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Apparently, devs removed the 'clamp' function in the shader file.
The highways have the same colour/intensity as the normal hyperlanes except they are just a tiny bit thicker.
In large galaxies that's barely noticeable.
One mod that changes how the highways look is this:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2811699811
Maybe it can help you get an idea.
Thanks
Only thing missing -imo- is making the hyper relay highways stand out more.
Any chances you add something like that?
Thanks
Without mod: https://imgur.com/a/361lWYi
With mod: https://imgur.com/a/QJuwq75
I can provide details on my graphic settings, drivers etc if that would help you.
I don't actually change anything about hyperlane trails, and this is the same version of the mod as on 2.1. Maybe you're looking at stars near someone's borders that you don't have vision on yet?
I don't know how it works, don't ask me. I just needed to replace a couple of words in there
Will the 2.2.2 beta patch mod will be deleted when it goes live? Gotta stay sub on the two
2.2 didn't really change the graphics
I could also use a mod that brings back the old empire color shaders, instead of having almost everything blue, with a dash of brown empires.