Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Happy that you like it
Unfortunately, that depends.
If the rocket looks better, works better or is more fun with DLC elements, then I will always use DLC parts in that case.
But I'm sure I'll never build rockets that require mods.
Mainly the
Clamp-O-Tron [wiki.kerbalspaceprogram.com]
and
Clamp-O-Tron Sr. [wiki.kerbalspaceprogram.com]
Docking Port
Then you should be able to load the object into your assembly building.
Make sure you have the latest KSP version
https://gtm.steamproxy.vip/workshop/filedetails/discussion/1521082731/2451595501488618529/
Here is a discussion about that topic
https://gtm.steamproxy.vip/workshop/filedetails/discussion/1521082731/2451595501488618529/
but you can disassemble the parts and launch them separately.
In that case you probably must use the root tool.
( good Tutorial: https://www.youtube.com/watch?v=ZP4nADGl9AI )
i really appreciate that
i just want to mention that there is an updated version of this build
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2021196293