Space Engineers

Space Engineers

MEWS - Multi Environment Welder Ship
21 Comments
Dots 23 Feb, 2022 @ 11:04am 
@carn1vore - in 2022 its totally broken blueprint now because you can not use it unless in very late gaming experience because now the Uranium is so little and scares that is too precious to use it so please update to battery power and fix the ship with the new merge blocks that way people can print it in survival if they need it.
DonBudafuko 5 Feb, 2020 @ 11:22pm 
Cant get the arms to lock. But looks an drive well
天使竜 4 Sep, 2019 @ 5:00pm 
The problem is the way the blueprint system works in survival mode. anything attached to a ship via rotor or piston will not load, when you put the ship on a projector. If you load the ship, while in creative mode everything is there and works just fine. Was the same with the problem I described before.
carn1vore  [author] 4 Sep, 2019 @ 6:48am 
@Nixxx Thanks, I’ve got to give Ravric credit for the welder arm design though, but that’s odd. The blueprint isn’t too old, but definitely could have been broken by recent updates. I’ll check it out.
Nixxx 3 Sep, 2019 @ 11:47pm 
Hi super cool design, but does this still works? I imported the blueprint and there are no arms :(
天使竜 21 Jul, 2019 @ 2:26am 
Ok so I love the design, but the arms do not connect when the rotors are in 40 degree angle (base state when spawned in). So I thought I just rotate the arms around to lock the conveyors, but the bloody rotors aren't working. I adjusted the corresponding limit and increased the rotor speed, but nothing happens. when I move the ship around (wiggle it left to right and back) the arms will move, but not under their own power. I just don't get it
TheTownWitchDoctor 29 Jan, 2019 @ 8:12am 
I love the aesthetic of this ship, I just built one in survival. I did add a sensor and warning lights for the welders though :P. In the process of rebuilding it after the drones got it.
Navarth 1 Nov, 2018 @ 7:17am 
I move the rotors up to 7° from original position to have them connected ^^
Bars__Sib 29 Sep, 2018 @ 10:18pm 
около половины сварил, а дальше не могу, пишет превышен лимит на блоки на листы
_SD_ 17 Sep, 2018 @ 1:30pm 
Just wanna say nice design! ;)
elwe77 16 Sep, 2018 @ 1:27am 
Wonderful collection of ships here - really nice presentation too :)
NeverDull332000 15 Sep, 2018 @ 7:27pm 
all Sige clang all Sige clang all Sige clang all Sige clang all Sige clang :)
SoggySauce53 15 Sep, 2018 @ 5:19pm 
oh jesus. here comes clangs apostle
Cienna(RB) 15 Sep, 2018 @ 5:30am 
This would be much better if it used MarmOS and the Conveyer Hinges mod....
carn1vore  [author] 13 Sep, 2018 @ 4:39pm 
@Patchouli: The arms are connected through the conveyor system by the connectors. They don't have to be aligned. If they've become disconnected for some reason, you can close the gap with the rotors until they connect and then lock them once in the desired position.
Patchouli 13 Sep, 2018 @ 4:16pm 
how to use it? the arms are not connected?
carn1vore  [author] 13 Sep, 2018 @ 1:15pm 
rofl
tacochamzy 13 Sep, 2018 @ 1:14pm 
Looks like a bunny trying to open a bag of chips......I love it.
ronidude 12 Sep, 2018 @ 4:56am 
reminds me of ravrics old welder ship
Son_Of_Luftwaffe 12 Sep, 2018 @ 4:31am 
Yup, looks really nice
Korvatus Klok 10 Sep, 2018 @ 11:04am 
That looks really cool. I especially like the guards on the thrusters. Hope you post more screenshots.