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-Fixed the missing Monster Hunt Cygor for the Beastmen.
-Added the "Ghorgon of Khorne" to the Beastmen.
-Warherd of the Shadowgave now has access to Morghur's boss version as well as his "Spawn of the Shadowgave" from Orion's Silver Spire quest battle.
-Clan Moulder now has access to Ghoritch from the Sisters of Twilight's final quest battle.
-The Big One is now part of the Lizardmen roster. He truly lives up to his name.
Added Ogres to all Empire Provinces and the Skeggi
Added Feral Troglodons to the Skeggi
Fixed an issue where the Skeggi Feral Stegadon didn't have animations. The sliding Stegadon is too powerful for any faction!
Added the RoR Norsca Warhounds to the Mung. They're still terrible, but hey, at least you can whomp on them.
The Fangs of Raema is now available under The Thousand Maws as a unit instead of a Lord. Rakarth's monster taming abilities are truly something else!
I'm sure you have been asked this many times, but I still can't find a mod that does it without nerfing the monsters or that is updated :D
@painterbruh9k: thanks, man! Glad you liked it!
@Lord Malkus @endurstonehelm glad you guys enjoy it!
I fixed the issue. I forgot the unit when I was porting everything over to the new custom battle permission tables.
Also, just to keep it consistent with other units, I moved all non-lord Monster Hunt creatures to the "Campaign Exclusive Units" section. I would've moved the Monster Hunt bosses themselves, but when I did that, it relabeled the exclusive units as "Lords" at put them at the top of the roster. lol
Should be updated soon, though.