Ravenfield

Ravenfield

Carrier battle (WIP Test version)
39 Comments
royd3770 27 Jan @ 11:14pm 
it's nice map and playable
Mellamomellamo  [author] 27 Jan @ 4:43am 
Yea i literally stopped touching this after 2018, i'm not sure if i even have the project file anymore
royd3770 26 Jan @ 11:04pm 
Progress seems to be taking a little longer than expected
Mellamomellamo  [author] 17 Jul, 2024 @ 5:41am 
It was a late August project for me, i'm glad it's still playable after so many updates
ajchamber 17 Jul, 2024 @ 1:59am 
impressive old map
Mellamomellamo  [author] 24 Feb, 2024 @ 1:34am 
Omg
WeeErazer 24 Feb, 2024 @ 1:33am 
man's an archeologist, actually dug up something ancient
B.A.R.S.I.K 24 Feb, 2024 @ 1:32am 
Привет бро, у тебя хорошие качествыне моды на оружие спасибо тебе
:steamthumbsup:
Mellamomellamo  [author] 8 Aug, 2019 @ 2:37am 
Probably our next map will be completely WW2 related
SomeStaples 7 Aug, 2019 @ 10:39pm 
could you make some kind of modern version with a modern aircraft carrier of sorts? Just a suggestion but i would really like to see a map where you battle in a modern aircraft carrier, as there are no current maps where that happens. Kind of like that video where a youtuber plays airsoft in an aircraft carrier.
Huassenbeiger 19 Jun, 2019 @ 11:48am 
Cool
WeeErazer 11 Jun, 2019 @ 6:59am 
hm
ornak 3 Sep, 2018 @ 5:51pm 
oh ok thx
Mellamomellamo  [author] 3 Sep, 2018 @ 12:03am 
Sten MkII,from my Collection of WW2 Weapons
ornak 2 Sep, 2018 @ 6:27pm 
whats the gun called that your holding in the last 2 screenshots?
Mellamomellamo  [author] 2 Sep, 2018 @ 12:33am 
No,there are no invisible barriers appart from the one that doesn't let you enter the central corridor.Maybe what's happening is that you are hitting immediately over the top of some of the small objects,and the game thinks you are hitting them?
Superest 1 Sep, 2018 @ 7:04pm 
Is there some sort of spawn protection? Can't kill pesky ravens when they're at their spawn location near the flag (looking in from the left side of the ship none of my rounds register).
Understand if there's spawn protection, just makes it difficult to go for complete victory on points mode!
Cheers
Mellamomellamo  [author] 31 Aug, 2018 @ 12:03am 
The full map will include the top deck too,with the planes,yes
Triggered_Atheist 30 Aug, 2018 @ 6:18pm 
Hey, is this map made to where squads of planes actually lay siege on the carrier, and if not, will the full map be like that? If so, then this project excites me highly!
Mellamomellamo  [author] 30 Aug, 2018 @ 8:11am 
That would have to wait,though it sounds interesting :P
AllHackNoSkill 30 Aug, 2018 @ 8:11am 
You should do a full on, naval battle set in modern times. Would be fun!
Mellamomellamo  [author] 30 Aug, 2018 @ 1:23am 
Cool,it will be way bigger than this that's for sure lol
CoopaTroopa 30 Aug, 2018 @ 1:21am 
ahh this sounds very fun i will try it when the full version is released!
Unfortunate Son 29 Aug, 2018 @ 7:04pm 
alright that sounds pretty good also the more carriers was not like multiple just add like one more since we need to explain how the commandos got on the boat since para dropping in would not work an American Aircraft carrier would since a suicide mission jump in the cockpits and start ou the engines XD
Mellamomellamo  [author] 29 Aug, 2018 @ 8:02am 
Well,the main concept of the map is a medium to bog map that's easy to run and entertaining,so adding more carriers is not planned.
I'm working on making the lower deck more entertaining by adding variety (currently i'm adding an armory and a prisoner area),so that it's not just a series of boxes :3
ApertureGaming011 29 Aug, 2018 @ 7:47am 
I love the concept, but I think the carriers are a tad too big.
Unfortunate Son 29 Aug, 2018 @ 7:08am 
looks amazing!!! word of advice add an American carrier so the Japanese can attempt to take our carrier piece by piece while we take theres that to me would be hella bad ass
Mellamomellamo  [author] 29 Aug, 2018 @ 3:04am 
Well,this is meant to be played with WW2 weapons (be it my own WW2 Collections,or Shiny's WW2 pack) :P
Squid 29 Aug, 2018 @ 2:35am 
Can't wait 'till the full version! Will it be 'other mod friendly'/other mods would work on it or is there a spesific set of mods for optimum gameplay?
Mellamomellamo  [author] 29 Aug, 2018 @ 1:44am 
Ok,but remember that this is just the test version : )
Squid 29 Aug, 2018 @ 1:41am 
You can just put lights in good places and make a separate map (or somehow make it that thy turn on only when it is night). It would also be nice if you made at the begining like a warning siren and blinking red lights to indicate that the carrier is under attack.
Mellamomellamo  [author] 29 Aug, 2018 @ 1:15am 
The captain quarters are the top-most deck,so that will come with the full map.Also,idk how to make a night version but i'll try :P
Squid 29 Aug, 2018 @ 1:14am 
Can you make a version suitable for night invasions and a captains quarters
Mellamomellamo  [author] 29 Aug, 2018 @ 12:08am 
Well,as you can read,it's not a full map (i still got to make the corridors and top decks),but be sure that i'm working on this and updates will be frequent!
will.h.bernstein 28 Aug, 2018 @ 4:48pm 
sounds SUPER cool
Dr. Chase (Teaching) 28 Aug, 2018 @ 3:16pm 
It's great! love the detail, but could the attackers have a small boat that they came off of? also the ship is pretty nice but would be better completed of course!
OsirisTheInvisible 28 Aug, 2018 @ 2:01pm 
Oi, them invis walls really be making feel confused.
WeeErazer 28 Aug, 2018 @ 9:24am 
YOS FINALLY
Mellamomellamo  [author] 28 Aug, 2018 @ 8:46am 
Remember to comment with any bugs or complains