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bitte guck mal nach ob du den Fehler beheben kannst das die Standard Waffen weiterhin Produzierbar bleiben und eventuell in den Waffen Slot kommen und nicht in den Werkzeug Slot
I have good comparability with this animation controller amendment
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2797977436
and I will add a frag grenade which should work in MP too, after that I might try even EMP/Smoke/flashbang nades too
Colt should have been cmopletely removed since it wasn't much unique weapon
Your on bud, gonna SW theme these bad boys.
Looking at the script for the weapon rack, any ideas on how to make this load tools too? Looks like its based on myweapondef, you think that can be switched over to myphiscicalobject? That would hit tools and guns right?