RimWorld

RimWorld

Boots and Stuff
224 kommentarer
Davi 14 aug @ 8:15 
is there a mod that gives all pawns boots?
Techmago  [skapare] 5 aug @ 15:46 
It use vannila spawning system so its... kind random.
But sandlas are tribal taged, and power armor uses are spacer
Imperior 5 aug @ 13:10 
This mod looks really great!
Though, how does it play with item spawn in guests and raiders?
It'd be extremely odd to see them spawn with marine armor but no shoes or gloves. Or with severely mismatched equipment like cataphract armor and sandals...
Techmago  [skapare] 5 aug @ 6:02 
Updated. This should fix.
Let me know if there is still any issues.
Techmago  [skapare] 5 aug @ 5:54 
You are using 1.5 still?
i changed the name files. I will release an update ASAP
Antiochus Tyrant 5 aug @ 4:11 
New textures don`t work in 1.5.
Monkey 28 jul @ 11:19 
The old ring icon indeed might have been too big compared to other clothing icons, the new one feels too small. It's not the actual size of the icon tho but more the "scruffiness" of the black outline.
Anyways I appreciate and commend your effort no matter whether you decide to re-evaluate the new ring icon or not. :steamhappy:
Techmago  [skapare] 28 jul @ 9:46 
I was not sure if it would be weird if it was as big as some boots or pants... so i force it to get smaller.
But it's pretty easy to make it a bit bigger.
Monkey 28 jul @ 6:51 
The new icons are beautiful! :steamthumbsup:
Could the new icon for the ring be made a bit bigger? Its' black outline looks a little scruffy when used together with RPG Style Inventory.
dragon0333 26 jul @ 15:37 
Thank you. It appears to be an issue with Character Editor.
Techmago  [skapare] 26 jul @ 10:42 
@dragon0333 is one of your mods. I could't reproduce it with only this active.
Techmago  [skapare] 25 jul @ 9:01 
I will check it again!
dragon0333 22 jul @ 10:22 
It might just be me, but socks don't have a layer assigned. This is causing my pawns to equip multiples.
Techmago  [skapare] 20 jul @ 10:52 
First 1.6 version is up.

Power boots!
luh grunch 12 jul @ 14:29 
tysm, best shoes and gloves mod
Techmago  [skapare] 11 jul @ 7:54 
I might add some power armor boots too.
Techmago  [skapare] 11 jul @ 7:53 
Ye, im alive
Papito 16 jun @ 12:38 
Will this get updated?
pgames-food 11 jul, 2024 @ 13:20 
yay this mod has always been cool :)
luh grunch 11 jul, 2024 @ 11:21 
RETURN OF THE KING
vio 11 jul, 2024 @ 8:36 
Thanks for the update, we have been waiting for the 1.5 version!
Techmago  [skapare] 11 jul, 2024 @ 6:07 
soon™
3423058232 6 jun, 2024 @ 1:20 
1.5
sueJ 25 apr, 2024 @ 11:07 
1.5 PLZ
Papito 19 apr, 2024 @ 3:58 
Will this mod be updated for 1.5?
Agrotera 鬼 17 apr, 2024 @ 18:50 
one of my favorite mods. I hate when my pawns are all pissed about their terrible shoes and socks and have no way to replace them. Looking forward to the update no matter how long it takes!
jdiamondw 29 mar, 2024 @ 20:53 
Hi everyone. Can we expect this mod to be updated for 1.5? Thanks!
Madrigal 21 jan, 2024 @ 23:01 
Great mod, but the rings wont work with pawns that have an archotech arm for some reason.
Cihloun 4 jul, 2023 @ 9:48 
manufactory.
TAW | Shadow_Beetle 8 apr, 2023 @ 5:01 
nice, wil try!
SCHMICK 4 jan, 2023 @ 20:38 
@Thunderchrome you can use RIMMSQOL to edit stat offsets on items
Techmago  [skapare] 15 nov, 2022 @ 11:22 
I absolutely cant draw. I would update if i could, even add some more stuff
lock in 15 nov, 2022 @ 10:49 
I really love this mod but I wish we could have it retextured to have that vanilla feeling :(
Techmago  [skapare] 14 nov, 2022 @ 7:44 
There, description updated
Techmago  [skapare] 14 nov, 2022 @ 7:31 
base movement is 4.60 c/s

Boots give +0.3 (6,52%)
Military Boots give +0.2 (4,35%)
Sandals give + 0.4 (8,70%)
Shoes give +0.3 (6,52)

The description is WAYYY off

it took 2 or 3 years to someone to notice it!
Techmago  [skapare] 14 nov, 2022 @ 7:22 
The shoes cancel the debuff speed of holding a minigun
Techmago  [skapare] 14 nov, 2022 @ 7:20 
I think 30 might be wrong,
This text is old, might be wrong, let me check the numbers
Cyberblonde 13 nov, 2022 @ 23:27 
thank you for updating!
i was looking for a mod like this but 30% speed bonus sounds op. i guess i have no choice, mods that add footwear for 1.4 are hard to find.
Techmago  [skapare] 1 nov, 2022 @ 11:09 
is @Other_Olly Still around?
smitty_the_smith 25 okt, 2022 @ 15:10 
Love this mod. My pawns have more toes because of you.
DanTheMan 25 okt, 2022 @ 14:46 
Thank you for the update!
Techmago  [skapare] 25 okt, 2022 @ 10:52 
There it is.
smitty_the_smith 24 okt, 2022 @ 9:42 
@Papito The mod works fine in 1.4 Techmago just needs to copy it into the 1.4 folder.
Papito 23 okt, 2022 @ 1:50 
update?
smitty_the_smith 22 okt, 2022 @ 14:01 
BTW full release is here.
smitty_the_smith 7 okt, 2022 @ 22:02 
I'm glad that your mod works. There are so many that do not.
Techmago  [skapare] 7 okt, 2022 @ 15:55 
I usually wait for the full release, but good to know!
smitty_the_smith 6 okt, 2022 @ 23:41 
Tested this mod in 1.4. Works great no problems noticed.
ShauaPuta 28 jan, 2022 @ 14:27 
Just as a future reference, the issue is not an issue with footwear mod
Its is mainly an issue with the race mod, but in truth us just vanilla code being weird
Rimworld checks the apparel tags against the race's body parts tags to know if they can wear the apparel, but when the body part is not tagged properly, the race is allowed to wear any amount of that apparel

So basically, tell the race author to fix their body part tags
Nianor 25 sep, 2021 @ 14:02 
@Techmago I... don't think they have 16 legs? At least, from a bionics standpoint, I think you can only install 4. And yeah, it seems like an issue with any mod that adds footwear.