FortressCraft Evolved

FortressCraft Evolved

z Reinforced Windows
13 Comments
Wariat117  [author] 30 Sep @ 11:07pm 
I dont play FCE anymore, but its possible that matter movers use the same property as tunnel nukers, aka blocking nukers = blocking matter movers = game design
Aikahona 29 Sep @ 1:30pm 
Seems to have a bug where Alloyed Space Windows now block matter Movers.
Pale 18 Sep, 2018 @ 1:31am 
Damn wish I'd seen this last week. My gotdan hive broke through my containment yesterday for no real reason. I'd love to be able to see what was going on.
Eclipse the Dragon 9 Sep, 2018 @ 9:41pm 
cool and thanks
Wariat117  [author] 9 Sep, 2018 @ 3:37pm 
I have added the mytharox windows, steam should update it in 5-15min, it *should* work (I rarely mod other mods so not sure)
I had to rename the mod a little so it is compatible with the mytharox's mod (without the "z" infront it wouldn't work, basically my mod has to be alphabetically second after the mytharox)
If you find bugs then inform, also if you have other mods that add windows then inform too ;D
Eclipse the Dragon 6 Sep, 2018 @ 3:40pm 
yes pls. it'd be very nice to have the lot work, no more 'DAM IT! i used the wronge one again.' risk.

hope it can be done.
Wariat117  [author] 6 Sep, 2018 @ 2:37pm 
Theoretically it would be possible for me to mod those special windows from mytharox's mod, do you want me to try?
Eclipse the Dragon 5 Sep, 2018 @ 9:34pm 
i have 2 crafting of the Affected blocks. it comes down to using the right one.

Alloyed Space Window, Window, My First Window and the Space Window has be crafted with 4 paste to work, and the Space Grille has be crafted with 1 paste to work.

that is what was going on.
Eclipse the Dragon 5 Sep, 2018 @ 9:21pm 
got the bug. it isn't a bug. a mod i have added windows for 1 paste. i used those. the 4 paste ones work.
Eclipse the Dragon 5 Sep, 2018 @ 3:17am 
well the alloyed windows are the only one i had work right.



as for mods, here are the ones i use.

Reinforced Windows
Mineable Resins
MK5 Ampule Crafter Upgrade
Cloning Machines
steveman0's Cloning Vats
Stacks Mod
Fast Items - Smelters
Enhanced Threat Scanner
Tricky's Storage Hoppers
Magic Bars
Tricky's Infinite Ore Extractor
Cross Turntable
Mytharox Plastic Windows
Creative Blocks in Survival
Wariat117  [author] 5 Sep, 2018 @ 1:45am 
On screens:
1. Nuker flies
2. Nuker explodes (some soft resin is removed, windows intact)
3. Hivemind which escaped throught holes I made for it, windows aren't destroyed (we can see throught them to the bottom)

The fact that alloyed windows are just copy paste of the space windows look bad ;-;
Wariat117  [author] 5 Sep, 2018 @ 1:33am 
Testing done and it works for me ;-;
Now I had ONLY this mod and I made it on the world where I tested stacks mod and reassemblers. Maybe 8.1 has something different from 7?

All windows are made with paste anyway.
Do you use other mods? They can reverse windows to their normal version so hiveminds + nukers break them.
Only windows from the mod description are affected. Some modded windows with the same name won't be affected ;D

Also if you build windows in the location of hivemind's default shell (with sapecific mod it's possible or if you rush fast to spawning hivemind) then hivemind can spawn resin behind windows (It won't break windows because they are immune) and don't forget about corners, hiveminds can escape throught corners.

Soon I'm gonna throw screens from my testing, you will be able to see this ^
Eclipse the Dragon 4 Sep, 2018 @ 7:21pm 
the Alloyed Space Window works with the Hivemind, but the others (maed from paste) don't work yet. (i can't make the window not maed with paste yet)

as for the tunnel nukers, same thing. just the Alloyed Space Window stayed, the others in the wall are all gone.