Left 4 Dead 2

Left 4 Dead 2

Incendiary ammo bag
43 opmerkingen
Khalid2ez 2 okt 2023 om 5:29 
nice art work and genius idea.
CrimsonRam 16 jul 2023 om 19:12 
Is there a just a bag version?
Weaver Trevor Henriksson ☣ 22 mei 2023 om 9:19 
Both of them doesn't work, it just shows the normal ammo box
Aknaminajad 15 feb 2023 om 7:20 
Nice job mate, a really good mod!
Ket 24 apr 2022 om 18:53 
@Duck Buttock Goes Kwek Kwek The explosive rounds one works just fine, since all that reanimation mod messes with is the viewmodels, which that doesn't include. This one does have a custom viewmodel however, therefore it conflicts.
Ramm.asmiette  [auteur] 19 apr 2022 om 14:48 
not sure , give it a try, i don't think so
Duck Buttock Goes Kwek Kwek 19 apr 2022 om 3:24 
Does this work with MW2019: Throwables and Deployables?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2784003118
ColorBlast9000 23 mrt 2022 om 11:05 
@Ramm.asmiette
I understand, I will try to do that since I had loaded your mod after Chia's and it only loaded Chia's mod.
Thanks for the info, I'll see what happens.
Ramm.asmiette  [auteur] 23 mrt 2022 om 4:21 
only with the deployed version , mine replace the one you can carry; if you load mine before his it should be fine
Ramm.asmiette  [auteur] 4 jan 2022 om 5:43 
hi, fix what ?
TrenchMilkMan 20 jul 2021 om 2:18 
I really like the view model that and its compatible with Molotov reskins makes this one of the if not the best incendiary ammo mods out there.
Ramm.asmiette  [auteur] 7 dec 2020 om 12:11 
not an issue from my mod, check if you don't have an old version of helm deep reborn installed( and remove -update it )
Alexander King 13 okt 2020 om 13:57 
well doesnt work for me, when I pick up its just dissapear
Ramm.asmiette  [auteur] 22 dec 2019 om 2:30 
Just the console command, i use 61 fov
Amy 21 dec 2019 om 8:18 
How much viewmodelfov do u use? and u have a script for change the Real FOV?
Lt. Victor Denley 9 aug 2019 om 21:04 
I dont like the inclination wordmodel but is great mod
Ramm.asmiette  [auteur] 27 jan 2019 om 0:57 
Check Casino workshop
Lactose 27 jan 2019 om 0:42 
WHAT PLAYERMODEL DO YOU HAVE????
>>>>>HYPERDRIVE<<<<< 27 dec 2018 om 15:54 
what about laser sights
The Glopster 12 nov 2018 om 18:37 
oh ok
thanks
Ramm.asmiette  [auteur] 12 nov 2018 om 15:16 
yes, it's more for immersion description.
The Glopster 12 nov 2018 om 14:47 
ok but in the description and images it tells of and shows you can use/pick p flare guns/flares and it contains molotovs. is that only for looks
Ramm.asmiette  [auteur] 11 nov 2018 om 21:31 
this replace the entire explosive ammo model you can find in game + firstperson model when holding in hand, the sutff on the bad is just for decorative purpose.
The Glopster 11 nov 2018 om 17:38 
is every thing on the bag
usable
The Glopster 11 nov 2018 om 17:37 
wait so what does this reskin(guessing the incendiary ammo) also this and my explosive ammo bag conflict
Ramm.asmiette  [auteur] 5 nov 2018 om 10:57 
Yeah already reported, i need to work more on my physics model, rarely touch it so probably not on point :/
David_Sh 5 nov 2018 om 10:32 
Turns out there is a small issue where if this, the explosive ammo bag and the defibrilator are placed on a table, they clip through it. It's not that distracting but it would look better if you tilted the placed model a few degrees.
Ramm.asmiette  [auteur] 7 okt 2018 om 10:52 
@ Shredder, not anymore, i did a new vewmodel, if you want your own animation mod to work with this, remove v_model folder in my addon.
Nul1fy 7 okt 2018 om 9:43 
so if this has the actual box as the view model does this work woth the item reanimation mod?
Ramm.asmiette  [auteur] 30 sep 2018 om 2:50 
*************New Viewmodel **************
Ramm.asmiette  [auteur] 25 sep 2018 om 2:11 
Ramm.asmiette  [auteur] 24 sep 2018 om 22:29 
@ bva, probably some healing stuff yes, but taking break, just released 6 mods in 1 week.
Ramm.asmiette  [auteur] 24 sep 2018 om 22:23 
@ Pater, ty ! At the moment i only did the worldmodel (thirdperson) and only the molotovs on the side are compatible ( with any textures/rng ) and probably with any viewmodel retexture too because i didnt touch it yet, i got bugs .
So to resume : compatible with any molotovs + firstperson retexture and animation .
Pater 24 sep 2018 om 19:06 
Hey, i was wating for this thank you, nice job! One question, when you say this is compatible with anything, aside for the molotov, what else do you mean? is this compaible for example with Ammo Reborn(new model) or Military ammo box(just textures)? so i see the viewmodel from the mod and not the default(wich i don't really like)?
Kasane Teto 24 sep 2018 om 12:05 
Since the primary item slots are pretty much done and fantastic, what do you think you might do next? Pills, adrenaline, or throwables?
Ramm.asmiette  [auteur] 23 sep 2018 om 12:42 
TY, i made a division survivors pack without backpack, but i need to update it.
Batico 23 sep 2018 om 12:40 
really love your work, the ammo bags are a bit big on the back while I use the division survivors, but amazing nonetheless. keep it up :steamhappy:
aN 22 sep 2018 om 20:15 
I was waiting for your work. Thank you
ParagonFlash 22 sep 2018 om 17:40 
nice D E T A I L S
yohan 22 sep 2018 om 11:53 
Very nice
Kasane Teto 22 sep 2018 om 9:33 
I wake up just now to see this, now the Medkit slot items feel complete finally and I'm very happy about that. Love the details on this one.
. 22 sep 2018 om 9:19 
Beautiful