Divinity: Original Sin 2

Divinity: Original Sin 2

Damage Dispels Charmed (DE)
7 Comments
Pencey  [author] 27 May, 2020 @ 10:29am 
To the previous comment: I'm not seeing any issues. It may help to move this mod to the end of your load order.

You'll know that Charm is dispelled because of a status message reading 'Betrayal! Charm Dispelled.'
RacuVovk 8 Feb, 2020 @ 9:18pm 
I dont think is working
Mojave Mailman 14 Jun, 2019 @ 10:41pm 
I feel like this kinda takes away a lot of the utility of charmed, especially if you're running a succubus-charm-everyone-for-memes play style. Also is completely fucked with summons with their own AI, as they will more often than not attack a charmed enemy.
Pencey  [author] 14 Apr, 2019 @ 7:31am 
Put together a quick update. Totem hits no longer trigger Charm removal.
Darkmuramasa 20 Sep, 2018 @ 8:41am 
I'll take it!
Pencey  [author] 19 Sep, 2018 @ 9:46pm 
Significant rule change with this latest patch: AI hits on charmed players now have a 1/3 chance of dispelling charmed.

Player hits on charmed enemies will still dispel the effect every time.
Darkmuramasa 14 Sep, 2018 @ 9:08am 
Honestly I'd rather have it the other way round, but good work regardless.