Arma 3
Titus
236 則留言
Josethx 5 月 26 日 上午 6:41 
Made in Czech Republic
Qinetix  [作者] 2024 年 12 月 28 日 上午 8:24 
To open rear door use this command:
this animateDoor ["Door_rear",1]

Siren:
this setvariable ["siren_on", true]

Lights:
this setvariable ["lights_on", true, true]
KILL LIXUS [FO148] 2024 年 12 月 9 日 上午 4:21 
Can anyone help me? I need the commands to turn on the police lights and siren, and leave the vehicle's rear door open. Thanks in advance!
Adeptus 2024 年 9 月 20 日 上午 7:54 
don't look up the nexter titus engine
pjv 2024 年 1 月 8 日 上午 1:58 
anyone else always have an issue with crew sitting in the back and leaving the gunner seat empty? so annoying
TR3YWAY 2023 年 7 月 18 日 上午 1:19 
just like a vanilla great work
Boat 2022 年 7 月 25 日 上午 8:27 
Doesn't show up in Zeus on KP Liberation Takistan : (
marxman28 2022 年 5 月 18 日 下午 11:47 
One-word summary: epic.

Paired with UAS it's even better.
Wild Napr 2022 年 3 月 12 日 下午 7:26 
Hi, a bit of a long shot, but are the original texture templates (ie with layers) available somewhere to the community?
Willy Stroker 2022 年 2 月 7 日 上午 6:18 
this is amazing, fits in so well with the vanilla vehicles. Any plans to do more?
Pup 2021 年 11 月 23 日 上午 6:27 
hey can i repack this mod into my faction mod? i will Provide full Credits
TheReapper01 2021 年 9 月 29 日 上午 6:03 
Hi I was wondering if you'd be willing to work on some vehicles for us @Qinetex
Jean-Luc Picard 2021 年 3 月 15 日 上午 10:27 
The GPS on Lythium doesn't seem to work. Are you sure it's this map?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=909547724
mannerS 2021 年 3 月 5 日 下午 2:06 
super nice also that the back wheel turn:NATO::steamthumbsup:
Barackuse 2021 年 1 月 20 日 下午 12:17 
My RTP file was showing this to throw several errors on my server - Duplicate HitPoin name 'HitTurrent' in 'QIN_Titus_arx20_wdl' Duplicate HitPoin name 'HitGun' in 'QIN_Titus_arx20_wdl'
ghost111 2021 年 1 月 17 日 上午 11:30 
how do i use the lightbar and ssirens
ZebraCakes92 2020 年 9 月 21 日 下午 5:26 
This mod caused me hell on earth today...took me 9 hours to figure out this mod was throwing a error
No entry ‘ bin/config.bin/CfgVehicles/Car_F/Turrets/ViewGunner.maxHorizontalRotSpeed’

once i deleted the mod i could finally get back into my server lol
Qinetix  [作者] 2020 年 9 月 10 日 上午 1:42 
The script should save your item and after you get out, you get it back.
Skorlan 2020 年 9 月 9 日 上午 3:29 
That actually does make sense. However it indeed has an issue with other mods. You can never possibly list all terminals there as there are technically limitless number of mods, but you could, technically, save what kind of terminal user has as he gets inside the car and give it back afterwards, no?
Qinetix  [作者] 2020 年 9 月 8 日 下午 11:38 
Hi Yuri, by the script I wanted to access the commander to use UAV terminal, which in real life in the vehicle. Unfortunately I knew it will cause problems with other mods adding GPS items.
Skorlan 2020 年 9 月 8 日 下午 1:22 
Hey Qinetix. I have a question.
There is a script in your Titus mod that switches any Terminal the player has when getting into Commander position to UAV Terminal. Is there any reason to that? It deletes the terminals of players in our missions. Thanks for answering.
Qinetix  [作者] 2020 年 9 月 6 日 下午 9:58 
That's right! You need to get as many details as possible. Thankfully, I got an opportunity to take detailed photos of Titus. The same I have with other planned vehicles. And there is also one more important think that you need to have. Free time :-/
Sixor 2020 年 9 月 1 日 下午 7:11 
@Evalfre That would be great but you have to have all the details, outside, inside etc.
Qinetix is usually going for what is possible in country (Czech Republic).
I am not saying that he will never do it but just saying so you know the reasons why.
Sixor 2020 年 9 月 1 日 下午 3:21 
Nice
NOFACE SPECTRO 1911 2020 年 9 月 1 日 上午 11:52 
nice work
Qinetix  [作者] 2020 年 9 月 1 日 上午 11:27 
E-M-Y 2020 年 8 月 30 日 上午 10:54 
Hi Qinetix, how are you doing? I loved the mod titus, I wanted to know if you will make more vehicles like that, something smaller because I would be interested in using it
NOFACE SPECTRO 1911 2020 年 6 月 14 日 下午 8:59 
very nice mod! thanks
A. Rivera 2020 年 6 月 11 日 上午 3:14 
Hi mate, tossed you a friend request to talk about the mod
Karl Power 2020 年 5 月 16 日 上午 6:01 
Thanks for this great mod! My AI squad regulalry rides to battle in the Titus.
Qinetix  [作者] 2020 年 4 月 10 日 上午 5:49 
Ordered, but not use them yet. Of course since Czech Army will use them, eventually I will add new color skin or emblem.
Milos_Gavenda 2020 年 4 月 2 日 上午 5:15 
The Czech army ordered 62 MRAP Nexter Titus.42 command-staff and communications and
20 instead of coordinating fire support
Česká armáda objednala 62 vozidel Nexter Titus.42 velitelsko-štábních a spojovacích a
20 místo koordinace palebné podpory
Qinetix  [作者] 2020 年 4 月 2 日 上午 2:28 
Czech Army does not use it yet.
Milos_Gavenda 2020 年 3 月 28 日 下午 8:27 
Will there be a version for the Czech Army? It is a half Czech vehicle and the Czech army also uses it.
打我队友就不许打我哟 2020 年 1 月 28 日 上午 6:16 
Do you know the module of black SWAT armored vehicle with gun Can you tell me the module name
Lubo338 2020 年 1 月 27 日 下午 12:34 
nazdar možme pokecat potrebujem poradit ohladne tvorbe addonu ?
Qinetix  [作者] 2020 年 1 月 25 日 上午 12:32 
@Romeo Foxtrot: Have you tried to use the debug console in the Eden editor?

@Lubo338: Zapsáno do plánu pro následující update :-)
Lubo338 2020 年 1 月 21 日 下午 2:29 
nazdar neplanujes LDF camo na titus ?
Raavolk 2020 年 1 月 12 日 上午 8:46 
Hey, I already know how to change emblem but is there a way to change the emblem so we directly see it in eden editor ? it would be easier to make screenshot directly in the eden editor interface with polpox. Nice mod
Qinetix  [作者] 2019 年 10 月 22 日 下午 12:28 
@mav123456789: Could you show me a screenshot of that problem?
[AoS] mavverick 2019 年 10 月 22 日 上午 2:29 
I love this vehicle but I have one problem: the crew commander touch with his head the top of the vehicle. Please fix this!:steamfacepalm::steamhappy:
Qinetix  [作者] 2019 年 10 月 22 日 上午 1:21 
@Cody: If your mod is config only which requires the original mod of Titus, then it's OK.
idiota 2019 年 10 月 13 日 上午 6:59 
@Qinetix: I have made an "upgrade kit" mod for this mod that adds a whole array of new weapon systems to the vehicle. It uses absolutely no content from the original mod in the PBO. May we make it public on the Steam Workshop? It's currently hidden to friends only on our unit profile. :)
Qinetix  [作者] 2019 年 9 月 29 日 上午 1:58 
@SPECFOR: The config will help you with texture paths. Then just use setObjectTexture or setObjectTextureGlobal in your spawn script with selection numbers 0-6.
SPEC.F-04☠77thCSAR 2019 年 9 月 27 日 上午 10:33 
@ Qinetix --- Thank you very much, but what you have sent is unfortunately useless for my spawn script. thanks anyway.

Qinetix  [作者] 2019 年 9 月 27 日 上午 10:17 
@SPECFOR: Thanks! Check the config of the skins with textures here: https://pastebin.com/rnMZyvbb
SPEC.F-04☠77thCSAR 2019 年 9 月 26 日 下午 5:10 
@ Qinetix --- Your mod is outstanding, but most mission makers use spawn scripts to create a vehicle. Can you please assign the textures to the appropriate factions or are there specific codes for the vehicles. thank you
Reconnoitre 2019 年 9 月 2 日 下午 3:45 
Best thing EVER!
Qinetix  [作者] 2019 年 7 月 29 日 下午 11:35 
@MOUSECZ: Here are the classnames:

QIN_Titus_DES
QIN_Titus_WDL
QIN_Titus_arx20_DES
QIN_Titus_arx20_WD
QIN_Titus_police