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Laporkan kesalahan penerjemahan
But sandlas are tribal taged, and power armor uses are spacer
Though, how does it play with item spawn in guests and raiders?
It'd be extremely odd to see them spawn with marine armor but no shoes or gloves. Or with severely mismatched equipment like cataphract armor and sandals...
Let me know if there is still any issues.
i changed the name files. I will release an update ASAP
Anyways I appreciate and commend your effort no matter whether you decide to re-evaluate the new ring icon or not.
But it's pretty easy to make it a bit bigger.
Could the new icon for the ring be made a bit bigger? Its' black outline looks a little scruffy when used together with RPG Style Inventory.
Power boots!
Boots give +0.3 (6,52%)
Military Boots give +0.2 (4,35%)
Sandals give + 0.4 (8,70%)
Shoes give +0.3 (6,52)
The description is WAYYY off
it took 2 or 3 years to someone to notice it!
This text is old, might be wrong, let me check the numbers
i was looking for a mod like this but 30% speed bonus sounds op. i guess i have no choice, mods that add footwear for 1.4 are hard to find.
Its is mainly an issue with the race mod, but in truth us just vanilla code being weird
Rimworld checks the apparel tags against the race's body parts tags to know if they can wear the apparel, but when the body part is not tagged properly, the race is allowed to wear any amount of that apparel
So basically, tell the race author to fix their body part tags