Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

HD Harpy Fix
27 comentarios
Seriously Stupid  [autor] 7 JUN a las 9:55 
no
F0F4N 7 JUN a las 2:11 
Could u add a hard attack for HD harpy like SS4/SM harpy?
Dragon 18 MAY a las 7:09 
fix ragdoll
F0F4N 3 MAR a las 6:53 
The Level "Gilgamesh courtyards" doesnt load anymore when that mod is on due to Harpy's error(((
Alfeos 1 ABR 2021 a las 2:39 
Harpy's ragdoll is not work anymore
Crogge 2 FEB 2021 a las 18:39 
Levels don't load anymore when this mod is activated, even if this is the only mod.

https://i.imgur.com/gGgVCgj.png

It can't find FleshMetal.mat and other files, the game and other mods work fine as long as this mod is disabled.
Drag0n 3 DIC 2020 a las 17:53 
Awesome, thanks for the update.
Drag0n 7 OCT 2020 a las 0:16 
I second what Synth asked; could you fix the blood map for the Harpys? This mod does that, but isn't compatible with your mod. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2202603357
Spaghettacus 2 OCT 2020 a las 20:30 
Thats odd, it doesnt seem to make ragdoll deaths anymore
Wilkespre 27 SEP 2020 a las 1:36 
It's possible, but maybe this mod needs (possibly) all of the Serious Sam games and DLC that are useable with fusion?

Either that, or my re-subscription fixed it.
Seriously Stupid  [autor] 26 SEP 2020 a las 8:21 
what? that doesn't make sense, this is a replacement file. Check your other workshop packages and if it still persists, open the console and take a screenshot
Wilkespre 26 SEP 2020 a las 0:59 
Seems to cause levels with them to not load at all. (test first or second mission in First Encounter)
NIGERUNDAYO 26 AGO 2020 a las 14:10 
Hey may you add a bloody texture for the Harpy like there is for almost every enemy please?
Seriously Stupid  [autor] 26 ENE 2020 a las 20:25 
Yeah, because the Harpies carrying the kamikazes are separate puppets, they aren't affected by the change. Danny is working on an update to provide replacement files for those specific harpies via this mod.
Spaghettacus 26 ENE 2020 a las 20:23 
@seriously stupid I see what is happening, the harpies that you have which carry kamikazes dont abide by these changes.
Spaghettacus 26 ENE 2020 a las 10:34 
Specifically the ragdoll death animations. Harpies always explode in asshdr.
Seriously Stupid  [autor] 26 ENE 2020 a las 6:03 
@pretty good: What do you mean?
Spaghettacus 25 ENE 2020 a las 22:46 
Doesnt seem to be working with ASSHDR
Seriously Stupid  [autor] 6 DIC 2018 a las 11:57 
Updated Harpy puppet parameters and character behavior:
- Changed projectile shooting distance for Harpies. In Classic, Harpies would have to reach a set range before shooting projectiles, whereas in HD, they have no specified range (-1), so they will shoot from ridiculously long distances. Changed shooting range to 90, so Harpies will no longer spam projectiles from very far away.
- Increased the interval in which Harpies fire projectiles from 3 seconds to 4.5 seconds.
Nevermore2790 17 NOV 2018 a las 20:04 
It seems these kind of mod need fix. Werebull mod, this mod, Fusion Redux mod, etc. :)
Spaghettacus 27 OCT 2018 a las 15:51 
For kleers it makes more sense that they always explode. The death animation for kleers in classic were terrible
Serafettin 29 AGO 2018 a las 23:07 
My god how did you add the ragdoll death animations Danny, do you planning to make one for Hd kleers too?
Danny S.  [autor] 20 AGO 2018 a las 12:51 
Should be fixed now Nevermore, please check if it works now
Nevermore2790 20 AGO 2018 a las 1:08 
It seems sometimes Harpies just stand when killed, and their "ragdolls" move infinitely like the Cave Demons?
Maksman 19 AGO 2018 a las 15:42 
Really!!!? Awesome that was my only real problem with her personally other than the Classic model they retextured. Thank you.
Seriously Stupid  [autor] 19 AGO 2018 a las 15:30 
@Maksman It does now!
Maksman 14 AGO 2018 a las 12:06 
Oh I thought this gave her ragdoll or animated corpse still cool though.