Caves of Qud

Caves of Qud

More mental mutations
133 Comments
flemingluiz 15 Mar @ 2:24pm 
Amazing mod. it just needs some SFX to the mutations its kinda weired when you explode something from inside out and its completely silent.
Peb 15 Feb @ 7:21am 
Just an idea, but it would be nice if you could use Telekinesis through the contextual menu you get when examining things. Like examining a weapon on the ground and the menu has the options to pick up, or throw it.
Goblin 9 Dec, 2024 @ 8:42pm 
I can hear the thumbnail
Hood Milk 5 Nov, 2024 @ 4:35am 
A Svardym eld instantly killed me the exact turn i stepped on the map with Dynakinesis.
pyatr  [author] 30 Oct, 2024 @ 4:52am 
No, they most likely won't even compile now. I started them many years ago but never finished.
FS Gambleputty 29 Oct, 2024 @ 12:15pm 
Is it safe to use the mutations not listed in the mutation menu? I was interested in the Vicissitude mutation when poking around
pyatr  [author] 29 Oct, 2024 @ 5:51am 
Haven't checked. Not planning to update on any branch other than main, sorry.
GladioSanctus 28 Oct, 2024 @ 7:43pm 
Works on beta?
Wakko 30 Sep, 2024 @ 4:54am 
Ok
pyatr  [author] 29 Sep, 2024 @ 6:32pm 
Just one bugfix
Wakko 29 Sep, 2024 @ 5:51am 
It's just patch?
pyatr  [author] 28 Aug, 2024 @ 6:08am 
Yes, at least I didn't add anything phase-related
Arendeth 27 Aug, 2024 @ 2:07pm 
does presence work regardless of target phase state?
Cabobb 24 Aug, 2024 @ 4:58am 
can confirm dynakineticism doesn't do damage while Phased- was gonna do a whole build around it but tbh it does make sense as the other mutations that work in-phase (Sunder Mind and Syphon Vim) are less physical than crushing someone's organs
pyatr  [author] 23 Aug, 2024 @ 6:05pm 
That's gotta be a bug, I'll take a look at it eventually
FrancisThaPotato 23 Aug, 2024 @ 4:45am 
Oh damn, good thing to know, cause it wouldn’t deal any damage but WOULD tear their limbs off
pyatr  [author] 22 Aug, 2024 @ 6:19am 
Not sure whether phase affects if you can damage or not but enemies really can have toughness to high for you to do any damage.
Ultimas Prime 21 Aug, 2024 @ 10:08pm 
@FrancisThaPotato what did you use it on and what mutation level is your Dynakineticism? If you have a low mutation level and the enemy has a high toughness or either of you are in phase then that could be a reason.
FrancisThaPotato 21 Aug, 2024 @ 8:10pm 
Dynakineticism doesn't seem to do any damage ?
pyatr  [author] 17 Aug, 2024 @ 7:12pm 
Fixed
pyatr  [author] 3 Aug, 2024 @ 4:54am 
I'll fix the mod but not likely this week, sorry guys
Wakko 2 Aug, 2024 @ 2:27pm 
=== More mental mutations Errors ===
<...>\steamapps\workshop\content\333640\1511228072\MMM_Levitation.cs(179,232): error CS1503: Argument 2: cannot convert from 'bool' to 'string'
<...>\steamapps\workshop\content\333640\1511228072\MMM_Levitation.cs(179,238): error CS1503: Argument 3: cannot convert from 'XRL.UI.DialogResult' to 'bool'
== Warnings ==
None
Ultimas Prime 30 Jul, 2024 @ 8:19pm 
The new update messed up a lot of mutation mods.
Ultimas Prime 30 Jul, 2024 @ 8:18pm 
Well I know you just updated this, but they broke it again in just a few days:
=== More mental mutations Errors ===
<...>\steamapps\workshop\content\333640\1511228072\MMM_Levitation.cs(179,232): error CS1503: Argument 2: cannot convert from 'bool' to 'string'
<...>\steamapps\workshop\content\333640\1511228072\MMM_Levitation.cs(179,238): error CS1503: Argument 3: cannot convert from 'XRL.UI.DialogResult' to 'bool'
== Warnings ==
None
pyatr  [author] 28 Jul, 2024 @ 3:40am 
WP modifier on cooldowns works independently from mutations so it might be mods. I also just checked that cooldowns from levels are not added instead of detracted. Tell me if it's on specific mutation.
Deth 27 Jul, 2024 @ 1:42pm 
i dont think the mutations have the cd reduction modifier that you get from raised WP. absolutely could be my mods, but before this specific update it used to work with them
Deth 21 Jul, 2024 @ 8:43am 
RAH
Umbrella 20 Jul, 2024 @ 6:37am 
Update is here! Thank you!
I'll report it if I come across anything odd.
pyatr  [author] 19 Jul, 2024 @ 9:17pm 
Since a lot of code was rewritten old bugs could have disappeared or came back. In particular, please report issues with Obfuscate and Presence on enemies with logs on pastebin.
pyatr  [author] 19 Jul, 2024 @ 9:09pm 
Update is here. While I didn't have time to add any new abilities I made a couple of improvements. Please report any issues, especially with Obfuscate which was a nightmare to get to work with new code.
Deth 17 Jul, 2024 @ 5:33am 
add more mutashins like dynakinesis
Deth 17 Jul, 2024 @ 5:33am 
wwwwwoooooo
pyatr  [author] 17 Jul, 2024 @ 5:20am 
Hey guys, the fixing is in progress and I'll probably release it after next friday update.
Umbrella 11 Jul, 2024 @ 10:47am 
Love this mod, I've been waiting on it before starting a new game after a long break. Hope you'll eventually come around to updating it.
Deth 1 Jul, 2024 @ 9:02am 
it's good to know you're still here
pyatr  [author] 30 Jun, 2024 @ 3:42am 
Sorry guys, I only had time this weekend for Serrated Alliance but I'll try to fix the rest next weekend. Some stuff after Molting Spring update can be broken even if the game compiles so it's not a 10-20 minute fix unfortunately.
Wax 22 Jun, 2024 @ 9:44pm 
RIP. This is no longer compatible with CoQ as of the latest major update
piezwarlord27 11 Jun, 2024 @ 10:53am 
RIP
Deth 9 Jun, 2024 @ 6:19am 
mod dieded
ANDY_ 7 Jun, 2024 @ 10:59pm 
Getting a load of errors with the new Spring Molting patch. See the following Pastebin for details:

https://pastebin.com/zPSDtxWs
Arendeth 17 Mar, 2024 @ 9:33pm 
getting drunk with wine does not seem to remove its debuff
Deth 30 Jan, 2024 @ 5:19am 
best mod
Deth 30 Jan, 2024 @ 5:19am 
moer mutashins
Renix 15 Jan, 2024 @ 12:41pm 
but then you lose effects traits give with no way to regain them like 15+ heat 15+ cold resist a minor amount of quickness and movement speed from some perks. if you use those commands
Renix 15 Jan, 2024 @ 11:57am 
clean fixes the willpower and mental armor, and cleaneffects fixes the dodge value.
Renix 15 Jan, 2024 @ 11:35am 
The issue mentioned by Explosive N Escort still exists, last night a seeker of the sightless way nuked my willpower to like 4 and my dodge value to the negative
pyatr  [author] 12 Jan, 2024 @ 6:21am 
Alright, alright, I'll do it tomorrow. Might as well look at all the bugs.
Wakko 11 Jan, 2024 @ 11:36am 
no sprites? :(
Wakko 3 Dec, 2023 @ 12:42pm 
If you gonna do more more mental mutations, dm me. I'll make icons for them too
pyatr  [author] 2 Dec, 2023 @ 11:13pm 
I have little spare time now so winter holidays at best