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And maybe add flash shot to mortar that reduce movement speed and melee defence?
I really love your pistoliers, its damn more effective than the original and the model kinda remind me of sweeden pistolier in 16th century. Plese more upkeep / recruitment cost to this unit for balance .
Is this mod increase the Empires change to survive vs Vampires ?
and save game?
okay that makes a bit more sense not that I totally agree with it.
Hangunners have not enough damage to one-shot anything stronger than humies. Orks, dwarfs and other strong races require 2 hits per model to kill. For example humies have 60-70 HP, orks 80-100 and handgunners have damage 12+58 (or so). I was testing handgunners in large long battles and no metter how many you take, their input is absolutely the same. Damage per minute is the same but now bullets dont glance off armor like earlier. Just try it in large battle, you shot only twice before enemy will charge in to you and 40 seconds reload will not allow you to abuse handgunners use during the battle. Same input but like in real life, devastating volley and loong reload.