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Докладване на проблем с превода
Paint rollers stack up to 999, so buy a bunch! You can also use the soap bucket to wash them off and recolor, so you don't need to keep leftovers when switching colors.
Also for me there is no block at the right side of Combining Table, no indication that I don't have enough materials.
Please help :(
It takes some game progression to unlock, but once you've obtained a keychain you can turn it into the real thing with just a pinch of magic!
But a question, I can't get the Leafspring Pusher and Launcher to work consistently. It's like sometimes they work, but most of the time they don't, I just run into/onto them and nothing happens. Am I missing something in their mechanics?
If you haven't checked there yet, Staxel's Discord is really helpful for troubleshooting multiplayer setup until you figure out the specific issue!
Any idea how to make it work? I wanna play with this so bad!
Thanks ^^
So happy.
Thank you.
There's a legacy compatibility issue which makes them incompatible with other vanilla windows, so we introduced a patched version of them to resolve that!
We have a problem with the paint mod...
We can't paint a windows...
Thanks you :)
Sink interactions will probably be unavailable until the developers have a chance to roll out a fix for that in the next patch. Sorry!
Am I missing something or have you reworked the system?
To detail what I've tried:
Sink > Carve > Place > Open > Place Dry Sponge > Nothing happens > Close > Still nothing > Open > Nothing > Remove sponge > Give up
Your mod looks very promising and impressive :) I can't wait to actually try it in game.
It does include a few patches for vanilla content, which you may see change in behavior if you've been tinkering with your own homebrew mods. If that's your interest, feel free to stop by the Staxel Discord for tips on how to set up your patching rules for universal compatibility.
Watering Cans seem to require a specific kind of furniture interaction ("dispenser"), so they probably won't be compatible with any modded behaviors. You can also refill them from any environmental water source, such as the pond behind your farmhouse.
I'd recommend refilling there for now since it's so simple and easy to use.
1. Open up the doors (this "activates" all the docks)
2. Place the Empty Jars you want to fill under the faucet.
Then the faucet will turn on and begin filling them up automatically! You can wait for it to fill everything in the sink or pause the process at any time by right-clicking anywhere on the furniture.
When you want to switch back to the interaction for opening / closing doors, just remove any items that are currently under the faucet and right-click anywhere on the furniture.
1. Double-check that the furniture you're testing is on the mod guide as "eligible for conversion". When you place it on the Carving Station by itself, does it have a red or green outline? If it's green, you can activate the station to proceed with the craft.
2. Otherwise, switch over to a map in Creative mode and search for the same furniture in the Creative menu. Do you see a second copy of the furniture with a "Key" symbol in the name? If you don't see one, then it means the item wasn't eligible to convert.
If you can't find ANY "Key" versions of furniture in the Creative menu, then it probably means the mod didn't install correctly from the Workshop or there are outdated files in your game client.
If what happened for you doesn't match that, I'd recommend heading over to the Staxel Community Discord to look for further troubleshooting advice. In that case, it could be a more complicated issue related to your save files or game client rather than the mod itself. Good luck!