Total War: WARHAMMER II

Total War: WARHAMMER II

Holy Knightly Orders - Units (crusader units) [Obsolete]
193 Comments
RedDragon0908  [author] 28 Jun, 2021 @ 11:18pm 
First paragraph:
Notification
This mod will no longer recive any updates.
Please follow the link to a more recent version

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2091692164
nateyolo98 28 Jun, 2021 @ 4:31pm 
why mo longer updated this mod is awesome
RedDragon0908  [author] 28 Mar, 2021 @ 6:11am 
^^all of you are welcome to tell their story again! ;)
MangoÐango 28 Mar, 2021 @ 6:09am 
In the heart of holy see
In the home of The cult of the lady
The seat of power is in danger
There's a foe of a thousand swords
They've been abandoned by their lords
Their fall from grace will pave their path, to damnation
Then the 189
In the service of heaven
They're protecting the holy line
It was 1527
Gave their lives on the steps to heaven
Thy will be done!
For the grace, for the might of our lady
For the home of the holy
For the faith, for the way of the sword
Gave their lives so boldly
For the grace, for the might of our lady
In the name of her glory
For the faith, for the way of the sword
Come and tell their story again!
Gamdoc KIM 20 Oct, 2020 @ 9:26pm 
I thought the old version's helmet is much cooler.
It's looks like combination of history and warhammer lore.
so sad I can't see those things
RedDragon0908  [author] 23 May, 2020 @ 12:06pm 
Realeased a "small" update main goal was to fix the crash that was caused by the attribute twaeks within this mod. On top of that it will feature some rebalances and recalculations aswell as some renamings.
RedDragon0908  [author] 1 May, 2020 @ 3:54am 
Sorry but I don't get your point.
The graphic version has nothing to do with mod compatibilty - well except for graphic mods.
jbgonzalez70 1 May, 2020 @ 3:04am 
directx 11 o 12 ?
RedDragon0908  [author] 30 Apr, 2020 @ 1:49am 
Answer because of the translation from google translate:
Thank you for your feedback.
Still working on Repanse compatibilty but because of the buildings there seems to be an issue that I still can't fix.
RedDragon0908  [author] 30 Apr, 2020 @ 1:46am 
Sorry but I only understand German and English.
jbgonzalez70 30 Apr, 2020 @ 1:06am 
un trabajo enorme ,te felicito.Puedes en la próxima actualización poder que se pueda jugar con repanse?
RedDragon0908  [author] 28 Apr, 2020 @ 9:23am 
Thanks to a friend of a steam friend of mine I got the permission to use something very special.
I will not tell you what it is but it has to do with this mod and with the teutonic knights.
And very important in these times: stay safe!
RedDragon0908  [author] 1 Mar, 2020 @ 8:16am 
New update is live. Changelog can be found here: https://gtm.steamproxy.vip/sharedfiles/filedetails/changelog/1505871511
RedDragon0908  [author] 28 Feb, 2020 @ 1:19pm 
To everyone who reads this:
when you follow the links below you will get a small seek peak what I have done the last weeks.
You will (maybe/hopefully) recognize that I worked on the diversity of the units...
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2009595948
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2009595908
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2009595877
...of course not only the hospitallers will benefit from this...
(at this point these diversity changes only applies to the "heavy" units [knights, dism. knights] and not the spearmen)
RedDragon0908  [author] 26 Feb, 2020 @ 11:31am 
Yes and Im still not done with this project...I only tokk creative breaks from time to time ;)
shawmuscle 26 Feb, 2020 @ 11:30am 
happy to hear it, looks like you put a lot of time and effort into this.
RedDragon0908  [author] 26 Feb, 2020 @ 11:29am 
This mod you mentioned inspired me a bit so all of you can await a redesign of the units to increase the diversity.
RedDragon0908  [author] 26 Feb, 2020 @ 11:28am 
Thank you for your feedback.
shawmuscle 26 Feb, 2020 @ 11:27am 
This a pretty cool mod! I saw your post on the other crusaders mod that was released. Great work!
RedDragon0908  [author] 25 Feb, 2020 @ 11:52am 
I know it's been a while since my last non-compatibility update but I found the time to fix/redesign some aspects that were on my list.
First of all I redesigned all infantry unit cards and added the missing ones.
The second point is that I will finish the "Knightly Brothers" units (variants and horse).
At third I will recolor all lances that are effected by the faction colors to match the Order colors.
That should be all Ive done so far and will do in the next days.
Have fun playing the game!
RedDragon0908  [author] 22 Feb, 2020 @ 5:09am 
Thank you for the feedback.
マンダロリアン 22 Feb, 2020 @ 3:37am 
Thanks mate this is perfect thanks for your hard work
Magnus the Rad 19 Jan, 2020 @ 5:51am 
Everyone gangsta until Brettonia calls for a Crusade to retake the holy land
RedDragon0908  [author] 6 Jan, 2020 @ 9:14am 
I worked out some sort of workaround for the Rapanse-problem. Honestly it is not as intended with this faction but for some reason there might be no other way.
So the solution is that for the three main factions all will keep as it is and Raspense faction will from now on only have access to the Church-chain which seems to work fine. Currently Im rewriting some lines for the names but I think I will upload the new version today.
Please report any bugs.
RedDragon0908  [author] 18 Dec, 2019 @ 11:50pm 
Sorry for my harsh answer but did you read my last two comments?
Addjoft 18 Dec, 2019 @ 4:10pm 
if you use this mod and play Repanse it crash, pretty annoying
RedDragon0908  [author] 14 Dec, 2019 @ 9:45am 
Small update:
I don't fixed the problem yet but I narrowed it down. It only affects the new bretonnian DLC faction and has to do with my added custom buildings.
RedDragon0908  [author] 12 Dec, 2019 @ 11:35am 
Im not entirly sure but there might be an issue with the new Repanse de Lyonesse DLC which leads to a crash.
I write these lines to tell you that if it is a bug that Im aware of it and working on a solution.
You are welcome to post any bug reports in the "Compatibility" section (like which faction, what was the trigger etc).
RedDragon0908  [author] 11 Oct, 2019 @ 1:50am 
@ Shadow Templar, please use the following link. It will lead you directly to the mentioned discussion and you are not limited by any letter counts etc.

https://gtm.steamproxy.vip/workshop/filedetails/discussion/1505871511/3317353727664310792/
RedDragon0908  [author] 10 Oct, 2019 @ 11:29pm 
OK to verify that the issue comes from my mod please only test this one. Make sure that you are not opt in any beta but the normal game. For me it works so it have to be a mod compatibility issue. Please keep me up to date on the compatibility discussion.
Prussian Madlad 10 Oct, 2019 @ 5:15pm 
I've finished reinstalling the game. It still keeps crashing.
Prussian Madlad 10 Oct, 2019 @ 9:37am 
After the Hunter and Beast update, these units still appeared in the Bretonnia roster for Custom Battle. However, for some reason, it's causing my game to crash whenever I start a new campaign as Bretonnia.

I tried verifying the integrity of the game files, but it didn't work. So I'm currently reinstalling the game.
RedDragon0908  [author] 5 Oct, 2019 @ 7:52am 
Ok found the issue and the problem should be fixed now. I forgot to add a recruitment-building-entry for the eddesian knights.
Please report if there are now new bugs - if they occur.
RedDragon0908  [author] 4 Oct, 2019 @ 11:35am 
Well yes all units should be available for all bretonian factions. Maybe I forgot an entry. I will check this tomorrow. And thank you for your feedback.
Smitty Werbenjägermanjensen 4 Oct, 2019 @ 6:08am 
Howdy, First off I'd like to say I love the mod as it definitely has turned Bretonnia into my favorite faction with all the unit variety and rp ability it's added. Other than that I just have a quick question. Is it possible to recruit the "Dismounted Knights of Edessa" in the Mortal Empires campaign as Bordeleaux? I'm able to use the unit in custom battles but can't seem to find how to recruit them in the campaign. I'd like to be able to use them in an army with Alberic de Bordeleaux. Thanks for your time.
RedDragon0908  [author] 22 Sep, 2019 @ 2:45am 
I said that all my new stuff which I was testing become broken by the recent game updates. Later this day I will upload a new update which allows you to play/test the new units in custom battles (not in campaign at this point). I know there are some mistakes but Im looking for your feedback.
RedDragon0908  [author] 20 Sep, 2019 @ 10:42am 
A few moments ago I released an update for the game compatibility.
Please report any bugs or incompatibility issues.
In this version nothing has change (I think I added the attribute groups and new shield designs already - if not then these thing s are new xD). My version with a bunch of new units stops working and I have to sort out the issue so I have to delay the new units version of this mod to a later time.
RedDragon0908  [author] 20 Sep, 2019 @ 5:32am 
Working on it. Have to find the issue.....
.', 19 Sep, 2019 @ 8:29pm 
Any chance of a update?
Yatseb 31 Aug, 2019 @ 10:23am 
Oh yeah, I get it! No worries, getting flashbacks to Medieval 2 is easily worth the small differences in colours! Keep up the good work
RedDragon0908  [author] 31 Aug, 2019 @ 9:58am 
I get you point put it is a lot of testing because it seems that the RGB/Hex colors-values are brighter in the game as in the editing programm - on top of that it depends on the used battle map too (sun, weather, setting).
I will have a look and test a bit a round but I dont can make any promises.
And thank you for your feedback.
Yatseb 31 Aug, 2019 @ 7:19am 
Absolutely lovely units! Is it possible to tone down on some colours to more realistic, like the Knights of Edessa or Tripoli? The vibrant colours really stand out. In any case, great work man.
RedDragon0908  [author] 24 Aug, 2019 @ 1:03am 
Follow the link to my screenshot page and you will see what Im currently working on
https://gtm.steamproxy.vip/id/reddragon0908/screenshots/
RedDragon0908  [author] 27 Jul, 2019 @ 10:26am 
Small update on current work:
reworked some shield variants for a couple of orders to give them more varity. Orders of Avis, Alcantara and Dragon are in planning phase - looking up for your ideas what you expect for them (like units etc).
Please pay a visit to the Wishes/Changes section an leave your ideas and positive aswell as negative/construktive feedback there.
RedDragon0908  [author] 17 Jun, 2019 @ 9:27am 
Thank you for your feedback.
I know the order of solland - after I released a early version of this mod a community member send me a link to the tabletop books xD.
Cemical X 17 Jun, 2019 @ 7:29am 
Well done mode that adds some unique flavor. Keep it up. On a side note found out that there is actually a faction in warhammer fantasy that resembles the teutonic order, apparently called the order of solland. lol
RedDragon0908  [author] 16 Jun, 2019 @ 12:27am 
Thank you for your feedback here and under the collection.
EllaLushh 15 Jun, 2019 @ 4:17pm 
This hands down in my top 5 mods for warhammer 2! keep up the good work!:lunar2019coolpig:
RedDragon0908  [author] 16 May, 2019 @ 5:29am 
No problem.
Gorgos 16 May, 2019 @ 5:28am 
Youre amazing mate! Thank you very much :D