Space Engineers

Space Engineers

SANDTRAP - Halo: 3 Multiplayer Map
12 Comments
GryffintheBaron 7 Nov, 2018 @ 4:23pm 
even got the walls around the map
MrEvan312 27 Aug, 2018 @ 10:00pm 
My mistake, I thought the map was set on a Halo ring and thus would have the rest of the megastructure looming overhead. That's what I meant.
Cryptic  [author] 27 Aug, 2018 @ 9:56pm 
@MrEvan312 Thanks! I do have a 1:2 Charon I could put down and even tried that, but I wasmt pleased with the result. As for the ring, It's there as a sort of a barrier for the map itself among other things. But I'll keep the suggestions in mind!
MrEvan312 27 Aug, 2018 @ 9:42pm 
Even without all that, though, this is a fanboy's dream come true! This and Boneyard, I salute you bringing amazing maps to the game.
MrEvan312 27 Aug, 2018 @ 9:41pm 
Ony thing that is left would be to add a 1:2 Charon-class Frigate hovering in the back. Could probably jus support it with a thin pillar/glass in the distance and make it completely hollow to keep it performance friendly.

I know, you said you kept Aegis out for that reason, but going with a much smaller ship and making it as light as possible would make it better.

Also, for a ring, honestly the best thing would be to get someone to make a skybox with the ring arching overhead
Chief11 21 Aug, 2018 @ 3:48pm 
My favorite map! YOU DA BOMB!
Cryptic  [author] 15 Aug, 2018 @ 5:15pm 
I considered doing a ring, but I feel like it'd simply be too big and performance impacting.
MrJellyPickle01 15 Aug, 2018 @ 4:50pm 
An actual ring would be awsome too, altho not sure how It would be built! Maybe on a much smaller scale?
MrJellyPickle01 15 Aug, 2018 @ 4:47pm 
Absolutley stunning! Would you consider doing Sword base from reach next?
FireGuy1996 15 Aug, 2018 @ 2:18pm 
Bringing back memories already. Great Work!
JD.Horx 15 Aug, 2018 @ 11:53am 
Makes me remember the skull achievements in Halo 3 and how everbody was hunting them in every single dlc map. Good times.
JD.Horx 15 Aug, 2018 @ 11:51am 
Epic