Left 4 Dead 2

Left 4 Dead 2

Incendiary ammo bag
43 commentaires
Khalid2ez 2 oct. 2023 à 5h29 
nice art work and genius idea.
CrimsonRam 16 juil. 2023 à 19h12 
Is there a just a bag version?
Weaver Trevor Henriksson ☣ 22 mai 2023 à 9h19 
Both of them doesn't work, it just shows the normal ammo box
Aknaminajad 15 févr. 2023 à 7h20 
Nice job mate, a really good mod!
Ket 24 avr. 2022 à 18h53 
@Duck Buttock Goes Kwek Kwek The explosive rounds one works just fine, since all that reanimation mod messes with is the viewmodels, which that doesn't include. This one does have a custom viewmodel however, therefore it conflicts.
Ramm.asmiette  [créateur] 19 avr. 2022 à 14h48 
not sure , give it a try, i don't think so
Duck Buttock Goes Kwek Kwek 19 avr. 2022 à 3h24 
Does this work with MW2019: Throwables and Deployables?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2784003118
ColorBlast9000 23 mars 2022 à 11h05 
@Ramm.asmiette
I understand, I will try to do that since I had loaded your mod after Chia's and it only loaded Chia's mod.
Thanks for the info, I'll see what happens.
Ramm.asmiette  [créateur] 23 mars 2022 à 4h21 
only with the deployed version , mine replace the one you can carry; if you load mine before his it should be fine
Ramm.asmiette  [créateur] 4 janv. 2022 à 5h43 
hi, fix what ?
TrenchMilkMan 20 juil. 2021 à 2h18 
I really like the view model that and its compatible with Molotov reskins makes this one of the if not the best incendiary ammo mods out there.
Ramm.asmiette  [créateur] 7 déc. 2020 à 12h11 
not an issue from my mod, check if you don't have an old version of helm deep reborn installed( and remove -update it )
Alexander King 13 oct. 2020 à 13h57 
well doesnt work for me, when I pick up its just dissapear
Ramm.asmiette  [créateur] 22 déc. 2019 à 2h30 
Just the console command, i use 61 fov
Amy 21 déc. 2019 à 8h18 
How much viewmodelfov do u use? and u have a script for change the Real FOV?
Lt. Victor Denley 9 aout 2019 à 21h04 
I dont like the inclination wordmodel but is great mod
Ramm.asmiette  [créateur] 27 janv. 2019 à 0h57 
Check Casino workshop
Lactose 27 janv. 2019 à 0h42 
WHAT PLAYERMODEL DO YOU HAVE????
>>>>>HYPERDRIVE<<<<< 27 déc. 2018 à 15h54 
what about laser sights
The Glopster 12 nov. 2018 à 18h37 
oh ok
thanks
Ramm.asmiette  [créateur] 12 nov. 2018 à 15h16 
yes, it's more for immersion description.
The Glopster 12 nov. 2018 à 14h47 
ok but in the description and images it tells of and shows you can use/pick p flare guns/flares and it contains molotovs. is that only for looks
Ramm.asmiette  [créateur] 11 nov. 2018 à 21h31 
this replace the entire explosive ammo model you can find in game + firstperson model when holding in hand, the sutff on the bad is just for decorative purpose.
The Glopster 11 nov. 2018 à 17h38 
is every thing on the bag
usable
The Glopster 11 nov. 2018 à 17h37 
wait so what does this reskin(guessing the incendiary ammo) also this and my explosive ammo bag conflict
Ramm.asmiette  [créateur] 5 nov. 2018 à 10h57 
Yeah already reported, i need to work more on my physics model, rarely touch it so probably not on point :/
David_Sh 5 nov. 2018 à 10h32 
Turns out there is a small issue where if this, the explosive ammo bag and the defibrilator are placed on a table, they clip through it. It's not that distracting but it would look better if you tilted the placed model a few degrees.
Ramm.asmiette  [créateur] 7 oct. 2018 à 10h52 
@ Shredder, not anymore, i did a new vewmodel, if you want your own animation mod to work with this, remove v_model folder in my addon.
Nul1fy 7 oct. 2018 à 9h43 
so if this has the actual box as the view model does this work woth the item reanimation mod?
Ramm.asmiette  [créateur] 30 sept. 2018 à 2h50 
*************New Viewmodel **************
Ramm.asmiette  [créateur] 25 sept. 2018 à 2h11 
Ramm.asmiette  [créateur] 24 sept. 2018 à 22h29 
@ bva, probably some healing stuff yes, but taking break, just released 6 mods in 1 week.
Ramm.asmiette  [créateur] 24 sept. 2018 à 22h23 
@ Pater, ty ! At the moment i only did the worldmodel (thirdperson) and only the molotovs on the side are compatible ( with any textures/rng ) and probably with any viewmodel retexture too because i didnt touch it yet, i got bugs .
So to resume : compatible with any molotovs + firstperson retexture and animation .
Pater 24 sept. 2018 à 19h06 
Hey, i was wating for this thank you, nice job! One question, when you say this is compatible with anything, aside for the molotov, what else do you mean? is this compaible for example with Ammo Reborn(new model) or Military ammo box(just textures)? so i see the viewmodel from the mod and not the default(wich i don't really like)?
Kasane Teto 24 sept. 2018 à 12h05 
Since the primary item slots are pretty much done and fantastic, what do you think you might do next? Pills, adrenaline, or throwables?
Ramm.asmiette  [créateur] 23 sept. 2018 à 12h42 
TY, i made a division survivors pack without backpack, but i need to update it.
Batico 23 sept. 2018 à 12h40 
really love your work, the ammo bags are a bit big on the back while I use the division survivors, but amazing nonetheless. keep it up :steamhappy:
aN 22 sept. 2018 à 20h15 
I was waiting for your work. Thank you
ParagonFlash 22 sept. 2018 à 17h40 
nice D E T A I L S
yohan 22 sept. 2018 à 11h53 
Very nice
Kasane Teto 22 sept. 2018 à 9h33 
I wake up just now to see this, now the Medkit slot items feel complete finally and I'm very happy about that. Love the details on this one.
. 22 sept. 2018 à 9h19 
Beautiful