RimWorld

RimWorld

RimHUD
1,906 Comments
Paradies 25 Aug @ 4:51pm 
Could you add a widget for unwaveringly loyal?
Fastrighthand 23 Aug @ 1:59am 
I removed "Loading progress" mod and rimHUD works again!
SilverShade 22 Aug @ 8:27pm 
rimhud, camera+, some other mods all seem to have broken overnight....
Guarwo 22 Aug @ 2:36pm 
@tehzipfile I honestly wish steam would let people disable updates then update if they want for workshop and games lol. On some games updates annoying that add nerfs on singleplayer or changes people don't want. Micro transaction or later on some company buys a game and changes it where they want you to use their launcher instead of steam. Then for workshop every now and again big modded game gets broke cause a workshop mod gets updated that steam just forces you to download when had stable game then got to go through a ton of mods to find the conflict.
Dahaka 22 Aug @ 2:03pm 
you are right, my bad.
tehzipfile 22 Aug @ 12:20pm 
"Loading Progress" updated and broke a lot of other mods. RimHUD stopped working for me until I disabled it.
Dahaka 22 Aug @ 12:02pm 
it broke at the same time as rimdark, and rimdark have a special compability with rimHUD. I have a suspicion...
Dahaka 22 Aug @ 11:43am 
RimHUD stopped working for me, at first i though that it was some mod incompabillity, but i tried to run this bare bones and it still wasn't working. Any ideas why?
Apocalypse Bird 21 Aug @ 9:49am 
For some reason doesnt show any info on Anomaly's Noctol's panel. But works on other entities.
Ruuj Rubellite 20 Aug @ 4:59am 
@Guarwo - I don't have any issues with RimHud and Ancot - Is RimHud above Ancot Library in your mod load order?
Guarwo 19 Aug @ 6:10pm 
Ancot Library has issues with this now. Verifying files didn't fix it so temp removed Ancot Library and fixed my issue. Guess won't be using Milira or Kiiro race till they fix it but it prob something on ancots end since that was the latest one updated.
Karet 19 Aug @ 12:17pm 
Hola vengo a informar de un error de este mod cuando selecciono un personaje en las categorias de area, comida, atuendo y horario me sale un (0) en cada categoria. Ejemplo : (0) Area
Vlad Draculea 19 Aug @ 3:42am 
compatible with hidden enemy bio?
Ruuj Rubellite 17 Aug @ 8:53am 
@Misterdino Prime - Issue fixed with Verification of Files in RimWorld. Try that solution.
Misterdino Prime 17 Aug @ 8:22am 
o, thanks for the info
Ruuj Rubellite 17 Aug @ 8:20am 
@Misterdino Prime - Ancot's problem. They updated their Library today and it's what is throwing the error; not RimHud
Misterdino Prime 16 Aug @ 3:53pm 
Ancot Library library is incompatible with rim hud? because started to jump a error with that
Hawks 16 Aug @ 12:01am 
@M4 They're just mad at those who report game mods for no reason, what's wrong with that?
M4 15 Aug @ 12:16am 
Averagely raging Chinese in the comment section.
Jaxe  [author] 14 Aug @ 9:33pm 
Updated to v1.17.5:
- Added new 'Preview' preset with the latest upcoming default layout candidate
- Added new 'Traits' widget (will be added to default layout at a later version)
- Fixed tooltips not showing for some menu buttons
- Fixed font style not saving
- Improved tooltip colors
Jet 13 Aug @ 4:08pm 
what do you do when the hud goes away and reactivate doesnt work. do i have to restart the game each time?
phillipjfry3000 13 Aug @ 3:51pm 
how do i save my config? :C thankyou for the nice mod too btw. i wish the game clock was more prominent..
美国第一情深 10 Aug @ 11:59pm 
其实最好的办法就是自己备份这个模组,然后大家一起 fork 到创意工坊上,人多力量大,sm 东西举报不过来。
Tom 10 Aug @ 8:18pm 
byd dmca
坑货Dietema 10 Aug @ 7:33pm 
游戏模组是哪个生孩子没屁眼,祖坟被人炸飞骨灰被人扬了的的傻逼tm举报的?
MononobeMana 10 Aug @ 7:18pm 
Your also hit by dmca
Enterprise 10 Aug @ 1:03pm 
@Imperial you can change the preset to Classic in mod setting
インペリアル 9 Aug @ 1:27pm 
I was able to see enemy activity in past like months ago it was going to burn wall/attacking ( name ) of item or character now its not showing it in UI why if its removed feature add in mod settings please
AJarOfDirt 5 Aug @ 5:03pm 
This might be a limitation of the float menu, but if you try to move the float version below where the event letters show up it causes issues with the event letters since it thinks there isn't room to display them. Can be recreated by having event letters up, switching to docked mode off and moving the float window below the lowest point of the event letters (anywhere on screen not just the right side).
하나 5 Aug @ 1:28pm 
It might be due to a specific reason on my end, but I’m unable to use the presets — the button that should appear after entering a name doesn’t seem to show up.
하나 5 Aug @ 1:25pm 
I really(really!!!) appreciate the mod, but having the configs automatically reset with every update is quite inconvenient. :(
kamikadza13 5 Aug @ 8:14am 
Hello. I can't understand how to read this description in game:
RimHUD.Interface.Dialog_Config.Tab_Content.Layer.AddStackDesc
RimHUD.Interface.Dialog_Config.Tab_Content.Layer.AddPanelDesc
RimHUD.Interface.Dialog_Config.Tab_Content.Layer.AddRowDesc
If i hower mouse at AddStack nothing happend
Avaon 4 Aug @ 9:59am 
common sense mod did get a update recently :)
Jaxe  [author] 4 Aug @ 8:21am 
All the bug reports I'm seeing so far don't reference rimhud at all in the crash. Also, there seems to be issues with the Common Sense mod right now, which could be the issue but I'm sure it will be sorted out soon if it hasn't already. Feel free to post logs in the bug reports discussion on this mod if you're adamant it's this one and I'll double check
Jaxe  [author] 4 Aug @ 7:28am 
@Tannheuser: the player.log, need to lookup where to find it for your particular system. If you could upload it somewhere and either send it to me on discord or put the link in bug reports here, that would be great
Tannheuser 4 Aug @ 7:24am 
@Jaxe which log do you want and in what format? Haven't done this before
Jaxe  [author] 4 Aug @ 7:24am 
@PlayerEmers: Those logs seem to have nothing to do with this mod - I don't patch those methods. As I've said, this mod doesn't modify the game data in any way, only the UI itself
PlayerEmers 4 Aug @ 7:20am 
resurrecting him with dev mod worked fine too, the hud was still working
PlayerEmers 4 Aug @ 7:18am 
-The other error
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 137CF3EB] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.OnGUI_Patch2 (Verse.Root)

Both errors kept repeting endlessly until i killed that colonist and the hud fixed itself
PlayerEmers 4 Aug @ 7:18am 
-Colonist error
Exception ticking Condog (at (193, 0, 157)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref C20AC64C] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickList.Tick_Patch2 (Verse.TickList)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch3 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.TickManagerUpdate_Patch0 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()
PlayerEmers 4 Aug @ 7:18am 
I just noticed that one of the errors was tied to a specific colonist named "Condog" and that colonist was not at my top bar. I enabled dev mod and killed him and the problem instantly fixed itself.

Here are the logs:
Jaxe  [author] 4 Aug @ 7:17am 
this mod does not affect or modify saves in any way. So there's no way it could 'corrupt' a save. But some part of the update may cause the game not to load properly. If someone affected could give me a player log I can check into the issue because I'm not getting the issue with this mod + Vanilla
Flux 4 Aug @ 7:16am 
Same issue as others are reporting, the bottom bar is not visible on old saves
Avaon 4 Aug @ 6:56am 
so.
i didn't find anything with another mod.
But the is still here whatever i desactivate the mod or not .... in my save i had before the update.
the tool bar are invisible with and witouht the mod for the save.

But everything is normal with a new run.
so there is a problem with an "old" save (a save form before the mod update).
that's it for me.
i will wait for another update and i will play another game for the moment ^^
PlayerEmers 4 Aug @ 6:52am 
new update broke the hud and i cant fix back even if i disable the mod
broke my save
Avaon 4 Aug @ 6:29am 
same as TheWalruzz. The below tool bar and the pawn bar just disapear.
they din't really disapear but are invisible. i can still click where they are supposed to be and thing will appear (the bar stay invisible).
i tried desactivate rimhud and load my save. still invisible. i did do a new save and load it : the same.
Now i relaunch the game to see if it change something.
for now even with rimhud desactivate. There no hud/part are invisible.
so i will see if it's not another update from another mod taht did it :/
Tannheuser 4 Aug @ 6:26am 
@TheWalruzz +1
TheWalruzz 4 Aug @ 5:50am 
I'm not sure if it's because of your update, but my GUI completely disappeared and seems broken. I played the game just fine this morning, then RimHUD updated and regular game GUI is all gone now.
Jaxe  [author] 4 Aug @ 4:12am 
Updated to v1.17.4:
- Fixed preset saving options
- Fixed width not being optionally saved
Chel 3 Aug @ 10:42am 
RimHUD 1.17.2 ### i am missing the " Other Creature" Checkbox in RimHUD options. my goal is to show the Food bar of creatures on the map. I am pretty sure it was there before last update.
thx for the nice work.