 15:28 
good to know.

and I like how you can make a hearthling be anything you want
Kodi4444  [ophavsmand] 5. jan. 2019 kl. 22:37 
@SamuelDancing
im going to fix it when i find out how
SamuelDancing 5. jan. 2019 kl. 18:37 
so I take it you are going to fix the current issue in the next update to this mod? or are you NOT going to update it?
Kodi4444  [ophavsmand] 3. okt. 2018 kl. 20:32 
Bad Person
currently the only way to make it work is the teperary fix
https://discourse.stonehearth.net/t/temperary-fix-for-not-supper-mod/38271?u=kodi4444
Bad Person 2. okt. 2018 kl. 16:42 
Still having the problem of new hearthlings still having random traits. Change notes refers to discussion board. Discussion board empty
WorstTeamMate 2. okt. 2018 kl. 8:35 
Yeah your right one that
Seleas 2. okt. 2018 kl. 5:45 
Why not?
WorstTeamMate 1. okt. 2018 kl. 4:28 
Why... Just why
Kodi4444  [ophavsmand] 30. sep. 2018 kl. 16:24 
K1ll3rgurk3
as kinda like a challenge starting with 1/1/1 hearthlings then upgradeing them with another mod.
ElGurkus 30. sep. 2018 kl. 11:51 
why would anyone install this?
(no hate btw)
Seleas 27. sep. 2018 kl. 3:00 
Thank you kodi, and Th3oriesMan. :3
Kodi4444  [ophavsmand] 26. sep. 2018 kl. 22:01 
its now fixed thanks to Th3oriesMan
Seleas 26. sep. 2018 kl. 5:55 
Daily update hearthlings don't come 1/1/1
Seleas 25. sep. 2018 kl. 17:16 
Subscribed. Many thanks. :3