Kenshi
Endgame Armor Rebalance
10 Comments
Zyga 16 Apr, 2021 @ 12:10pm 
Seems like this one giving more buffs than nerfs in overall...
natanael_os 17 Jul, 2020 @ 12:21am 
What about ninja rags for unloved crosbowers?
Jack Kenseng 17 May, 2019 @ 12:43pm 
And apparently that comment I made back in January was a vanilla change that I never noticed WTH?
Jack Kenseng 15 Jan, 2019 @ 2:47am 
Okay, loving the samurai helmet's 100% dust protection. It makes a lot of sense for the samurai of the desert to wear them now. Although now the police hemet is inferior.
Aithere  [author] 14 Jan, 2019 @ 11:42pm 
It means that none of the cut damage will be converted to blunt damage
mr_sp1ce 14 Jan, 2019 @ 9:18pm 
Crab Shoes:
- Removed cut conversion

I dont quite get it? Removed mans cut resistance efficiency is 0%, that means that all cut damage should be mitigated by cut resistance is simply converted to blunt... or what?
Jack Kenseng 8 Dec, 2018 @ 2:35pm 
And I kind of feel like...armor is really annoying in this game. So so much technical blah blah blah penalty to this penalty to that stun%'s bad coverages in some areas etc.
Jack Kenseng 8 Dec, 2018 @ 2:34pm 
Agreed, I would love to see higher tiers of helmets progressively have improved dust/acid protection.
Syrcanus 11 Sep, 2018 @ 5:22pm 
Any chance you could also look into rebalancing the weather protections on helmets? The lack of weather protection on heavy helmets in particular always seemed odd to me.
catanbros 10 Sep, 2018 @ 8:47pm 
THANK YOU!

appreciate the changes.