Space Engineers

Space Engineers

Camel (civil mobile base)
165 Comments
Typhis19 5 Nov, 2024 @ 2:58pm 
Man this is so cool, I added treads to the tires and I think this is my favourite thing ever!
Spaztron 11 Sep, 2024 @ 9:17pm 
Awesome Rover I can take this thing anyplace. Got some great vids of it doing its job. Thanks for building it.
Checkmate 2 Dec, 2023 @ 10:08pm 
Doesn't turn, cruise control doesn't work. Abandonware.
dennisanonymus 3 Sep, 2023 @ 3:50am 
the base not turning is a script error because of api changes
you need to replace the last part of the cruise control script with this:


// LCDs
IMyTextSurface surf = (GridTerminalSystem.GetBlockWithName("Text panel Speed") as IMyTextSurfaceProvider).GetSurface(0);
surf.ContentType = ContentType.TEXT_AND_IMAGE;
MySpriteDrawFrame frame = surf.DrawFrame();
surf.ClearImagesFromSelection();
surf.WriteText("\n Speed\n " + Math.Round(speed * 3.6f) + " kmh\n surface\n roughness\n " + Math.Round(summ - 1) + "%" + cruise);
frame.Dispose();


}



please keep the old code and only replace the last part after the //LCDs Comment
also one of the programmable blocks is deactivated, if u turn it on you will be able to turn
(Whips wheel subgrid control script) or smth like that
hope this helps
bob3189 18 Apr, 2023 @ 2:11pm 
I like it but the problem I have with it is it can't TURN
Orb60 20 Dec, 2022 @ 3:03pm 
Weird, works perfectly when i spawn it in space but whenever its on a planet it doesn't turn and the screen doesn't come down, even with what seems like no damage
GrimSorrow 30 Jul, 2022 @ 5:59pm 
This is by far my favorite Landship! Everything is just where it needs to be and upgrading is extremely easy! There's almost nothing wrong with this build and the suspension system is GENIUS! Being able to scale mountains while having a reliable mobile base is the greatest!
Glue Eater 9K 20 Mar, 2022 @ 10:19pm 
This is cool but wheels get destroyed by trees very often I dont recommend use on earthlike on more barren planets its great tho
Calmumi 16 Jan, 2022 @ 6:07am 
it no turne
Kaiko64 10 May, 2021 @ 10:09pm 
Can't get enough of this beautiful machine, surprisingly little frame drop when using too
AloneInFinland 1 Oct, 2020 @ 5:33am 
i keep loosing wheels on mars, but its not the wheel that goes, its half the attached stuff to the wheels rotor
Kalrisi 8 Sep, 2020 @ 12:53pm 
Great vehicle! Except its not turning?
°•.SeñorFlipFlop 16 Jun, 2020 @ 9:17pm 
how do you activate the piston and connector on the side
BundyChu 11 Jun, 2020 @ 8:19am 
My game once using this uses like 14gb of RAM
Dolphin 21 May, 2020 @ 7:11pm 
how the hell do you steer?
Meya 24 Apr, 2020 @ 4:34pm 
This is so amazingly good :D ONly thing is I have to drop it to spawn it other wise it's stuck in the dirt >> as a station and it gets slightly damaged as a result
G 7 Apr, 2020 @ 2:12pm 
I'm not gonna lie. I took my sweet time perfecting this thing. And even now, I am remembering all the things I forgot. However, I am finally done! The background of one of the images reveals some of the carnage I ended up going through. Worst thing is, I'm still not happy. I'm sitting right back down to keep chipping away at it for v2. However, this is good enough for me to at least publish something. And insomnia is beginning to get to me. :steambored:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2052290756

Anteren :steamhappy:
Notelect 27 Dec, 2019 @ 4:25pm 
you said the scripts are not on the workshop, can you upload them to google drive or a mega and link it?
krimwand  [author] 13 Oct, 2019 @ 8:05am 
@Anteren, of course upload it to the workshop, i'm sure it’s a good job, and give me a link to rate it!
G 12 Oct, 2019 @ 3:29pm 
So... I wanted something more suitable for a survival start. Not a start where you have all you need. More like a start with a good foundation to build from. One prepped for all the planets and the moon. I remembered your awesome suspension and I:

-pasted in the blueprint.
-tore it down to only the suspension, flight seat and programable block.
-made a new basic body.
-fitted it with the items I wanted for my mobile starter base.

What I am left with is a very nice vehicle for starting out. With plenty of room to expand my base on. It is far from sexy looking, completely abandoning the ship like design strategy. It is a design I would like to share. And even if it does not really a complete redesign, it still is built around your suspension and the idea of your original design. So, I figured I should ask you. Do you mind if I upload it to the workshop?
krimwand  [author] 14 Aug, 2019 @ 1:33pm 
I think it sorted stones, and eject it from the Camel
maddopresto 14 Aug, 2019 @ 1:31pm 
What Is the sorter?
TamTam2204 29 Jul, 2019 @ 5:53am 
Then can you please post them? It would be really helpful.
krimwand  [author] 28 Jul, 2019 @ 1:28pm 
@DOOM DAVE this scripts are not in the workshop :steamsad:
TamTam2204 28 Jul, 2019 @ 10:23am 
@krimwand can we get links to the scripts used (or at least names)?
jetblade545 27 May, 2019 @ 3:50am 
how do i turn?
irishdevil89 27 Apr, 2019 @ 10:53pm 
Thanks. Don't like to add other peoples work that i modify without asking.
krimwand  [author] 27 Apr, 2019 @ 7:45pm 
Sure, add it
irishdevil89 27 Apr, 2019 @ 6:45pm 
@krimwand wanted to ask before I upload. I took your Camel and added a Drill mining mid section while changing some other things. The look is a little different but the core is your mobile base (Which is great). Want to add it to the workshop, are you cool with that?
Airomis 26 Feb, 2019 @ 3:25pm 
im working to make this fully buidable in survival but the welding arm and small grid blocks will not be able to be done via single projector and i need to move the computers and set up the cripts to the room ( advanced rotor room )
Airomis 26 Feb, 2019 @ 3:23pm 
where can i find the scripts for the cruse and save wheels ( the two in the front on the small grid )
Airomis 26 Feb, 2019 @ 1:11pm 
dose anyone know of a ship that can trasnport this from planet to planet?
Basil 26 Feb, 2019 @ 12:00pm 
this thing is absolutely amazing, well done
oscarhan1991 26 Feb, 2019 @ 9:08am 
If you can take a look at it and maybe help me get the cruise control to work, it will be really great. I hope it's not too much trouble for you :). I plan to use this in survival.
oscarhan1991 26 Feb, 2019 @ 9:07am 
Hello again Krimwand, I've changed the advanced rotor names to match the camel in order for the cruise control script to work, as you previously advised The programmable block does display the cruise speed but actual speed is still 0, I can't get it to move. Here is my finished blueprint: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1667534496
Airomis 25 Feb, 2019 @ 9:30am 
I honestly been away from the game so long I forgot about the merge blocks thx
SMooreAce 25 Feb, 2019 @ 8:42am 
But... this thing DOES NOT like to be in survival!! Ultimately, its too much weight for the wheels and main support rotors.
SMooreAce 25 Feb, 2019 @ 8:40am 
All you have to do is lock all the parts together with merge blocks. Stupid easy! Add on a few extra blocks to each sub-grid and color them some stupid annoying color to help the idiots to know what to grind. Use those added blocks to support merge blocks.... Done
krimwand  [author] 25 Feb, 2019 @ 12:39am 
@Airomis I was fix this, just update the blueprint )
about survival version - maybe it possible with many simplifications, I'm trying to do it with others blueprints but it no need to people, I hope Keen make subgird projector
Airomis 24 Feb, 2019 @ 10:16pm 
I pasted this in via blueprint in a world and noticed when I turn it to ship from station it will not fall unless I remove the wheels and replace. However the back right side will not allow me to replace the wheels and the button panel is not set for #4. When I looked into binding it myself I could not find the group used. Any tips to getting this to work? And is it possible to break it down in multiple sub grids so one could make it in survival? Via projector ( rotor- convayor block with a projector )that will hold the wheel assembly and have all the names set right for simple loading into a projector and go?
oscarhan1991 23 Feb, 2019 @ 3:39am 
Thanks for looking at it. I'll follow the namings for all rotors involved. How about the rotors in the cockpit that unfold the lcd mounts when you activate remote control? How did you set those up?
oscarhan1991 22 Feb, 2019 @ 9:56am 
Thanks man, with credits to you. Hopefully you can help me set it up like how you did. Here's the link: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1663454573
krimwand  [author] 22 Feb, 2019 @ 9:34am 
@oscarhan1991 it's not easy to explain, I can say - keep original names is very important, and you can send the blueprint
oscarhan1991 22 Feb, 2019 @ 8:40am 
If I'm unclear, what I meant is, when I get in the seat, the controls are normal. But when I activate the remote control, I lose all forward/backward control. This all happened after my changes. In your original design, you set it up such that I get access to controls only when I activate remote. How did you set it up? All credit goes to you, my friend
oscarhan1991 22 Feb, 2019 @ 8:36am 
Hello, very nice work there. I do have a few questions. I used this blueprint, modified it to accommodate a giant mining crane and changed the suspension. After I moved some stuff around I could not get the cruise control working anymore. Also, I when i put back the remote control I could not control the subgrid thrusters either even though I'm sure I still have whip's scripts loaded. How did you set up the remote control to be able to control the subgrid thrusters? I would really appreciate some help, I can send you the blueprint if you'd like. Thanks :)
krimwand  [author] 13 Feb, 2019 @ 11:00am 
@Dope thanks, you should use buttons on wheel platform
Dope 13 Feb, 2019 @ 9:00am 
Amazing build, really loving it!
How do you restore balance if you've lost a wheel and then replaced it?
Voidwalker 7 Feb, 2019 @ 11:18pm 
I can't praise this thing enough. The innovation, the way it handles terrain, the layout of everything, it's a masterpiece in my book. Excellent work!
Sparks2271 24 Dec, 2018 @ 12:01pm 
can you make a projector frendly verstion
SEANZGAMING 20 Dec, 2018 @ 12:45pm 
yeah, as Slushtrap mentioned, it spawns in frozen in place if you have mods, seems like it would have been really cool though!