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you need to replace the last part of the cruise control script with this:
// LCDs
IMyTextSurface surf = (GridTerminalSystem.GetBlockWithName("Text panel Speed") as IMyTextSurfaceProvider).GetSurface(0);
surf.ContentType = ContentType.TEXT_AND_IMAGE;
MySpriteDrawFrame frame = surf.DrawFrame();
surf.ClearImagesFromSelection();
surf.WriteText("\n Speed\n " + Math.Round(speed * 3.6f) + " kmh\n surface\n roughness\n " + Math.Round(summ - 1) + "%" + cruise);
frame.Dispose();
}
please keep the old code and only replace the last part after the //LCDs Comment
also one of the programmable blocks is deactivated, if u turn it on you will be able to turn
(Whips wheel subgrid control script) or smth like that
hope this helps
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2052290756
Anteren
-pasted in the blueprint.
-tore it down to only the suspension, flight seat and programable block.
-made a new basic body.
-fitted it with the items I wanted for my mobile starter base.
What I am left with is a very nice vehicle for starting out. With plenty of room to expand my base on. It is far from sexy looking, completely abandoning the ship like design strategy. It is a design I would like to share. And even if it does not really a complete redesign, it still is built around your suspension and the idea of your original design. So, I figured I should ask you. Do you mind if I upload it to the workshop?
about survival version - maybe it possible with many simplifications, I'm trying to do it with others blueprints but it no need to people, I hope Keen make subgird projector
How do you restore balance if you've lost a wheel and then replaced it?